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mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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src
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glsl
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builtin_variables.cpp
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Files
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2015-09-29
glsl/cs: Add gl_NumWorkGroups as a system value
Jordan Justen
1
-1
/
+1
2015-09-24
glsl: Expose gl_MaxTess{Control,Evaluation}AtomicCounters.
Matt Turner
1
-8
/
+4
2015-09-13
glsl/cs: Initialize gl_LocalInvocationIndex in main()
Jordan Justen
1
-0
/
+22
2015-09-13
glsl/cs: Initialize gl_GlobalInvocationID in main()
Jordan Justen
1
-0
/
+67
2015-09-13
glsl/cs: Add gl_WorkGroupID variable
Jordan Justen
1
-0
/
+1
2015-09-13
glsl/cs: Add gl_LocalInvocationID variable
Jordan Justen
1
-0
/
+4
2015-09-09
glsl: Remove ADD_VARYING macro
Ian Romanick
1
-15
/
+12
2015-09-09
glsl: Silence unused parameter warnings
Ian Romanick
1
-7
/
+4
2015-08-20
glsl: Define image-related built-in constants required by GLSL ES 3.1.
Francisco Jerez
1
-7
/
+15
2015-08-20
glsl: Remove duplicate definition of gl_MaxTess*ImageUniforms built-in consta...
Francisco Jerez
1
-2
/
+0
2015-08-20
mesa: Rename MaxCombinedImageUnitsAndFragmentOutputs to MaxCombinedShaderOutp...
Francisco Jerez
1
-1
/
+1
2015-08-06
glsl: Initialize patch member of glsl_struct_field
Michel Dänzer
1
-0
/
+2
2015-07-23
glsl: add builtin constants for ARB_tessellation_shader
Chris Forbes
1
-4
/
+36
2015-07-23
glsl: add the patch in/out qualifier (v2)
Fabian Bieler
1
-4
/
+4
2015-07-23
glsl: add tessellation shader defines and built-in variables.
Fabian Bieler
1
-1
/
+71
2015-07-14
glsl: Add ir_var_shader_storage
Kristian Høgsberg
1
-2
/
+3
2015-06-18
glsl: guard gl_NumSamples enablement on ARB_sample_shading
Ilia Mirkin
1
-1
/
+2
2015-06-18
glsl: add version checks to conditionals for builtin variable enablement
Ilia Mirkin
1
-5
/
+5
2015-05-04
glsl/es3.1: Allow interger mix built-ins in GLSL ES 3.10
Ian Romanick
1
-4
/
+31
2015-05-04
glsl: Add glsl_parser_state::has_atomic_counters helper
Ian Romanick
1
-1
/
+1
2015-03-02
glsl: replace Elements() with ARRAY_SIZE()
Brian Paul
1
-1
/
+1
2014-12-15
glsl: Add gl_MaxViewports to available builtin constants
Maxence Le Doré
1
-0
/
+4
2014-09-30
glsl: Make ir_variable::num_state_slots and ir_variable::state_slots private
Ian Romanick
1
-4
/
+1
2014-09-30
glsl: Use accessors for ir_variable::warn_extension
Ian Romanick
1
-2
/
+2
2014-08-04
glsl: Track matrix layout of structure fields using two bits
Ian Romanick
1
-1
/
+1
2014-07-27
glsl/cs: Add several GLSL compute shader variables
Jordan Justen
1
-0
/
+6
2014-07-02
glsl: add support for AMD_vertex_shader_viewport_index
Ilia Mirkin
1
-0
/
+2
2014-06-30
Remove the ATI_envmap_bumpmap extension
Jason Ekstrand
1
-12
/
+0
2014-06-22
glsl: Add gl_Layer and gl_ViewportIndex builtins to fragment shader
Chris Forbes
1
-0
/
+5
2014-06-10
glsl: Remove unused include from builtin_variables.cpp
Thomas Helland
1
-1
/
+0
2014-05-02
glsl: make static constant variables "static const"
Chia-I Wu
1
-31
/
+32
2014-02-20
glsl: add gl_InvocationID variable for ARB_gpu_shader5
Jordan Justen
1
-0
/
+2
2014-02-12
glsl: Add built-in constants for ARB_shader_image_load_store.
Francisco Jerez
1
-0
/
+20
2014-02-05
glsl/cs: Handle compute shader local_size_{x,y,z} declaration.
Paul Berry
1
-0
/
+20
2014-02-05
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant.
Paul Berry
1
-0
/
+4
2014-02-05
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_SIZE constant.
Paul Berry
1
-0
/
+27
2014-02-05
mesa/cs: Add a MESA_SHADER_COMPUTE stage and update switch statements.
Paul Berry
1
-0
/
+17
2014-01-20
glsl: Add gl_ViewportIndex built-in variable
Courtney Goeltzenleuchter
1
-0
/
+2
2014-01-09
mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.
Paul Berry
1
-2
/
+2
2014-01-08
mesa: Clean up nomenclature for pipeline stages.
Paul Berry
1
-6
/
+6
2013-12-17
glsl: Replace _mesa_glsl_parser_targets enum with gl_shader_type.
Paul Berry
1
-10
/
+10
2013-12-14
glsl: add gl_SampleMaskIn[] builtin
Chris Forbes
1
-0
/
+4
2013-12-12
glsl: move variables in to ir_variable::data, part II
Tapani Pälli
1
-4
/
+4
2013-12-12
glsl: move variables in to ir_variable::data, part I
Tapani Pälli
1
-6
/
+6
2013-12-12
glsl: introduce data section to ir_variable
Tapani Pälli
1
-3
/
+3
2013-12-07
glsl: Add ir support for `sample` qualifier; adjust compiler and linker
Chris Forbes
1
-0
/
+2
2013-11-21
glsl: Prohibit illegal mixing of redeclarations inside/outside gl_PerVertex.
Paul Berry
1
-0
/
+1
2013-11-01
glsl: Add new builtins required by GL_ARB_sample_shading
Anuj Phogat
1
-0
/
+18
2013-10-29
glsl: Add built-in functions and constants required for ARB_shader_atomic_cou...
Francisco Jerez
1
-0
/
+15
2013-10-24
glsl: Keep track of centroid/interpolation mode for interface block members.
Paul Berry
1
-0
/
+4
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