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path: root/src/gallium/drivers
AgeCommit message (Expand)AuthorFilesLines
2018-09-10svga: check sample count devcapsCharmaine Lee1-0/+8
2018-09-10svga: fix 1-element cube map array issueBrian Paul2-5/+10
2018-09-10svga: simplify array test in svga_init_shader_key_common()Brian Paul1-11/+10
2018-09-10svga: sync svga3d_types.h with upstream changesCharmaine Lee1-10/+45
2018-09-10svga: add git version logging at init timeCharmaine Lee1-0/+3
2018-09-10svga: fix a typo in svga_texture_copy_region()Charmaine Lee1-1/+1
2018-09-10svga: use helper function to do copy regionCharmaine Lee1-21/+5
2018-09-10svga: fix cubemap array rendering with backed surface viewCharmaine Lee2-12/+83
2018-09-10svga: add a helper function to send ResolveCopy commandCharmaine Lee2-6/+40
2018-09-10svga: sync svga3d header filesCharmaine Lee3-16/+98
2018-09-10svga: add SM4_1 enable debug printCharmaine Lee1-0/+4
2018-09-10svga: fix swizzling for texture gatherCharmaine Lee1-20/+33
2018-09-10svga: fix starting index for system valuesCharmaine Lee3-3/+13
2018-09-10winsys/svga: Add support for new surface ioctl, multisample patternDeepak Rawat2-0/+26
2018-09-10svga: enable MSAA for SM4_1 deviceBrian Paul3-2/+5
2018-09-10svga: add sample count to the surface_can_create interfaceCharmaine Lee2-2/+6
2018-09-10svga: implement support for GL_ARB_texture_query_lodBrian Paul2-1/+27
2018-09-10svga: Add support for arb_texture_gatherNeha Bhende2-1/+51
2018-09-10svga: add support for interpolation at sample positionBrian Paul1-7/+21
2018-09-10svga: clarify sys value -> input register mappingBrian Paul1-0/+2
2018-09-10svga: add support for FS sample mask outputBrian Paul2-2/+43
2018-09-10svga: add support for sample id, sample positionBrian Paul1-2/+177
2018-09-10svga: implement no-op svga_set_min_samples()Brian Paul1-0/+12
2018-09-10svga: add support for independent blend function per render targetCharmaine Lee2-18/+17
2018-09-10svga: emit shader version as 4.0 or 4.1 depending on device supportBrian Paul1-2/+5
2018-09-10svga: restructure nested if's in emit_src_register()Brian Paul1-20/+22
2018-09-10svga: sync VGPU10ShaderTokens.h with upstream changesBrian Paul1-17/+35
2018-09-10svga: add support for shadow cubemap arrayCharmaine Lee1-2/+47
2018-09-10svga: add support for rendering to cubemap arrayCharmaine Lee1-0/+1
2018-09-10svga: add support for TXL2 opcodeCharmaine Lee1-0/+46
2018-09-10svga: add support for cubemap arrayCharmaine Lee4-13/+38
2018-09-10svga: add have_sm4_1 flag, helper functionBrian Paul2-0/+9
2018-09-10virgl: do not map zero-sized resourceErik Faye-Lund1-2/+1
2018-09-10virgl: remove dead codeErik Faye-Lund1-5/+1
2018-09-10virgl: drop needless return-codeErik Faye-Lund1-2/+1
2018-09-10virgl: free trans on map-errorErik Faye-Lund1-0/+1
2018-09-10etnaviv: Reduce max offset to available hardware bits.Mathias Fröhlich1-0/+2
2018-09-10virgl: don't send a shader create with no data. (v2)Dave Airlie1-1/+1
2018-09-07gallium: add PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGETMarek Olšák13-0/+19
2018-09-07radeonsi: pin the winsys thread to the requested L3 cache (v2)Marek Olšák2-0/+23
2018-09-07v3d: Fix setup of the VCM cache size.Eric Anholt1-1/+1
2018-09-07v3d: Fix SRC_ALPHA_SATURATE blending for RTs without alpha.Eric Anholt1-1/+3
2018-09-07freedreno: fix rast->depth_cleap_near/farRob Clark1-1/+2
2018-09-06gallium: enable GL_AMD_depth_clamp_separate on r600, radeonsiMarek Olšák17-3/+17
2018-09-06gallium: split depth_clip into depth_clip_near & depth_clip_farMarek Olšák16-21/+21
2018-09-06nir: Drop the vs_inputs_dual_locations optionJason Ekstrand1-1/+0
2018-09-06radeonsi/nir: Set vs_inputs_dual_locations and let NIR do the remapJason Ekstrand1-0/+1
2018-09-06gallium: add PIPE_CAP_RASTERIZER_SUBPIXEL_BITSMarek Olšák2-0/+2
2018-09-05freedreno/ir3: insert mov if same instruction in the outputs.Hyunjun Ko1-0/+14
2018-09-05freedreno/ir3: make immediates array dynamicHyunjun Ko3-1/+11