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mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
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21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
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staging/24.1
uav-counter-meta
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The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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glsl
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ir_set_program_inouts.cpp
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Author
Files
Lines
2015-10-15
glsl: avoid hitting assert for arrays of arrays
Timothy Arceri
1
-0
/
+6
2015-07-23
glsl: use separate varying slots for patch varyings
Marek Olšák
1
-3
/
+24
2015-07-23
glsl: add the patch in/out qualifier (v2)
Fabian Bieler
1
-8
/
+61
2015-05-08
glsl: track which program inputs are doubles
Dave Airlie
1
-13
/
+3
2015-02-19
glsl: Support double inouts
Dave Airlie
1
-4
/
+24
2014-08-15
glsl: Mark program as using dFdy if coarse/fine variant is used
Chris Forbes
1
-1
/
+3
2014-01-08
glsl: Make more use of gl_shader_stage enum in ir_set_program_inouts.cpp.
Paul Berry
1
-14
/
+15
2013-12-12
glsl: move variables in to ir_variable::data, part II
Tapani Pälli
1
-2
/
+4
2013-12-12
glsl: move variables in to ir_variable::data, part I
Tapani Pälli
1
-11
/
+11
2013-12-12
glsl: introduce data section to ir_variable
Tapani Pälli
1
-2
/
+2
2013-12-07
glsl: Populate gl_fragment_program::IsSample bitfield
Chris Forbes
1
-1
/
+4
2013-10-03
glsl: flag shaders which use gather4 at all
Chris Forbes
1
-0
/
+9
2013-09-23
glsl: Hide many classes local to individual .cpp files in anon namespaces.
Eric Anholt
1
-0
/
+4
2013-08-14
glsl: Fix incorrect pattern matching in ir_set_program_inouts
Paul Berry
1
-2
/
+2
2013-08-01
glsl: Modify ir_set_program_inouts to handle geometry shaders.
Paul Berry
1
-12
/
+75
2013-08-01
glsl: In ir_set_program_inouts, handle indexing outside array/matrix bounds.
Paul Berry
1
-5
/
+26
2013-08-01
glsl: Fallback gracefully if ir_set_program_inouts sees unexpected indexing.
Paul Berry
1
-0
/
+23
2013-08-01
glsl: Extract marking functions from ir_set_program_inouts.
Paul Berry
1
-14
/
+45
2013-08-01
glsl: Use count_attribute_slots() in ir_set_program_inouts.
Paul Berry
1
-8
/
+2
2013-08-01
glsl: Change do_set_program_inouts' is_fragment_shader arg to shader_type.
Paul Berry
1
-12
/
+12
2013-02-03
glsl: Remove hash table from ir_set_program_inouts pass.
Kenneth Graunke
1
-24
/
+14
2013-01-24
glsl: Eliminate ambiguity between function ins/outs and shader ins/outs
Paul Berry
1
-3
/
+3
2012-07-20
mesa: Set gl_fragment_program::UsesKill in do_set_program_inouts.
Paul Berry
1
-0
/
+14
2012-07-19
glsl: Set UsesDFdy appropriately for GLSL shaders.
Paul Berry
1
-5
/
+17
2012-06-25
glsl: Add IsCentroid bitfield to gl_fragment_program.
Paul Berry
1
-1
/
+5
2012-04-13
glsl: add support for ARB_blend_func_extended (v3)
Dave Airlie
1
-2
/
+2
2011-10-27
mesa: Expose GLSL interpolation qualifiers in gl_fragment_program.
Paul Berry
1
-13
/
+34
2011-10-18
ir_to_mesa: Move some things outside the 'extern "C"' blocks
Ian Romanick
1
-2
/
+0
2011-09-08
glsl: Fix setting of OutputsWritten for whole array dereference.
Eric Anholt
1
-4
/
+2
2011-01-15
Merge branch 'draw-instanced'
Brian Paul
1
-1
/
+5
2010-12-09
glsl: Correct the marking of InputsRead/OutputsWritten on in/out matrices.
Eric Anholt
1
-20
/
+15
2010-12-08
glsl: add support for system values and GL_ARB_draw_instanced
Brian Paul
1
-2
/
+7
2010-08-24
glsl: Include main/core.h.
Chia-I Wu
1
-1
/
+1
2010-08-18
glsl: Fix leak-causing typo in destructor that made it another constructor.
Eric Anholt
1
-1
/
+1
2010-08-06
glsl2: Move gl_program->InputsRead/OutputsWritten setting to an ir pass.
Eric Anholt
1
-0
/
+167