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mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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mesa
/
drivers
/
dri
/
i965
/
brw_gs.c
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Files
Lines
2020-04-07
intel/fs: Allow multiple slots for position
Caio Marcelo de Oliveira Filho
1
-1
/
+1
2019-08-12
intel/compiler: Fill a compiler statistics struct
Jason Ekstrand
1
-1
/
+2
2019-07-31
tree-wide: replace MAYBE_UNUSED with ASSERTED
Eric Engestrom
1
-1
/
+1
2019-07-10
intel/compiler: Add a "base class" for program keys
Jason Ekstrand
1
-8
/
+5
2019-05-14
i965: Pass compiler to default key populators
Kenneth Graunke
1
-2
/
+4
2019-04-16
i965: Move program key debugging to the compiler.
Kenneth Graunke
1
-25
/
+2
2018-11-20
i965: Do NIR shader cloning in the caller.
Kenneth Graunke
1
-1
/
+1
2018-11-20
i965: Use a 'nir' temporary rather than poking at brw_program
Kenneth Graunke
1
-5
/
+6
2018-07-23
intel/compiler: Account for built-in uniforms in analyze_ubo_ranges
Jason Ekstrand
1
-1
/
+1
2018-07-09
i965: Add flag_state param to brw_search_cache
Jordan Justen
1
-4
/
+3
2018-07-09
i965: Add brw_populate_default_key
Jordan Justen
1
-4
/
+12
2018-07-09
i965: Replace brw_setup_tex_for_precompile brw with devinfo
Jordan Justen
1
-1
/
+1
2017-10-31
i965: add shader cache support for geometry shaders
Timothy Arceri
1
-8
/
+14
2017-10-31
i965: Calculate thread_count in brw_alloc_stage_scratch
Jordan Justen
1
-2
/
+1
2017-10-31
intel/compiler: Remove final_program_size from brw_compile_*
Jordan Justen
1
-3
/
+2
2017-10-12
intel: Allocate prog_data::[pull_]param deeper inside the compiler
Jason Ekstrand
1
-16
/
+6
2017-10-12
i965: Store image_param in brw_context instead of prog_data
Jason Ekstrand
1
-4
/
+0
2017-10-12
intel: Rewrite the world of push/pull params
Jason Ekstrand
1
-4
/
+2
2017-09-26
i965: Convert brw->*_program into a brw->programs[i] array.
Kenneth Graunke
1
-2
/
+4
2017-09-21
i965: Compute VS/GS output VUE map from the NIR info.
Kenneth Graunke
1
-1
/
+1
2017-09-15
i965: drop unused variables
Eric Engestrom
1
-1
/
+0
2017-09-02
i965: Fix state flagging of Gen6 SOL programs.
Kenneth Graunke
1
-16
/
+0
2017-09-02
i965: Drop useless gen6_brw_upload_ff_gs_prog() wrapper.
Kenneth Graunke
1
-1
/
+1
2017-08-30
i965: drop brw->gen in favor of devinfo->gen
Lionel Landwerlin
1
-1
/
+2
2017-07-13
i965: Select ranges of UBO data to be uploaded as push constants.
Kenneth Graunke
1
-0
/
+2
2017-04-10
i965/drm: Rename drm_bacon_bo to brw_bo.
Kenneth Graunke
1
-2
/
+2
2017-04-10
i965/drm: Use our internal libdrm (drm_bacon) rather than the real one.
Kenneth Graunke
1
-2
/
+2
2017-03-13
i965: Move the back-end compiler to src/intel/compiler
Jason Ekstrand
1
-1
/
+1
2017-03-01
i965: Reduce cross-pollination between the DRI driver and compiler
Jason Ekstrand
1
-1
/
+0
2017-01-17
i965: Make a helper for finding an existing shader variant.
Kenneth Graunke
1
-17
/
+5
2017-01-06
i965: stop passing gl_shader_program to the precompile and codegen functions
Timothy Arceri
1
-10
/
+4
2017-01-06
i965: stop passing gl_shader_program to brw_nir_setup_glsl_uniforms()
Timothy Arceri
1
-1
/
+1
2017-01-06
i965: stop passing gl_shader_program to brw_assign_common_binding_table_offse...
Timothy Arceri
1
-6
/
+3
2017-01-06
i965: stop depending on gl_shader_program for brw_compute_vue_map() params
Timothy Arceri
1
-1
/
+1
2017-01-06
i965: pass gl_program to the brw_*_debug_recompile() functions
Timothy Arceri
1
-5
/
+3
2017-01-03
i965: stop passing gl_shader_program to brw_compile_gs() and gen6_gs_visitor()
Timothy Arceri
1
-1
/
+1
2017-01-03
i965: get InfoLog and LinkStatus via the shader program data pointer in gl_pr...
Timothy Arceri
1
-1
/
+1
2017-01-03
i965: update brw_get_shader_time_index() not to take gl_shader_program
Timothy Arceri
1
-1
/
+1
2016-12-30
i965: move compiled_once flag to brw_program
Timothy Arceri
1
-5
/
+3
2016-11-19
i965: Use shader_info for brw_vue_prog_data::cull_distance_mask.
Kenneth Graunke
1
-4
/
+0
2016-11-19
st/mesa/glsl/nir/i965: make use of new gl_shader_program_data in gl_shader_pr...
Timothy Arceri
1
-1
/
+1
2016-11-17
i965: get num_images from shader_info rather than gl_linked_shader
Timothy Arceri
1
-2
/
+3
2016-11-17
i965: only try print GLSL IR once when using INTEL_DEBUG to dump ir
Timothy Arceri
1
-3
/
+0
2016-10-26
i965: replace brw_geomerty_program with brw_program
Timothy Arceri
1
-6
/
+4
2016-10-26
i965/mesa/st: eliminate gl_geometry_program
Timothy Arceri
1
-11
/
+8
2016-10-26
i965: switch gs over to shared shader_info
Timothy Arceri
1
-1
/
+1
2016-10-26
nir/i965/anv/radv/gallium: make shader info a pointer
Timothy Arceri
1
-1
/
+1
2016-10-06
i965: get outputs written from nir info
Timothy Arceri
1
-1
/
+1
2016-10-05
i965: Eliminate brw->gs.prog_data pointer.
Kenneth Graunke
1
-6
/
+5
2016-09-27
i965: make gs key generation helper available to shader cache
Timothy Arceri
1
-1
/
+1
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