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The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
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src
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glsl
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lower_ubo_reference.cpp
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Author
Files
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2015-10-20
glsl: fix regression when building interface field name for SSBOs
Timothy Arceri
1
-0
/
+2
2015-10-19
glsl: fix segfault when indirect indexing a buffer variable which is an array
Samuel Iglesias Gonsalvez
1
-1
/
+2
2015-10-15
glsl: allow for AoA in calculating offset to ubo start region
Timothy Arceri
1
-2
/
+1
2015-10-15
glsl: build ubo name and indexing offset for AoA
Timothy Arceri
1
-30
/
+86
2015-10-14
glsl/lower_ubo_reference: lower UBOs and SSBOs to separate index spaces
Iago Toral Quiroga
1
-8
/
+14
2015-10-14
mesa: Rename {Num}UniformBlocks to {Num}BufferInterfaceBlocks
Iago Toral Quiroga
1
-4
/
+4
2015-10-13
glsl: fix matrix stride calculation for std430's row_major matrices with two ...
Samuel Iglesias Gonsalvez
1
-1
/
+25
2015-10-02
glsl: emit row_major matrix's SSBO stores only for components in writemask
Samuel Iglesias Gonsalvez
1
-0
/
+6
2015-09-29
glsl: Fix null return coverity warning
Iago Toral Quiroga
1
-4
/
+6
2015-09-29
glsl: Fix unused value warning reported by Coverity
Iago Toral Quiroga
1
-2
/
+0
2015-09-25
glsl: lower SSBO atomic intrinsics
Iago Toral Quiroga
1
-0
/
+159
2015-09-25
glsl: use ir_rvalue instead of ir_dereference in auxiliary functions
Samuel Iglesias Gonsalvez
1
-4
/
+4
2015-09-25
glsl: add std430 interface packing support to ssbo related operations
Samuel Iglesias Gonsalvez
1
-30
/
+81
2015-09-25
glsl: implement unsized array length
Samuel Iglesias Gonsalvez
1
-0
/
+182
2015-07-14
glsl: Lower shader storage buffer object loads to GLSL IR instrinsics
Samuel Iglesias Gonsalvez
1
-8
/
+65
2015-07-14
glsl: Lower shader storage buffer object writes to GLSL IR instrinsics
Samuel Iglesias Gonsalvez
1
-130
/
+311
2015-07-14
mesa: rename is_in_uniform_block to is_in_buffer_block
Iago Toral Quiroga
1
-1
/
+1
2015-02-19
glsl: Add ubo lowering support for doubles
Dave Airlie
1
-24
/
+33
2014-09-26
glsl: Strip arrayness from ir_type_dereference_variable too
Ian Romanick
1
-1
/
+1
2014-09-26
glsl: Make sure row-major array-of-structure get correct layout
Ian Romanick
1
-1
/
+8
2014-09-26
glsl: Make sure fields after small structs have correct padding
Ian Romanick
1
-0
/
+22
2014-08-04
glsl: Do not add extra padding to structures
Ian Romanick
1
-3
/
+0
2014-08-04
glsl: Correctly determine when the field of a UBO is row-major
Ian Romanick
1
-15
/
+120
2014-08-04
glsl: Correctly load columns of a row-major matrix
Ian Romanick
1
-4
/
+11
2014-08-04
glsl: Use constant_expression_value instead of as_constant
Ian Romanick
1
-1
/
+2
2014-07-26
glsl: Accept nonconstant array references in lower_ubo_reference
Chris Forbes
1
-11
/
+32
2014-07-26
glsl: Convert uniform_block in lower_ubo_reference to ir_rvalue.
Chris Forbes
1
-7
/
+8
2014-04-08
glsl: Fix lack of i2u in lower_ubo_reference.
Kenneth Graunke
1
-3
/
+7
2013-12-12
glsl: move variables in to ir_variable::data, part II
Tapani Pälli
1
-1
/
+1
2013-10-09
glsl: Make accessor functions for ir_variable::interface_type.
Paul Berry
1
-1
/
+2
2013-03-29
glsl: Generated masked write instead of vector array index for UBO lowering
Ian Romanick
1
-7
/
+3
2013-01-25
glsl: Lower UBO references using link-time data instead of compile-time data
Ian Romanick
1
-3
/
+86
2013-01-25
glsl: Make the align function available elsewhere in the linker
Ian Romanick
1
-12
/
+7
2013-01-25
glsl: Add ir_variable::is_in_uniform_block predicate
Ian Romanick
1
-1
/
+1
2012-08-07
glsl: Add a lowering pass to turn complicated UBO references to vector loads.
Eric Anholt
1
-0
/
+313