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The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
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i965
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brw_vs.c
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Author
Files
Lines
2013-07-14
i965/vs: Gen4/5: enable front colors if back colors are written
Chris Forbes
1
-0
/
+6
2013-07-09
i965: Delete intel_context entirely.
Kenneth Graunke
1
-1
/
+1
2013-07-09
i965: Move intel_context::gen and gt fields to brw_context.
Kenneth Graunke
1
-11
/
+7
2013-07-09
i965: Move intel_context::is_<platform> flags to brw_context.
Kenneth Graunke
1
-1
/
+1
2013-07-09
i965: Move intel_context::perf_debug to brw_context.
Kenneth Graunke
1
-2
/
+0
2013-07-09
i965: Pass brw_context to functions rather than intel_context.
Kenneth Graunke
1
-11
/
+12
2013-06-16
i965: Shrink Gen5 VUE map layout to be the same as Gen4.
Chris Forbes
1
-20
/
+3
2013-06-07
i965/vs: add support for emitting gl_ClipVertex
Chris Forbes
1
-6
/
+0
2013-04-25
i965: Avoid recompiles for fragment clamping on non-clamping APIs.
Eric Anholt
1
-1
/
+1
2013-04-11
i965/vs: split brw_vs_prog_data into generic and VS-specific parts.
Paul Berry
1
-19
/
+48
2013-04-11
i965/vs: split brw_vs_prog_key into generic and VS-specific parts.
Paul Berry
1
-23
/
+24
2013-04-11
i965/vs: split brw_vs_compile into generic and VS-specific parts.
Paul Berry
1
-2
/
+2
2013-04-11
i965/vs: Remove brw_vs_prog_data pointer from brw_vs_compile.
Paul Berry
1
-13
/
+15
2013-04-11
i965: Generalize computation of VUE map in preparation for GS.
Paul Berry
1
-6
/
+6
2013-03-30
i965: Fix an inconsistency inb the VUE map with gl_ClipVertex on gen4/5.
Eric Anholt
1
-7
/
+11
2013-03-24
i965: Shrink brw_vue_map struct.
Paul Berry
1
-0
/
+8
2013-03-24
i965: Store the geometry output VUE map in brw_context.
Paul Berry
1
-0
/
+5
2013-03-24
i965: Move brw_vs_prog_data::outputs_written into VUE map.
Paul Berry
1
-11
/
+12
2013-03-24
i965: Rename BRW_VARYING_SLOT_MAX -> BRW_VARYING_SLOT_COUNT.
Paul Berry
1
-2
/
+2
2013-03-23
i965: Clarify nomenclature: vert_result -> varying
Paul Berry
1
-9
/
+9
2013-03-15
Replace gl_vert_result enum with gl_varying_slot.
Paul Berry
1
-30
/
+30
2013-03-05
i965: Make perf_debug() output to GL_ARB_debug_output in a debug context.
Eric Anholt
1
-10
/
+11
2013-02-20
i965: Consign COORD_REPLACE VS hacks to Pre-Gen6.
Paul Berry
1
-10
/
+12
2013-01-07
i965: Support GL_FIXED and packed vertex formats natively on Haswell+.
Kenneth Graunke
1
-2
/
+8
2012-11-28
i965/vs: Move uses of brw_compile from do_vs_prog to brw_vs_emit.
Kenneth Graunke
1
-6
/
+2
2012-11-28
i965/vs: Rework memory contexts for shader compilation data.
Kenneth Graunke
1
-1
/
+1
2012-11-28
i965/vs: Pass the brw_context pointer into brw_compute_vue_map().
Kenneth Graunke
1
-3
/
+2
2012-11-28
i965/vs: Pass the brw_context pointer into vec4_visitor and do_vs_prog.
Kenneth Graunke
1
-1
/
+1
2012-11-26
i965: set attribute w/a bits for packed formats
Chris Forbes
1
-4
/
+26
2012-11-26
i965: Generalize GL_FIXED VS w/a support
Chris Forbes
1
-4
/
+5
2012-11-01
i965: Remove unused variables after removing the old VS backend.
Kenneth Graunke
1
-2
/
+0
2012-11-01
i965/vs: Remove brw_vs_compile::constant_map.
Kenneth Graunke
1
-17
/
+1
2012-11-01
i965/vs: Replace brw_vs_emit.c with dumping code into the vec4_visitor.
Kenneth Graunke
1
-9
/
+6
2012-10-10
i965/vs: Fix unit mismatch in scratch base_offset parameter.
Kenneth Graunke
1
-1
/
+1
2012-09-07
i965: Make the param pointer arrays for the VS dynamically sized.
Eric Anholt
1
-0
/
+33
2012-09-07
i965: Add functions for comparing two brw_wm/vs_prog_data structs.
Eric Anholt
1
-0
/
+19
2012-08-27
i965: Set swizzle fields in the VS precompile program key.
Kenneth Graunke
1
-0
/
+11
2012-08-27
i965/vs: Add VS program key dumping to INTEL_DEBUG=perf.
Kenneth Graunke
1
-0
/
+71
2012-08-12
i965: Add performance debug for register spilling.
Eric Anholt
1
-0
/
+4
2012-08-09
i965/gen6+: Add support for edge flags.
Eric Anholt
1
-2
/
+4
2012-08-09
i965/vs: Add comment noting copy_edgeflag state dependency.
Eric Anholt
1
-0
/
+2
2012-08-07
i965/vs: Add support for loading uniform buffer variables as pull constants.
Eric Anholt
1
-0
/
+5
2012-08-07
i965: Bind UBOs as surfaces like we do for pull constants.
Eric Anholt
1
-1
/
+1
2012-08-06
i965: Allocate dummy slots for point sprites before computing VUE map.
Kenneth Graunke
1
-2
/
+2
2012-07-12
i965: Move loop over texture units into brw_populate_sampler_prog_key.
Kenneth Graunke
1
-4
/
+1
2012-02-21
i965: Split the VS binding table to a separate table.
Eric Anholt
1
-0
/
+5
2012-02-21
i965: Move VUE map computation to once at VS compile time.
Eric Anholt
1
-7
/
+9
2012-02-21
i965: Make the userclip flag for the VUE map come from VS prog data.
Eric Anholt
1
-2
/
+7
2012-01-18
i965: Remove the INTEL_OLD_VS option.
Kenneth Graunke
1
-1
/
+1
2012-01-05
i965: Fix transform feedback of gl_ClipVertex.
Paul Berry
1
-5
/
+8
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