index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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/
src
/
mesa
/
drivers
/
dri
/
i965
/
brw_program.c
Age
Commit message (
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Author
Files
Lines
2013-07-09
i965: Delete intel_context entirely.
Kenneth Graunke
1
-1
/
+1
2013-07-09
i965: Move intel_context::intelScreen to brw_context.
Kenneth Graunke
1
-4
/
+4
2013-07-09
i965: Move intel_context::bufmgr to brw_context.
Kenneth Graunke
1
-5
/
+2
2013-07-09
i965: Pass brw_context to functions rather than intel_context.
Kenneth Graunke
1
-1
/
+2
2013-07-08
i965: Add an assertion to brwProgramStringNotify.
Paul Berry
1
-2
/
+16
2013-03-28
i965: Tidy shader time printing code by using printf's field widths.
Kenneth Graunke
1
-12
/
+4
2013-03-28
i965: Provide more detailed information to match shader_time to programs.
Eric Anholt
1
-13
/
+50
2013-03-28
i965: Track ARB program state along with GLSL state for shader_time.
Eric Anholt
1
-3
/
+35
2013-03-14
i965: Split shader_time entries into separate cachelines.
Eric Anholt
1
-2
/
+3
2013-01-12
i965: Move program_id to intel_screen instead of brw_context.
Kenneth Graunke
1
-4
/
+15
2012-12-28
i965: Add texrect scale parameters before pointers to ParameterValues.
Eric Anholt
1
-0
/
+21
2012-12-14
i965: Print a total time for the different shader stages.
Eric Anholt
1
-10
/
+38
2012-12-14
i965: Scale shader_time to compensate for resets.
Eric Anholt
1
-6
/
+66
2012-12-05
i965: Add a debug flag for counting cycles spent in each compiled shader.
Eric Anholt
1
-0
/
+127
2012-11-01
i965: Remove unnecessary walk through Mesa IR in ProgramStringNotify().
Kenneth Graunke
1
-82
/
+0
2011-10-18
intel: Convert from GLboolean to 'bool' from stdbool.h.
Kenneth Graunke
1
-15
/
+17
2011-08-30
i965: Fix Android build by removing relative includes
Chad Versace
1
-1
/
+1
2011-08-16
i965: Set up allocation of a VS scratch space if required.
Eric Anholt
1
-0
/
+28
2011-04-21
i965: gl_fragment_program::FogOption is always GL_NONE so don't check it
Ian Romanick
1
-5
/
+0
2011-03-29
intel: fix build
Marek Olšák
1
-1
/
+1
2011-03-29
mesa: implement clamping controls (ARB_color_buffer_float)
Marek Olšák
1
-1
/
+1
2011-03-17
mesa: Remove the CompileShader driver hook; it's just a no-op.
Kenneth Graunke
1
-1
/
+0
2011-01-31
Convert everything from the talloc API to the ralloc API.
Kenneth Graunke
1
-2
/
+2
2010-12-06
i965: Nuke brw_wm_glsl.c.
Eric Anholt
1
-1
/
+0
2010-10-14
glsl: Slightly change the semantic of _LinkedShaders
Ian Romanick
1
-9
/
+3
2010-10-13
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
1
-6
/
+6
2010-09-07
i965: When using the new FS backend, don't validate the Mesa IR version.
Eric Anholt
1
-0
/
+16
2010-08-26
i965: Fix up and actually enable the NewShader and NewShaderProgram hooks.
Eric Anholt
1
-0
/
+2
2010-08-26
i965: Start building 965 FS backend.
Eric Anholt
1
-0
/
+3
2010-08-26
i965: Add support for destination RelAddr writes in the VS.
Eric Anholt
1
-2
/
+3
2010-08-26
i965: Fix the test for variable indexing of shader inputs.
Eric Anholt
1
-5
/
+11
2010-08-17
i965: Throw a link error when we see a "return" in main().
Eric Anholt
1
-0
/
+8
2010-07-28
ir_to_mesa: Respect the driver if it rejects a shader.
Eric Anholt
1
-4
/
+2
2010-07-23
i965: Cleanly fail programs with unsupported array access.
Eric Anholt
1
-1
/
+28
2010-06-23
Merge branch 'shader-file-reorg'
Brian Paul
1
-4
/
+4
2010-06-11
i965: Split constant buffer setup from its surface state/binding state.
Eric Anholt
1
-14
/
+0
2010-06-10
mesa: rename src/mesa/shader/ to src/mesa/program/
Brian Paul
1
-4
/
+4
2010-06-08
intel: Change dri_bo_* to drm_intel_bo* to consistently use new API.
Eric Anholt
1
-2
/
+2
2010-04-29
i965: Reject shaders with uninlined function calls instead of hanging.
Eric Anholt
1
-1
/
+33
2010-03-09
i965: Fix up VP constbuf leak on program delete.
Eric Anholt
1
-3
/
+11
2010-02-04
mesa: change ctx->Driver.ProgramStringNotify() to return GLboolean
Brian Paul
1
-3
/
+7
2010-01-22
i965: Remove unnecessary headers.
Vinson Lee
1
-1
/
+0
2009-04-10
i965: remove unused var
Brian Paul
1
-1
/
+0
2009-04-09
i965: re-org of some of the new constant buffer code
Brian Paul
1
-18
/
+0
2009-04-09
i965: free shader's constant buffer in brwDeleteProgram()
Brian Paul
1
-0
/
+6
2009-04-03
i965: check-point commit of new constant buffer support
Brian Paul
1
-0
/
+20
2009-03-10
i965: use new cast wrappers
Brian Paul
1
-4
/
+9
2009-03-06
i965: avoid unnecessary calls to brw_wm_is_glsl()
Brian Paul
1
-0
/
+2
2009-02-20
i965: var renaming, clean-up
Brian Paul
1
-13
/
+11
2009-01-12
i965: fix broken ARB fp fog options
Brian Paul
1
-0
/
+6
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