index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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src
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gallium
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drivers
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Author
Files
Lines
2018-09-10
svga: check sample count devcaps
Charmaine Lee
1
-0
/
+8
2018-09-10
svga: fix 1-element cube map array issue
Brian Paul
2
-5
/
+10
2018-09-10
svga: simplify array test in svga_init_shader_key_common()
Brian Paul
1
-11
/
+10
2018-09-10
svga: sync svga3d_types.h with upstream changes
Charmaine Lee
1
-10
/
+45
2018-09-10
svga: add git version logging at init time
Charmaine Lee
1
-0
/
+3
2018-09-10
svga: fix a typo in svga_texture_copy_region()
Charmaine Lee
1
-1
/
+1
2018-09-10
svga: use helper function to do copy region
Charmaine Lee
1
-21
/
+5
2018-09-10
svga: fix cubemap array rendering with backed surface view
Charmaine Lee
2
-12
/
+83
2018-09-10
svga: add a helper function to send ResolveCopy command
Charmaine Lee
2
-6
/
+40
2018-09-10
svga: sync svga3d header files
Charmaine Lee
3
-16
/
+98
2018-09-10
svga: add SM4_1 enable debug print
Charmaine Lee
1
-0
/
+4
2018-09-10
svga: fix swizzling for texture gather
Charmaine Lee
1
-20
/
+33
2018-09-10
svga: fix starting index for system values
Charmaine Lee
3
-3
/
+13
2018-09-10
winsys/svga: Add support for new surface ioctl, multisample pattern
Deepak Rawat
2
-0
/
+26
2018-09-10
svga: enable MSAA for SM4_1 device
Brian Paul
3
-2
/
+5
2018-09-10
svga: add sample count to the surface_can_create interface
Charmaine Lee
2
-2
/
+6
2018-09-10
svga: implement support for GL_ARB_texture_query_lod
Brian Paul
2
-1
/
+27
2018-09-10
svga: Add support for arb_texture_gather
Neha Bhende
2
-1
/
+51
2018-09-10
svga: add support for interpolation at sample position
Brian Paul
1
-7
/
+21
2018-09-10
svga: clarify sys value -> input register mapping
Brian Paul
1
-0
/
+2
2018-09-10
svga: add support for FS sample mask output
Brian Paul
2
-2
/
+43
2018-09-10
svga: add support for sample id, sample position
Brian Paul
1
-2
/
+177
2018-09-10
svga: implement no-op svga_set_min_samples()
Brian Paul
1
-0
/
+12
2018-09-10
svga: add support for independent blend function per render target
Charmaine Lee
2
-18
/
+17
2018-09-10
svga: emit shader version as 4.0 or 4.1 depending on device support
Brian Paul
1
-2
/
+5
2018-09-10
svga: restructure nested if's in emit_src_register()
Brian Paul
1
-20
/
+22
2018-09-10
svga: sync VGPU10ShaderTokens.h with upstream changes
Brian Paul
1
-17
/
+35
2018-09-10
svga: add support for shadow cubemap array
Charmaine Lee
1
-2
/
+47
2018-09-10
svga: add support for rendering to cubemap array
Charmaine Lee
1
-0
/
+1
2018-09-10
svga: add support for TXL2 opcode
Charmaine Lee
1
-0
/
+46
2018-09-10
svga: add support for cubemap array
Charmaine Lee
4
-13
/
+38
2018-09-10
svga: add have_sm4_1 flag, helper function
Brian Paul
2
-0
/
+9
2018-09-10
virgl: do not map zero-sized resource
Erik Faye-Lund
1
-2
/
+1
2018-09-10
virgl: remove dead code
Erik Faye-Lund
1
-5
/
+1
2018-09-10
virgl: drop needless return-code
Erik Faye-Lund
1
-2
/
+1
2018-09-10
virgl: free trans on map-error
Erik Faye-Lund
1
-0
/
+1
2018-09-10
etnaviv: Reduce max offset to available hardware bits.
Mathias Fröhlich
1
-0
/
+2
2018-09-10
virgl: don't send a shader create with no data. (v2)
Dave Airlie
1
-1
/
+1
2018-09-07
gallium: add PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET
Marek Olšák
13
-0
/
+19
2018-09-07
radeonsi: pin the winsys thread to the requested L3 cache (v2)
Marek Olšák
2
-0
/
+23
2018-09-07
v3d: Fix setup of the VCM cache size.
Eric Anholt
1
-1
/
+1
2018-09-07
v3d: Fix SRC_ALPHA_SATURATE blending for RTs without alpha.
Eric Anholt
1
-1
/
+3
2018-09-07
freedreno: fix rast->depth_cleap_near/far
Rob Clark
1
-1
/
+2
2018-09-06
gallium: enable GL_AMD_depth_clamp_separate on r600, radeonsi
Marek Olšák
17
-3
/
+17
2018-09-06
gallium: split depth_clip into depth_clip_near & depth_clip_far
Marek Olšák
16
-21
/
+21
2018-09-06
nir: Drop the vs_inputs_dual_locations option
Jason Ekstrand
1
-1
/
+0
2018-09-06
radeonsi/nir: Set vs_inputs_dual_locations and let NIR do the remap
Jason Ekstrand
1
-0
/
+1
2018-09-06
gallium: add PIPE_CAP_RASTERIZER_SUBPIXEL_BITS
Marek Olšák
2
-0
/
+2
2018-09-05
freedreno/ir3: insert mov if same instruction in the outputs.
Hyunjun Ko
1
-0
/
+14
2018-09-05
freedreno/ir3: make immediates array dynamic
Hyunjun Ko
3
-1
/
+11
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