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mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
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23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
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staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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mesa
/
drivers
/
dri
/
i965
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brw_draw.c
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Author
Files
Lines
2020-07-02
i965: add and fix fallthrough comments
Timothy Arceri
1
-1
/
+1
2020-03-10
i965: Make use of the vertex format functions in i965.
Mathias Fröhlich
1
-6
/
+4
2020-03-10
i965: Remove glbinding from brw_vertex_element.
Mathias Fröhlich
1
-6
/
+0
2020-03-10
i965: Reorder workaround flags computation.
Mathias Fröhlich
1
-26
/
+49
2020-03-10
i965: Split merge_inputs and clear_buffers.
Mathias Fröhlich
1
-10
/
+23
2020-02-28
mesa: move num_instances and base_instance out of _mesa_prim
Marek Olšák
1
-20
/
+25
2020-02-28
mesa: remove redundant _mesa_prim::is_indexed
Marek Olšák
1
-9
/
+10
2020-02-28
mesa/i965: remove _mesa_prim::indirect_offset
Marek Olšák
1
-14
/
+21
2020-02-28
mesa: remove unused "indirect" parameter from Driver.Draw
Marek Olšák
1
-5
/
+3
2020-02-28
i965: stop using "indirect" parameter from Driver.Draw (non-indirect)
Marek Olšák
1
-9
/
+12
2020-02-11
í965: don't use _mesa_prim::is_indirect
Marek Olšák
1
-7
/
+7
2019-07-31
intel: add a couple of ASSERTED
Eric Engestrom
1
-1
/
+1
2019-06-25
i965: leaking of upload-BO with push constants
Sergii Romantsov
1
-0
/
+10
2019-02-15
i965: Fixed the CopyImageSubData for ETC2 on Gen < 8
Eleni Maria Stea
1
-0
/
+5
2019-02-11
i965: Use info->textures_used instead of prog->SamplersUsed.
Kenneth Graunke
1
-5
/
+5
2019-02-11
i965: Drop unnecessary 'and' with prog->SamplerUnits
Kenneth Graunke
1
-1
/
+1
2018-12-14
i965/gen9: Add workarounds for object preemption.
Rafael Antognolli
1
-0
/
+63
2018-11-21
mesa: Factor out struct gl_vertex_format.
Mathias Fröhlich
1
-7
/
+7
2018-11-20
i965/batch: avoid reverting batch buffer if saved state is an empty
Andrii Simiklit
1
-1
/
+2
2018-11-01
Revert "i965/batch: avoid reverting batch buffer if saved state is an empty"
Mark Janes
1
-2
/
+1
2018-10-30
i965/batch: avoid reverting batch buffer if saved state is an empty
Andrii Simiklit
1
-1
/
+2
2018-09-07
i965: Workaround the gen9 hw astc5x5 sampler bug
Jason Ekstrand
1
-4
/
+91
2018-07-13
i965/draw: Fix adding the stencil bo to the depth cache
Nanley Chery
1
-1
/
+1
2018-07-13
i965/draw: Set the r8stencil flag after drawing
Nanley Chery
1
-1
/
+11
2018-05-22
i965: Remove ring switching entirely
Jason Ekstrand
1
-1
/
+1
2018-05-10
i965: Remove the now unused gl_vertex_array.
Mathias Fröhlich
1
-7
/
+0
2018-05-10
i965: Remove the gl_vertex_array indirection.
Mathias Fröhlich
1
-15
/
+10
2018-05-10
i965: Implement all_varyings_in_vbos in terms of Array._DrawVAO.
Mathias Fröhlich
1
-15
/
+2
2018-05-02
intel: activate the gl_BaseVertex lowering
Antia Puentes
1
-6
/
+2
2018-05-02
intel: emit is_indexed_draw in the same VE than gl_DrawID
Antia Puentes
1
-7
/
+11
2018-04-19
intel: Handle firstvertex in an identical way to BaseVertex
Antia Puentes
1
-5
/
+9
2018-03-31
tnl: Push down the gl_vertex_array inputs into tnl drivers.
Mathias Fröhlich
1
-2
/
+2
2018-03-31
i965: Push down the gl_vertex_array inputs into i965.
Mathias Fröhlich
1
-6
/
+17
2018-03-10
mesa: Make gl_vertex_array contain pointers to first order VAO members.
Mathias Fröhlich
1
-13
/
+15
2018-02-24
mesa: Rename MESA_shader_framebuffer_fetch gl_extensions bits to EXT.
Francisco Jerez
1
-1
/
+1
2018-01-24
i965: Stop disabling aux during texture preparation
Jason Ekstrand
1
-7
/
+5
2018-01-24
i965/draw: Set NEW_AUX_STATE when draw aux changes
Jason Ekstrand
1
-1
/
+4
2018-01-24
i965: Replace draw_aux_buffer_disabled with draw_aux_usage
Jason Ekstrand
1
-16
/
+16
2018-01-24
i965/miptree: Add an aux_disabled parameter to render_aux_usage
Jason Ekstrand
1
-2
/
+4
2018-01-24
i965/miptree: Take an aux_usage in prepare/finish_render
Jason Ekstrand
1
-2
/
+2
2018-01-24
vbo/i965: move vbo_all_varyings_in_vbos() to brw_draw.c
Brian Paul
1
-1
/
+17
2018-01-24
vbo: remove vbo_context.h and change includes to use vbo.h instead
Brian Paul
1
-1
/
+1
2018-01-24
i965: use vbo_set_[indirect]_draw_func()
Brian Paul
1
-3
/
+2
2018-01-24
i965: Don't try to disable render aux buffers for compute
Topi Pohjolainen
1
-2
/
+4
2018-01-16
i965/draw: Do resolves properly for textures used by TXF
Jason Ekstrand
1
-0
/
+41
2018-01-16
i965: Track format and aux usage in the render cache
Jason Ekstrand
1
-6
/
+14
2018-01-16
i965: Call brw_cache_flush_for_render in predraw_resolve_framebuffer
Jason Ekstrand
1
-0
/
+2
2017-11-14
i965: Make use of brw_load_register_imm32() helper function
Anuj Phogat
1
-5
/
+1
2017-11-13
i965: Add more precise cache tracking helpers
Jason Ekstrand
1
-6
/
+6
2017-11-13
i965: Add stencil buffers to cache set regardless of stencil texturing
Jason Ekstrand
1
-3
/
+1
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