index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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src
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mesa
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drivers
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dri
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i965
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brw_vec4_reg_allocate.cpp
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Commit message (
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Author
Files
Lines
2013-07-09
i965: Move intel_context::gen and gt fields to brw_context.
Kenneth Graunke
1
-3
/
+1
2013-06-21
glsl: Remove ir_print_visitor.h includes and usage
Eric Anholt
1
-1
/
+0
2013-05-02
i965/vs: Do round-robin register allocation on gen6+ like we do in the FS.
Eric Anholt
1
-0
/
+4
2013-04-11
i965/vs: move VS-specific data members to vs_vec4_visitor.
Paul Berry
1
-6
/
+6
2013-04-11
i965/vs: split brw_vs_prog_data into generic and VS-specific parts.
Paul Berry
1
-5
/
+5
2013-04-11
i965/vs: split brw_vs_compile into generic and VS-specific parts.
Paul Berry
1
-1
/
+1
2012-10-17
i965/vs: Do the temporary allocation in emit_scratch_write().
Eric Anholt
1
-10
/
+1
2012-10-17
i965/vs: Simplify emit_scratch_write() prototype.
Eric Anholt
1
-1
/
+1
2012-10-10
i965/vs: Try again when we've successfully spilled a reg.
Eric Anholt
1
-7
/
+10
2012-10-10
i965/vs: Implement register spilling.
Kenneth Graunke
1
-1
/
+127
2012-09-19
ra: Add q_values parameter to ra_set_finalize()
Tom Stellard
1
-1
/
+1
2012-05-14
intel: Fix signed/unsigned comparison warnings.
Eric Anholt
1
-3
/
+3
2012-01-30
i965/vs: Avoid allocating registers in to the gen7 MRF hack region.
Eric Anholt
1
-3
/
+3
2012-01-18
mesa: Make the register allocator allocation take a ralloc context.
Eric Anholt
1
-1
/
+1
2011-09-08
i965/vs: When failing due to lack of spilling, don't continue on.
Eric Anholt
1
-0
/
+1
2011-09-06
i965/vs: Fix GPU hangs in shaders with large virtual GRFs pre-gen6.
Eric Anholt
1
-1
/
+2
2011-08-30
i965: Fix Android build by removing relative includes
Chad Versace
1
-1
/
+1
2011-08-19
i965/vs: Implement proper register allocation instead of 1:1 mapping.
Eric Anholt
1
-1
/
+138
2011-08-19
i965/vs: Remove stale comment about compressed instructions.
Eric Anholt
1
-1
/
+0
2011-08-16
i965/vs: Fix the trivial register allocator's failure path.
Eric Anholt
1
-3
/
+2
2011-08-16
i965/vs: Slightly improve the trivial reg allocator to skip unused regs.
Eric Anholt
1
-2
/
+24
2011-08-16
i965: Start adding the VS visitor and codegen.
Eric Anholt
1
-0
/
+77