summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/vc4/vc4_uniforms.c
AgeCommit message (Expand)AuthorFilesLines
2015-12-11vc4: Add support for texel fetches from MSAA resources.Eric Anholt1-0/+18
2015-12-11vc4: Add support for loading sample mask.Eric Anholt1-0/+8
2015-10-23vc4: Convert blending to being done in 4x8 unorm normally.Eric Anholt1-2/+28
2015-08-14vc4: Move all of our fixed function fragment color handling to NIR.Eric Anholt1-3/+11
2015-07-30vc4: Avoid leaking indirect array access UBOs.Eric Anholt1-0/+2
2015-07-28vc4: Skip re-emitting the shader_rec if it's unchanged.Eric Anholt1-0/+48
2015-07-14vc4: Cache the texture p1 for the sampler.Eric Anholt1-48/+4
2015-07-14vc4: Cache texture p0/p1 setup for the sampler view.Eric Anholt1-17/+7
2015-07-14vc4: Move uniforms handling to a separate file.Eric Anholt1-0/+340