index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
24.2
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
fjdegroo/lnl-giraffe-metrics
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
staging/24.2
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
glsl
/
opt_dead_builtin_varyings.cpp
Age
Commit message (
Expand
)
Author
Files
Lines
2016-01-26
nir: move glsl_types.{cpp,h} to compiler
Emil Velikov
1
-1
/
+1
2015-12-01
glsl/dead_builin_varyings: Fix gl_FragData array lowering
Iago Toral Quiroga
1
-1
/
+1
2015-10-29
mesa: add fragdata_arrays list to gl_shader
Tapani Pälli
1
-16
/
+26
2015-05-05
glsl: don't lower fragdata array if the output data types don't match
Samuel Iglesias Gonsalvez
1
-0
/
+10
2015-04-27
Fix a few typos
Zoë Blade
1
-4
/
+4
2014-06-17
glsl: Remove 'struct' from ir_variable declaration.
Matt Turner
1
-1
/
+1
2014-05-02
mesa: Remove support for desktop OpenGL GL_EXT_separate_shader_objects
Ian Romanick
1
-6
/
+1
2014-01-08
mesa: Use gl_shader::Stage instead of gl_shader::Type where possible.
Paul Berry
1
-2
/
+2
2013-12-12
glsl: move variables in to ir_variable::data, part II
Tapani Pälli
1
-8
/
+8
2013-12-12
glsl: move variables in to ir_variable::data, part I
Tapani Pälli
1
-3
/
+3
2013-10-30
glsl: fix crash introduced by the previous commit
Marek Olšák
1
-1
/
+1
2013-10-29
glsl: break the gl_FragData array into separate gl_FragData[i] variables
Marek Olšák
1
-33
/
+134
2013-09-23
glsl: Hide many classes local to individual .cpp files in anon namespaces.
Eric Anholt
1
-0
/
+2
2013-09-09
glsl: remove struct keyword from ir_variable declarations
Brian Paul
1
-4
/
+4
2013-08-18
glsl: don't eliminate texcoords that can be set by GL_COORD_REPLACE
Marek Olšák
1
-8
/
+19
2013-07-03
glsl: Ensure snprintf is defined on MSVC builds.
José Fonseca
1
-0
/
+1
2013-07-02
glsl/linker: eliminate unused and set-but-unused built-in varyings
Marek Olšák
1
-0
/
+476