summaryrefslogtreecommitdiff
path: root/src/gallium
AgeCommit message (Expand)AuthorFilesLines
2018-01-17gallium: remove PIPE_CAP_USER_CONSTANT_BUFFERSMarek Olšák18-26/+0
2018-01-17nine: assume that user constant buffers are always supportedMarek Olšák4-156/+4
2018-01-17gallium: remove PIPE_CAP_TEXTURE_SHADOW_MAPMarek Olšák18-24/+0
2018-01-17gallium: remove PIPE_CAP_TWO_SIDED_STENCILMarek Olšák19-24/+1
2018-01-17svga: add num-commands-per-draw HUD queryBrian Paul6-0/+24
2018-01-17gallium/hud: Fix support for PIPE_DRIVER_QUERY_TYPE_FLOATBrian Paul2-3/+29
2018-01-17gallium/hud: remove uint64_t casts in sensor query_sti_load() functionBrian Paul1-5/+5
2018-01-17gallium/hud: compute cpu load, percent with doublesBrian Paul1-4/+5
2018-01-17gallium/hud: s/unsigned/enum pipe_query_type/Brian Paul2-3/+5
2018-01-17meson: add llvm dependency for swr buildGeorge Kyriazis1-0/+1
2018-01-17st/va: add break for MPEG4 data buffer handling caseLeo Liu1-0/+1
2018-01-17st/va: remove TODO line for JPEG data buffer handlingLeo Liu1-1/+0
2018-01-18radeonsi: bump glsl version to 450 for nir backendTimothy Arceri1-6/+1
2018-01-18radeonsi/nir: add some missing tcs bits to the nir scan passTimothy Arceri1-0/+14
2018-01-18ac/radeonsi: add tcs load outputs supportTimothy Arceri2-16/+29
2018-01-17draw: remove VSPLIT_CREATE_IDX macroRoland Scheidegger1-11/+12
2018-01-17draw: fix vsplit code when the (post-bias) index value is -1Roland Scheidegger2-3/+4
2018-01-17st/va: release held locks in error pathsGrazvydas Ignotas3-3/+9
2018-01-17radeon: remove unneeded semicolonsGrazvydas Ignotas1-3/+3
2018-01-16ac: import lp_create_builder() from gallivmSamuel Pitoiset3-42/+4
2018-01-16st/va: clear pointers for mpeg2 quantiser matricesIndrajit Das1-0/+5
2018-01-16radeon/vcn: update quantiser matrices only when requestedIndrajit Das1-6/+11
2018-01-16radeon/uvd: update quantiser matrices only when requestedIndrajit Das1-6/+11
2018-01-15Revert "gallium/dri2: Enable {GLX_ARB,EGL_KHR}_context_flush_control"Adam Jackson1-2/+0
2018-01-15r600/shader: Initialize max_driver_temp_used correctly for the first timeGert Wollny1-0/+1
2018-01-14freedreno/ir3: "soft" depth scheduling for SFU instructionsRob Clark1-9/+21
2018-01-14freedreno/a5xx: work around SWAP vs TILE_MODE constraintRob Clark1-0/+20
2018-01-14freedreno/a5xx: texture tilingRob Clark16-25/+339
2018-01-14freedreno: update generated headersRob Clark6-26/+35
2018-01-14freedreno: add screen->setup_slices() for tex layoutRob Clark3-19/+43
2018-01-14r300g: remove double assignmentGrazvydas Ignotas1-1/+0
2018-01-13ac: fix build error in si_shaderMauro Rossi1-1/+1
2018-01-13radv/radeonsi/nir: lower 64bit flrpTimothy Arceri1-0/+1
2018-01-12broadcom/vc5: Fix up channel swizzling for textures on 4.x.Eric Anholt1-2/+5
2018-01-12broadcom/vc5: Port the draw-time state emission to V3D 4.1.Eric Anholt7-27/+76
2018-01-12broadcom/vc5: Rename V3D 3.x Flat Shade Action to match v4.x naming.Eric Anholt1-5/+5
2018-01-12broadcom/vc5: Update pixel center setup for V3D 4.x.Eric Anholt1-2/+12
2018-01-12broadcom/vc5: Print the buffer name in simulator overflow checks.Eric Anholt1-2/+4
2018-01-12broadcom/vc5: Update state setup for V3D 4.1.Eric Anholt7-14/+206
2018-01-12broadcom/vc5: Set up depth formats for V3D 4.x.Eric Anholt1-1/+12
2018-01-12broadcom/vc5: Always use the RGBA8 formats for RGBX8.Eric Anholt1-3/+7
2018-01-12broadcom/vc5: Move the formats table to per-V3D-version compile.Eric Anholt12-337/+451
2018-01-12broadcom/vc5: Use THRSW to enable multi-threaded shaders.Eric Anholt1-3/+26
2018-01-12broadcom/vc5: Port drawing commands to V3D 4.x.Eric Anholt9-20/+93
2018-01-12broadcom/vc5: Enable the driver on V3D 4.1Eric Anholt1-1/+1
2018-01-12broadcom/vc5: Port the simulator to support V3D 4.1Eric Anholt9-125/+216
2018-01-12broadcom/vc5: Port the RCL setup to V3D4.1.Eric Anholt7-58/+360
2018-01-12broadcom/vc5: Fix per-tile extra clear packet.Eric Anholt1-1/+1
2018-01-12broadcom/vc5: Move the TLB loads and stores to helper functions.Eric Anholt1-35/+50
2018-01-12broadcom/vc5: Convert vc5_cl.h to use the V3DX() macros.Eric Anholt7-10/+24