index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
mesa
/
drivers
/
dri
/
i965
/
brw_vec4_gs_visitor.cpp
Age
Commit message (
Expand
)
Author
Files
Lines
2015-04-06
i965: Do not render primitives in non-zero streams then TF is disabled
Iago Toral Quiroga
1
-0
/
+13
2015-02-19
i965/vec4: Replace debug_flag with debug_enabled.
Kenneth Graunke
1
-1
/
+1
2015-01-14
i965: Fix "vertex" vs. "geometry" and "VS" vs. "GS" in debug output.
Kenneth Graunke
1
-1
/
+1
2014-12-10
i965: Rename brw_vec4_prog_data/key to brw_bue_prog_data/key
Kristian Høgsberg
1
-1
/
+1
2014-10-24
i965: Silence unused parameter warning in brw_dump_ir
Ian Romanick
1
-1
/
+1
2014-09-19
i965/gen6/gs: Use a specific implementation of geometry shaders for gen6.
Iago Toral Quiroga
1
-20
/
+33
2014-09-19
i965/gen6/gs: Implement GS_OPCODE_SET_DWORD_2.
Iago Toral Quiroga
1
-1
/
+1
2014-09-19
i965/gs: Use single dispatch mode as fallback to dual object mode when possible.
Iago Toral Quiroga
1
-13
/
+29
2014-08-18
i965: Pass a cfg pointer to generate_{code,assembly}.
Matt Turner
1
-4
/
+4
2014-08-12
i965: Never use the Gen8 code generators.
Kenneth Graunke
1
-9
/
+3
2014-08-12
i965: Switch to the EU emit layer for code generation on Broadwell.
Kenneth Graunke
1
-1
/
+1
2014-07-01
i965: Use unreachable() instead of unconditional assert().
Matt Turner
1
-3
/
+2
2014-06-30
i965/gs: Set control data bits for vertices emitted in stream mode.
Iago Toral Quiroga
1
-1
/
+50
2014-04-15
i965/gs: Add dummy source to prepare_channel_masks instruction.
Matt Turner
1
-1
/
+2
2014-03-05
i965: Merge resolving of shader program source
Topi Pohjolainen
1
-7
/
+7
2014-02-22
i965: Refactor debug dumping of GLSL IR.
Eric Anholt
1
-5
/
+2
2014-02-20
i965: support instanced GS on gen7
Jordan Justen
1
-2
/
+4
2014-02-20
i965: support gl_InvocationID for gen7
Jordan Justen
1
-3
/
+13
2014-02-11
i965/gs: Fix EndPrimitive on Broadwell.
Kenneth Graunke
1
-0
/
+7
2014-01-21
i965: Add GS support to INTEL_DEBUG=shader_time.
Paul Berry
1
-1
/
+2
2014-01-21
i965: Reserve space for "Vertex Count" in GS outputs.
Kenneth Graunke
1
-0
/
+7
2014-01-18
i965: Create a new vec4 backend for Broadwell.
Kenneth Graunke
1
-12
/
+24
2014-01-17
i965: Stop doing our optimization on a copy of the GLSL IR.
Eric Anholt
1
-1
/
+1
2013-12-12
glsl: move variables in to ir_variable::data, part I
Tapani Pälli
1
-1
/
+1
2013-10-24
i965/gs: If a DUAL_OBJECT gs would spill, fall back to DUAL_INSTANCED.
Paul Berry
1
-2
/
+28
2013-10-24
i965/gs: Fix up gl_PointSize input swizzling for DUAL_INSTANCED gs.
Paul Berry
1
-1
/
+7
2013-10-24
i965/gs: Add the ability to compile a DUAL_INSTANCED geometry shader.
Paul Berry
1
-6
/
+19
2013-10-24
i965/vec4: Add the ability to suppress register spilling.
Paul Berry
1
-3
/
+4
2013-10-24
i965/vec4: Add the ability for attributes to be interleaved.
Paul Berry
1
-1
/
+1
2013-10-24
i965/gs: Set force_writemask_all when setting up g0.
Paul Berry
1
-2
/
+3
2013-10-08
i965/gs: Fixup gl_PointSize on entry to geometry shaders.
Paul Berry
1
-0
/
+17
2013-09-17
i965/gs: Implement basic gl_PrimitiveIDIn functionality.
Paul Berry
1
-0
/
+4
2013-09-16
i965/gs: Stop storing an input VUE map in the GS program key.
Paul Berry
1
-2
/
+2
2013-09-11
i965/gs: implement EndPrimitive() functionality in the visitor.
Paul Berry
1
-1
/
+239
2013-09-11
i965/gs: Set control data header size/format appropriately for EndPrimitive().
Paul Berry
1
-0
/
+1
2013-08-31
i965/gs: make the state atom for compiling Gen7 geometry shaders.
Paul Berry
1
-0
/
+32
2013-08-31
i965: Rename user-defined gs structs from vec4_gs to gs.
Paul Berry
1
-1
/
+1
2013-08-23
i965/gs: add GS visitors.
Paul Berry
1
-0
/
+259