index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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src
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glx
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apple
Age
Commit message (
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)
Author
Files
Lines
2012-03-16
darwin: Build create_context.c
Jeremy Huddleston
1
-0
/
+1
2011-12-19
glx: Make __glXSendError available in non-Apple builds
Ian Romanick
3
-101
/
+1
2011-10-21
apple: Use the correct (OpenGL.framework) glViewport and glScissor during init
Jeremy Huddleston
5
-10
/
+15
2011-10-21
apple: Silence some debug spew
Jeremy Huddleston
1
-3
/
+3
2011-07-16
darwin: Include glxhash.c in libGL on darwin
Jeremy Huddleston
1
-0
/
+1
2011-06-17
apple: Use apple_cgl_get_dl_handle() rather than opening a new handle
Jeremy Huddleston
1
-22
/
+2
2011-06-14
apple: Set the glapi dispatch table on context bind
Jeremy Huddleston
3
-3
/
+2
2011-06-11
apple: Request OpenGL 3.2 from OpenGL.framework if available
Jeremy Huddleston
1
-0
/
+15
2011-06-11
apple: Store the CGL API version number for future reference
Jeremy Huddleston
2
-5
/
+5
2011-06-11
apple: Use a struct glx_config * rather than a void * in apple_visual_create_...
Jeremy Huddleston
2
-19
/
+17
2011-06-11
apple: Use _glapi_create_table_from_handle to initialize our dispatch table
Jeremy Huddleston
1
-1117
/
+1
2011-06-08
darwin: Use -fvisibility=hidden to set default symbol visibility
Jeremy Huddleston
2
-20
/
+7
2011-06-08
mesa: merge glapidispatch.h into dispatch.h
Chia-I Wu
1
-2
/
+2
2011-06-07
apple: Update dispatch table to current OpenGL specs
Jeremy Huddleston
1
-25
/
+233
2011-06-07
apple: Dead code removal
Jeremy Huddleston
24
-52219
/
+0
2011-06-07
apple: Remove apple_glx_get_proc_address
Jeremy Huddleston
2
-48
/
+0
2011-06-07
apple: Use glapi rather than reinventing the wheel
Jeremy Huddleston
10
-53
/
+1065
2011-06-07
apple: Rename __gl_api to __ogl_framework_api
Jeremy Huddleston
4
-14
/
+14
2011-06-05
apple: Fix multiple build failures in applegl_glx.c
Jeremy Huddleston
1
-1
/
+2
2011-06-05
apple: Change from XExtDisplayInfo to struct glx_display
Jeremy Huddleston
1
-4
/
+6
2011-06-05
apple: Rename GLXcontext
Jeremy Huddleston
4
-6
/
+6
2011-06-05
apple: Rename __GLcontextModes to struct glx_config
Jeremy Huddleston
1
-1
/
+1
2011-06-05
apple: Rename glcontextmodes.[ch] to glxconfig.[ch]
Jeremy Huddleston
5
-5
/
+5
2011-06-05
apple: Update GL specs
Jeremy Huddleston
7
-439
/
+4738
2010-07-28
glx: Rename __GLXcontext and __GLXdisplayPrivate to struct types.
Kristian Høgsberg
1
-3
/
+3
2010-07-28
glx: Use _X_EXPORT instead of our own PUBLIC macro
Kristian Høgsberg
1
-12
/
+12
2010-07-28
glx: Rename __GLcontextModes to struct glx_config
Kristian Høgsberg
5
-5
/
+5
2010-07-19
glx: Remove support for MESA_swap_frame_usage
Kristian Høgsberg
1
-48
/
+0
2010-07-19
glx: Drop support for GLX_MESA_allocate_memory
Kristian Høgsberg
2
-48
/
+1
2010-07-01
mesa: Purge macros NEED_EVENTS and NEED_REPLIES
Fernando Carrijo
1
-2
/
+0
2010-05-06
apple: Move glapi to mapi.
Vinson Lee
1
-1
/
+2
2010-04-27
Buildfixes to work around issues in OpenGL.framework
Jeremy Huddleston
11
-135
/
+60
2010-04-27
Update OpenGL specs
Jeremy Huddleston
10
-274
/
+2522
2010-04-27
apple: Use mesa gl.h rather than generating one.
Jeremy Huddleston
7
-181
/
+48
2010-04-27
apple: Integrate our libGL into the existing build system better
Jeremy Huddleston
1
-73
/
+110
2010-04-27
darwin: Use clientattrib
Jeremy Huddleston
1
-1
/
+1
2010-04-27
apple: Change ifdefs for DRI to be DRI && !APPLE
Jeremy Huddleston
4
-9
/
+9
2010-04-27
apple: Remove duplicate headers that already exist in mesa.
Jeremy Huddleston
7
-20231
/
+0
2010-04-27
apple: Initial import of libGL for OSX from AppleSGLX svn repository.
Jeremy Huddleston
61
-0
/
+71046
2010-04-01
Revert accidental commits from the xquartz tree
Jeremy Huddleston
53
-50719
/
+0
2010-04-01
apple: Use mesa gl.h rather than generating one.
Jeremy Huddleston
7
-181
/
+48
2010-04-01
apple: Integrate our libGL into the existing build system better
Jeremy Huddleston
1
-73
/
+110
2010-04-01
apple: Change ifdefs for DRI to be DRI && !APPLE
Jeremy Huddleston
3
-7
/
+7
2010-04-01
apple: Remove duplicate headers that already exist in mesa.
Jeremy Huddleston
7
-20231
/
+0
2010-04-01
apple: Initial import of libGL for OSX from AppleSGLX svn repository.
Jeremy Huddleston
61
-0
/
+71046