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mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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drivers
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dri
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i965
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brw_shader.h
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Author
Files
Lines
2013-07-09
i965: Delete intel_context entirely.
Kenneth Graunke
1
-1
/
+0
2013-05-02
i965: Share the register file enum between the two backends.
Eric Anholt
1
-0
/
+11
2013-05-02
i965: Make dump_instructions be a virtual method of the visitor.
Eric Anholt
1
-0
/
+3
2013-04-29
i965: Move is_math/is_tex/is_control_flow() to backend_instruction.
Kenneth Graunke
1
-0
/
+4
2013-04-11
i965: Rename backend_visitor::prog to shader_prog.
Paul Berry
1
-1
/
+1
2013-03-29
i965: Add names for all instructions to dump_instruction() in FS and VS.
Eric Anholt
1
-0
/
+1
2012-11-26
i965/fs: Move struct brw_compile (p) entirely inside fs_generator.
Kenneth Graunke
1
-1
/
+0
2012-10-17
i965: Share the predicate field between FS and VS.
Eric Anholt
1
-0
/
+3
2012-10-17
i965: Make the FS and VS share a few visitor/instruction fields.
Eric Anholt
1
-0
/
+25
2011-12-19
i965/fs: Factor out texture offset bitfield computation.
Kenneth Graunke
1
-0
/
+2
2011-08-16
i965: Start adding the VS visitor and codegen.
Eric Anholt
1
-0
/
+2
2011-08-16
i965: Create a shared enum for hardware and compiler-internal opcodes.
Eric Anholt
1
-0
/
+4
2011-05-27
i965: Move a couple of GLSL IR -> BRW helper functions to brw_shader.cpp.
Eric Anholt
1
-0
/
+25