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mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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glsl
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glsl_parser_extras.h
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Author
Files
Lines
2014-12-15
glsl: Add gl_MaxViewports to available builtin constants
Maxence Le Doré
1
-0
/
+3
2014-12-01
main, glsl: Bump max known desktop glsl version to 4.50
Jordan Justen
1
-1
/
+1
2014-10-20
glsl: implement switch flow control using a loop
Tapani Pälli
1
-1
/
+3
2014-08-14
glsl: add ARB_derivative control support
Ilia Mirkin
1
-0
/
+2
2014-07-18
glsl: add a mechanism to allow #extension directives in the middle of shaders
Marek Olšák
1
-0
/
+2
2014-07-17
glsl: handle a switch where default is in the middle of cases
Tapani Pälli
1
-0
/
+3
2014-07-02
glsl: add support for AMD_vertex_shader_viewport_index
Ilia Mirkin
1
-0
/
+2
2014-06-30
glsl: Add parsing support for multi-stream output in geometry shaders.
Samuel Iglesias Gonsalvez
1
-0
/
+18
2014-06-23
glsl: Silence many unused parameter warnings
Ian Romanick
1
-1
/
+1
2014-06-22
glsl: Add extension plumbing for ARB_fragment_layer_viewport
Chris Forbes
1
-0
/
+2
2014-06-16
glsl: parser changes for GL_ARB_explicit_uniform_location
Tapani Pälli
1
-0
/
+15
2014-06-16
glsl: add enable bit for ARB_explicit_uniform_location
Tapani Pälli
1
-0
/
+2
2014-06-15
glsl: Correct more typos
Chris Forbes
1
-1
/
+1
2014-05-02
mesa: Enable GL_EXT_separate_shader_objects for OpenGL ES
Ian Romanick
1
-3
/
+5
2014-05-02
glsl: Sort the list of extensions
Ian Romanick
1
-42
/
+53
2014-05-01
glsl: Link error if fs defines conflicting qualifiers for gl_FragCoord
Anuj Phogat
1
-0
/
+1
2014-05-01
glsl: Compile error if fs defines conflicting qualifiers for gl_FragCoord
Anuj Phogat
1
-0
/
+12
2014-04-01
glsl: remove UBO fields from _mesa_glsl_parse_state
Chia-I Wu
1
-4
/
+0
2014-02-21
glsl/sso: Add parser and AST-to-HIR support for separate shader object layouts
Ian Romanick
1
-0
/
+17
2014-02-21
mesa/sso: Add extension tracking for ARB_separate_shader_objects
Ian Romanick
1
-0
/
+7
2014-02-20
glsl: convert GS input primitive to use ast_type_qualifier
Jordan Justen
1
-5
/
+2
2014-02-12
glsl: Add built-in constants for ARB_shader_image_load_store.
Francisco Jerez
1
-0
/
+9
2014-02-12
glsl/parser: Handle the early_fragment_tests input layout qualifier.
Francisco Jerez
1
-0
/
+2
2014-02-12
glsl: Add ARB_shader_image_load_store extension enables.
Francisco Jerez
1
-0
/
+2
2014-02-05
glsl/cs: Handle compute shader local_size_{x,y,z} declaration.
Paul Berry
1
-0
/
+15
2014-02-05
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant.
Paul Berry
1
-0
/
+1
2014-02-05
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_SIZE constant.
Paul Berry
1
-0
/
+3
2014-02-05
mesa/cs: Add extension enable flags for ARB_compute_shader.
Paul Berry
1
-0
/
+2
2014-01-23
glsl: Add ARB_arrays_of_arrays support to yacc definition and ast
Timothy Arceri
1
-0
/
+2
2014-01-20
glsl: Add extension infrastructure for ARB_viewport_array
Ian Romanick
1
-0
/
+2
2014-01-08
mesa: Remove _mesa_progshader_enum_to_string(), which is no longer used.
Paul Berry
1
-3
/
+0
2014-01-08
glsl: Change _mesa_glsl_parse_state ctor to use gl_shader_stage enum.
Paul Berry
1
-1
/
+1
2014-01-08
glsl: make _mesa_shader_stage_to_string() available to non-C++ code.
Paul Berry
1
-8
/
+7
2014-01-08
mesa: Clean up nomenclature for pipeline stages.
Paul Berry
1
-5
/
+5
2014-01-06
glsl: Add extension tracking for AMD_shader_trinary_minmax
Maxence Le Doré
1
-0
/
+2
2013-12-30
Rename overloads of _mesa_glsl_shader_target_name().
Paul Berry
1
-3
/
+4
2013-12-17
glsl: Replace _mesa_glsl_parser_targets enum with gl_shader_type.
Paul Berry
1
-8
/
+2
2013-12-01
glsl: Simplify the built-in function linking code.
Kenneth Graunke
1
-3
/
+1
2013-11-07
glsl: Implement parser support for atomic counters.
Francisco Jerez
1
-0
/
+3
2013-11-01
mesa: Add infrastructure for GL_ARB_sample_shading
Anuj Phogat
1
-0
/
+2
2013-10-30
glsl: Move layout(location) checks to AST-to-HIR conversion
Ian Romanick
1
-3
/
+20
2013-10-29
glsl: Add built-in functions and constants required for ARB_shader_atomic_cou...
Francisco Jerez
1
-0
/
+7
2013-10-29
glsl: Add extension enables for ARB_shader_atomic_counters.
Francisco Jerez
1
-0
/
+2
2013-10-15
glsl: Add new GLSL 1.50 constants.
Paul Berry
1
-0
/
+10
2013-10-07
glsl: Remove glsl_parser_state MaxVaryingFloats field
Ian Romanick
1
-1
/
+0
2013-10-05
glsl: add plumbing for GL_ARB_texture_query_levels
Chris Forbes
1
-0
/
+2
2013-10-03
glsl: add texture gather changes
Maxence Le Dore
1
-0
/
+2
2013-10-01
glsl: Initialize all member variables of _mesa_glsl_parse_state on construction.
Francisco Jerez
1
-1
/
+1
2013-09-26
glsl: Create and use a has_uniform_buffer_objects() helper.
Kenneth Graunke
1
-0
/
+5
2013-09-26
glsl: Create and use a has_explicit_attrib_location() helper.
Kenneth Graunke
1
-0
/
+5
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