summaryrefslogtreecommitdiff
path: root/src/mesa/drivers/dri/i965/brw_defines.h
AgeCommit message (Expand)AuthorFilesLines
2013-07-15i965: Cite the Ivybridge PRM for SFID enum values.Kenneth Graunke1-2/+1
2013-06-12i965/blorp: Write blorp code to do render target resolves.Paul Berry1-0/+1
2013-06-12i965/gen7+: Implement fast color clear operation in BLORP.Paul Berry1-0/+2
2013-06-02i965 gen7: use SURFACE_STATE fields to select render level/layerJordan Justen1-0/+2
2013-05-08i965: Add surface format defines from the public specs.Eric Anholt1-0/+45
2013-05-06i965: Add support for emitting and disassembling bit instructions.Matt Turner1-0/+7
2013-05-06i965: Add 3-src destination and shared-source type macros.Matt Turner1-0/+11
2013-04-24i965: Remove strange comments about math functions.Matt Turner1-3/+3
2013-04-24i965: Remove traces of nonexistent TAN math function.Matt Turner1-1/+0
2013-04-17i965: Trim trailing whitespace in brw_defines.h.Eric Anholt1-144/+144
2013-04-10i965/vs: Use GRFs for pull constant offsets on gen7.Eric Anholt1-0/+1
2013-03-29i965: Fix INTEL_DEBUG=shader_time for fragment shaders with discards.Kenneth Graunke1-0/+1
2013-03-29i965/fs: Generate LOD sampler message from ir_lod.Matt Turner1-0/+2
2013-03-14i965: Make INTEL_DEBUG=shader_time use the RAW surface format.Kenneth Graunke1-0/+1
2013-03-14i965: Fix INTEL_DEBUG=shader_time for Haswell.Kenneth Graunke1-0/+1
2013-03-14i965: Add definitions for gen7+ data cache messages.Eric Anholt1-0/+37
2013-03-11i965/fs: Switch to using sampler LD messages for uniform pull constants.Eric Anholt1-1/+1
2013-03-02i965: add a new virtual opcode: SHADER_OPCODE_TXF_MSChris Forbes1-0/+1
2013-02-28i965: Add support for emitting the LRP instruction.Kenneth Graunke1-0/+1
2013-01-24i965/fs/gen7: Emit code for GLSL 3.00 pack/unpack operations (v4)Chad Versace1-0/+3
2013-01-24i965: Add opcodes for F32TO16 and F16TO32Chad Versace1-0/+2
2013-01-07i965: Add #defines for GL_FIXED vertex formats.Kenneth Graunke1-0/+4
2013-01-07i965: Add remaining #defines for packed vertex formats.Kenneth Graunke1-0/+9
2013-01-07i965: Use Haswell's sample_d_c for textureGrad with shadow samplers.Kenneth Graunke1-0/+1
2013-01-03i965: Replace structs with bit-shifting for Gen7 SURFACE_STATE entries.Kenneth Graunke1-7/+36
2012-12-14i965/fs: Set up gen7 UBO loads as sends from GRFs.Eric Anholt1-0/+2
2012-12-11i965/fs: Improve performance of shaders that start out with a discard.Eric Anholt1-0/+1
2012-12-11i965/fs: Rewrite discards to use a flag subreg to track discarded pixels.Eric Anholt1-1/+0
2012-12-05i965: Add a debug flag for counting cycles spent in each compiled shader.Eric Anholt1-2/+21
2012-12-04i965/fs: Add instruction emit for varying-index reads of uniforms.Eric Anholt1-0/+3
2012-12-04i965/fs: Rename the existing pull constant load opcode.Eric Anholt1-1/+1
2012-09-06i965: Fix primitive restart on Haswell.Kenneth Graunke1-0/+3
2012-08-09i965/gen6+: Add support for edge flags.Eric Anholt1-0/+1
2012-07-11i965/msaa: Add CMS-related sampler messages to brw_defines.h.Paul Berry1-0/+2
2012-07-02i965/fs: Add FS_OPCODE_MOV_DISPATCH_TO_FLAGS to fragment shader backend.Paul Berry1-0/+1
2012-06-25i965/msaa: Adapt clip setup for centroid noperspective interpolation.Paul Berry1-0/+4
2012-05-25i965/msaa: Add defines for Gen7.Paul Berry1-0/+5
2012-05-25i965/blorp: Implement proper texel fetch messages for Gen7.Paul Berry1-0/+1
2012-05-23i965: add flag to enable cut_indexJordan Justen1-0/+2
2012-05-23i965/gen6+: Add support for fast depth clears.Eric Anholt1-1/+3
2012-05-15i965/gen6: Initial implementation of MSAA.Paul Berry1-0/+7
2012-03-30i965: Set "Shader Channel Select" fields in Haswell's SURFACE_STATE.Kenneth Graunke1-0/+8
2012-03-30i965: Fill in Sample Mask in Haswell's 3DSTATE_PS.Kenneth Graunke1-0/+2
2012-03-30i965: Set "Stencil Buffer Enable" bit on Haswell.Kenneth Graunke1-0/+1
2012-03-30i965: Set Line Stipple enable bit in 3DSTATE_SF for Haswell.Kenneth Graunke1-0/+2
2012-03-30i965: Update max VS/PS threads shift offsets for Haswell.Kenneth Graunke1-1/+3
2012-02-10i965: Add support for the MAD opcode on gen6+.Eric Anholt1-0/+1
2012-01-28i965: fix inverted point sprite origin when rendering to FBOYuanhan Liu1-0/+1
2012-01-10i965: Fix misnamed GEN7_WM_DEPTH_RESOLVEChad Versace1-1/+1
2011-12-23i965/gen7: Add register definitions for GL_EXT_transform_feedback.Eric Anholt1-2/+71