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path: root/src/glsl/program.h
AgeCommit message (Expand)AuthorFilesLines
2015-09-09glsl: Silence unused parameter warningsIan Romanick1-2/+1
2015-07-01glsl: expose build_program_resource_list functionTapani Pälli1-0/+4
2013-06-21mesa: Move the common _mesa_glsl_compile_shader() code to glsl/.Eric Anholt1-2/+14
2013-04-23mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke1-3/+4
2013-04-23mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke1-1/+1
2013-04-23mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke1-1/+1
2013-02-04mesa/glsl: Separate parsing logic from _mesa_get_uniform_location.Paul Berry1-0/+4
2011-08-02linker: Make linker_{error,warning} generally availableIan Romanick1-0/+8
2010-10-13Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg1-1/+1
2010-08-24glsl: Include main/core.h.Chia-I Wu1-7/+1
2010-08-18mesa: Free old linked shaders when relinking new shaders.Eric Anholt1-1/+1
2010-07-26Merge remote branch 'origin/master' into glsl2Eric Anholt1-2/+2
2010-06-30glsl2: Use Mesa's gl_shader_program instead of our own struct glsl_program.Eric Anholt1-33/+1
2010-06-30glsl2: Move our data from a glsl_shader* on the side to the main gl_shader *.Eric Anholt1-20/+2
2010-06-25glsl2: Start integrating ir_to_mesa.cpp into shader_api.hEric Anholt1-0/+4
2010-06-25glsl2: Use Mesa types instead of duping them into our program.h.Eric Anholt1-78/+2
2010-06-24glsl2: Move the compiler to the subdirectory it will live in in Mesa.Eric Anholt1-0/+155