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The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
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i965
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brw_vec4_emit.cpp
Age
Commit message (
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Author
Files
Lines
2013-07-09
i965: Delete intel_context entirely.
Kenneth Graunke
1
-2
/
+0
2013-07-09
i965: Move intel_context::gen and gt fields to brw_context.
Kenneth Graunke
1
-19
/
+19
2013-07-09
i965: Move intel_context::is_<platform> flags to brw_context.
Kenneth Graunke
1
-3
/
+3
2013-06-26
i965/vs: Combine code generation's inst->opcode switch statements.
Kenneth Graunke
1
-163
/
+166
2013-06-10
i965/vs: Use the MAD instruction when possible.
Eric Anholt
1
-0
/
+4
2013-05-06
i965/vs: Add support for bit instructions.
Matt Turner
1
-0
/
+29
2013-04-25
i965/vs: Add support for LRP instruction.
Matt Turner
1
-0
/
+4
2013-04-11
i965/vs: Don't hardcode DEBUG_VS in generic vec4 code.
Paul Berry
1
-7
/
+9
2013-04-11
i965/vs: rename vec4_generator::generate_vs_instruction.
Paul Berry
1
-4
/
+4
2013-04-11
i965/vs: Generalize data structures pointed to by vec4_generator.
Paul Berry
1
-5
/
+4
2013-04-11
i965/vs: Rename vec4_generator::prog to shader_prog.
Paul Berry
1
-4
/
+4
2013-04-10
i965/vs: Use GRFs for pull constant offsets on gen7.
Eric Anholt
1
-17
/
+28
2013-04-01
i965/vs: Add a pass to set dependency control fields on instructions.
Eric Anholt
1
-0
/
+15
2013-03-28
i965/vs: Use a send from a 2-register VGRF for shader time writes.
Eric Anholt
1
-2
/
+1
2013-03-28
i965/fs: Switch shader_time writes to using GRFs.
Eric Anholt
1
-1
/
+2
2013-03-02
i965: add a new virtual opcode: SHADER_OPCODE_TXF_MS
Chris Forbes
1
-0
/
+7
2013-02-13
i965: Remove writemask support from brw_SAMPLE().
Eric Anholt
1
-1
/
+0
2013-02-04
i965: Disable write masking when setting up texturing m0.
Eric Anholt
1
-1
/
+3
2013-01-24
i965/vs/gen7: Emit code for GLSL ES 3.00 pack/unpack operations (v3)
Chad Versace
1
-0
/
+8
2013-01-07
i965: Use Haswell's sample_d_c for textureGrad with shadow samplers.
Kenneth Graunke
1
-2
/
+7
2012-12-05
i965: Add a debug flag for counting cycles spent in each compiled shader.
Eric Anholt
1
-0
/
+4
2012-12-05
i965: Add a flag for instructions with normal writemasking disabled.
Eric Anholt
1
-0
/
+1
2012-12-04
i965: Add a header_present flag for setting up dp read messages.
Eric Anholt
1
-0
/
+2
2012-12-03
i965/vs: Fix uninitialized shader pointer used in debug output.
Eric Anholt
1
-0
/
+2
2012-11-28
i965/vs: Move struct brw_compile (p) entirely inside vec4_generator.
Kenneth Graunke
1
-1
/
+3
2012-11-28
i965/vs: Split final assembly code generation out of vec4_visitor.
Kenneth Graunke
1
-40
/
+64
2012-11-28
i965/vs: Abort on unsupported opcodes rather than failing.
Kenneth Graunke
1
-3
/
+4
2012-11-28
i965/vs: Move some functions from brw_vec4_emit.cpp to brw_vec4.cpp.
Kenneth Graunke
1
-263
/
+0
2012-11-26
i965: emit w/a for packed attribute formats in VS
Chris Forbes
1
-0
/
+2
2012-11-19
i965/vs: Don't lose attribute type when converting ATTR to FIXED_HW_REG.
Kenneth Graunke
1
-0
/
+1
2012-11-15
i965: Remove duplicate brw_opcodes table in favor of opcode_descs.
Kenneth Graunke
1
-2
/
+2
2012-11-01
i965/vs: Remove support for the old parameter layout.
Kenneth Graunke
1
-1
/
+0
2012-11-01
i965/vs: Replace brw_vs_emit.c with dumping code into the vec4_visitor.
Kenneth Graunke
1
-19
/
+49
2012-11-01
i965/vs: Add support for emitting DPH opcodes.
Kenneth Graunke
1
-0
/
+4
2012-11-01
i965/vs: Only do INTEL_DEBUG=perf when there's a GLSL shader.
Kenneth Graunke
1
-3
/
+2
2012-10-10
i965/vs: Add support for splitting virtual GRFs.
Eric Anholt
1
-0
/
+1
2012-10-10
i965/vs: Try again when we've successfully spilled a reg.
Eric Anholt
1
-1
/
+4
2012-10-10
i965/vs: Implement register spilling.
Kenneth Graunke
1
-0
/
+14
2012-09-21
i965: Remove brw_set_predicate_inverse(p, true) from scratch offset code
Kenneth Graunke
1
-1
/
+0
2012-09-17
i965: Move program dump to a helper function in brw_eu.c.
Eric Anholt
1
-23
/
+6
2012-08-27
i965/vs: Add VS program key dumping to INTEL_DEBUG=perf.
Kenneth Graunke
1
-1
/
+2
2012-08-13
i965: Fix the scaling of seconds to ms in perf debug.
Eric Anholt
1
-1
/
+1
2012-08-12
i965: Add perf debug for stalls during shader compiles.
Eric Anholt
1
-2
/
+18
2012-08-12
i965: Add performance debug for shader recompiles.
Eric Anholt
1
-0
/
+6
2012-08-08
i965/vs: Protect pow(x,y) MOV of y on gen4 from other instruction flags.
Eric Anholt
1
-0
/
+4
2012-08-08
i965: Drop the confusing saturate argument to math instruction setup.
Eric Anholt
1
-3
/
+0
2012-08-07
i965/vs: Add a surface index to VS_OPCODE_PULL_CONSTANT instructions.
Eric Anholt
1
-7
/
+12
2012-02-21
i965: Split the VS binding table to a separate table.
Eric Anholt
1
-1
/
+1
2012-02-21
i965: Move VUE map computation to once at VS compile time.
Eric Anholt
1
-1
/
+1
2012-01-26
i965/vs: Use the sampler for VS pull constant loading on Ivybridge.
Kenneth Graunke
1
-0
/
+17
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