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2014-09-19ilo: rename ILO_DEBUG=3dChia-I Wu5-6/+6
2014-09-19ilo: rename ilo_cp_flush()Chia-I Wu11-52/+52
2014-09-19ilo: remove ilo_cp_empty()Chia-I Wu3-22/+12
2014-09-19ilo: simplify ilo_cp_set_owner()Chia-I Wu5-129/+121
2014-09-18vc4: Add support for stencil operations.Eric Anholt8-2/+118
2014-09-18vc4: Actually implement VC4_DEBUG=cl.Eric Anholt4-0/+141
2014-09-18draw: (trivial) remove duplicated linesRoland Scheidegger1-12/+0
2014-09-17vc4: Allow copy propagation of uniforms.Eric Anholt1-1/+15
2014-09-17vc4: Make sure thread end doesn't have a uniform read.Eric Anholt1-0/+8
2014-09-17vc4: Allow dead code elimination of instructions that read uniforms.Eric Anholt1-2/+1
2014-09-17vc4: Add support for reordering the uniform stream after optimization.Eric Anholt4-0/+87
2014-09-17vc4: Initialize the various qreg arrays when allocating them.Eric Anholt1-0/+4
2014-09-17vc4: Fix stray disable of the CSE pass.Eric Anholt1-1/+0
2014-09-17gallivm,tgsi: fix idiv by zero crashrconde2-7/+25
2014-09-17gallivm: add texture target information for sample opcodes to tgsi infoRoland Scheidegger1-14/+43
2014-09-17gallium: Define PIPE_FORMAT_xyzw8888_{SNORM, SRGB} aliasesRichard Sandiford1-0/+24
2014-09-17gallium: Add PIPE_FORMAT_x8B8G8R8_SNORM formatsRichard Sandiford2-0/+6
2014-09-17gallium: Define PIPE_FORMAT_{LA, AL, RG, GR}nn aliasesRichard Sandiford1-0/+32
2014-09-17gallium: Add PIPE_FORMAT_AnLn and PIPE_FORMAT_GnRn formatsRichard Sandiford2-0/+19
2014-09-17util: move shared rgtc code to util (v2)Dave Airlie2-118/+46
2014-09-16vc4: Claim ARB_fbo.Eric Anholt1-1/+3
2014-09-16vc4: Fix memory leaks in register allocation.Eric Anholt1-0/+3
2014-09-16vc4: Move register allocation to a separate file.Eric Anholt4-100/+165
2014-09-16vc4: Add support for computed depth writes.Eric Anholt3-2/+26
2014-09-16vc4: Restructure depth input/output in fragment shaders.Eric Anholt4-12/+17
2014-09-16freedreno: add a standalone ir3_compiler binary for building TGSIIlia Mirkin2-0/+191
2014-09-16freedreno: add default .dir-locals.el for emacs settingsIlia Mirkin1-0/+8
2014-09-16llvmpipe: fix rast debugging outputDave Airlie1-0/+11
2014-09-16util: Add big-endian layout for a number of formats.Richard Sandiford2-35/+42
2014-09-16llvmpipe: Fix PIPE_FORMAT_Z32_FLOAT_S8X24_UINT handling for big-endian.Richard Sandiford1-1/+2
2014-09-16gallivm: Fix uses of 2^24Richard Sandiford1-4/+4
2014-09-16gallivm: Add SNORM clamping to lp_build_{add, sub}Richard Sandiford1-6/+28
2014-09-16gallivm: attach DataLayout to module too, not just pass manager.Rafael Ávila de Espíndola1-0/+7
2014-09-16gallivm: handle SAMPLE opcode in aos samplingRoland Scheidegger2-13/+50
2014-09-16tgsi: accept offsets for sample opcodes too in the text parserRoland Scheidegger1-3/+2
2014-09-16tgsi: don't print texture target for sample opcodesRoland Scheidegger1-2/+5
2014-09-15vc4: Bump maximum ARB program temporaries to match Intel/AMD.Eric Anholt1-1/+1
2014-09-15vc4: Bump maximum uniforms count to match other drivers.Eric Anholt1-1/+1
2014-09-15vc4: Dynamically allocate the TGSI-to-qreg arrays.Eric Anholt2-12/+44
2014-09-15vc4: Fix memory leaks of struct qinst.Eric Anholt4-3/+17
2014-09-15vc4: Fix memory leaks of some vc4_compile contents.Eric Anholt2-10/+11
2014-09-15vc4: Reuse the util header instead of defining our own ARRAY_SIZE.Eric Anholt1-2/+1
2014-09-15ilo: clean up 3D/media functionsChia-I Wu3-205/+188
2014-09-15ilo: fix gen6_3DSTATE_MULTISAMPLE()Chia-I Wu1-1/+1
2014-09-13freedreno/a3xx: 3d/array texturesRob Clark4-7/+102
2014-09-13freedreno: update generated headersRob Clark4-4/+22
2014-09-14ilo: trust vertex element count moreChia-I Wu1-3/+2
2014-09-14ilo: simplify src operand gathering in disassemblerChia-I Wu1-15/+5
2014-09-14ilo: derive 3-src instructions from the opcode tableChia-I Wu1-9/+2
2014-09-13ilo: clean up 3DPRIMITIVE functionsChia-I Wu5-25/+24