index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
gallium
/
drivers
/
vc4
/
kernel
Age
Commit message (
Expand
)
Author
Files
Lines
2018-08-07
vc4: Make sure to emit a tile coordinates between two MSAA loads.
Eric Anholt
1
-12
/
+11
2017-10-10
broadcom/vc4: Expose PIPE_CAP_TILE_RASTER_ORDER
Eric Anholt
1
-5
/
+16
2016-11-12
vc4: Add simulator kernel validation for multithreaded fragment shaders.
Jonas Pfeil
3
-5
/
+76
2016-11-03
vc4: Add miptree/texture state support for ETC1 compressed textures.
Eric Anholt
1
-0
/
+7
2016-10-21
vc4: Fix termination of the initial scan for branch targets.
Eric Anholt
1
-11
/
+8
2016-08-31
Introduce .editorconfig
Eric Engestrom
1
-0
/
+2
2016-07-12
vc4: Add kernel support for branching in shader validation.
Eric Anholt
3
-17
/
+280
2016-07-12
vc4: Add a bitmap of branch targets in kernel validation.
Eric Anholt
1
-2
/
+112
2016-07-12
vc4: Track the current instruction into the validation_state.
Eric Anholt
1
-24
/
+30
2016-06-23
Remove wrongly repeated words in comments
Giuseppe Bilotta
1
-1
/
+1
2016-04-22
vc4: Fix validation of full res tile offset if used for non-MSAA.
Eric Anholt
3
-2
/
+14
2015-12-08
vc4: Add kernel RCL support for MSAA rendering.
Eric Anholt
3
-38
/
+231
2015-12-08
vc4: Rename color_ms_write to color_write.
Eric Anholt
1
-15
/
+14
2015-12-08
vc4: Fix compiler warning from size_t change.
Eric Anholt
1
-1
/
+1
2015-12-05
vc4: Bring over cleanups from submitting to the kernel.
Eric Anholt
3
-86
/
+77
2015-12-04
vc4: Add debug dumping of MSAA surfaces.
Eric Anholt
1
-0
/
+2
2015-12-04
vc4: Add support for loading sample mask.
Eric Anholt
1
-0
/
+3
2015-07-30
vc4: Mark our shaders as single-threaded.
Eric Anholt
1
-0
/
+5
2015-07-30
vc4: Avoid overflowing various static tables.
Eric Anholt
1
-1
/
+1
2015-07-30
vc4: Fix return values from recent validation changes.
Eric Anholt
1
-4
/
+4
2015-07-28
vc4: Simplify vc4_use_bo and make sure it's not a shader.
Eric Anholt
3
-36
/
+23
2015-07-28
vc4: Keep the validated shader around for the simulator execution.
Eric Anholt
1
-13
/
+6
2015-07-28
vc4: Make the object be the return value from vc4_use_bo().
Eric Anholt
3
-23
/
+25
2015-07-28
vc4: Ensure that the bin CL is properly capped by increment/flush.
Eric Anholt
3
-26
/
+36
2015-07-28
vc4: Drop NV shader reloc validation.
Eric Anholt
2
-120
/
+60
2015-07-17
vc4: Add debugging on texture relocation validation failures.
Eric Anholt
1
-7
/
+13
2015-06-23
vc4: Add dumping for VC4_PACKET_LOAD/STORE_FULL_RES_TILE_BUFFER.
Eric Anholt
1
-0
/
+10
2015-06-23
vc4: Clarify size calculation for Z/S writes.
Eric Anholt
1
-1
/
+1
2015-06-23
vc4: Add an "args" temporary for RCL setup.
Eric Anholt
1
-24
/
+24
2015-06-23
vc4: Reuse (and extend) the packet.h sizes for dumping.
Eric Anholt
1
-0
/
+7
2015-06-17
vc4: Move tile state/alloc allocation into the kernel.
Eric Anholt
4
-63
/
+66
2015-06-17
vc4: Move RCL generation into the kernel.
Eric Anholt
4
-306
/
+544
2015-06-16
vc4: Make sure that direct texture clamps have a minimum value of 0.
Eric Anholt
1
-25
/
+63
2015-06-16
vc4: R4 is not a valid register for clamped direct texturing.
Eric Anholt
1
-1
/
+1
2015-06-16
vc4: Factor out the live clamp register getter.
Eric Anholt
1
-8
/
+24
2015-06-16
vc4: Handle refcounting the exec BO like we do in the kernel.
Eric Anholt
2
-0
/
+8
2015-06-16
vc4: Use VC4_SET/GET_FIELD for some RCL packets.
Eric Anholt
2
-36
/
+40
2015-06-16
vc4: Make symbolic values for packet sizes.
Eric Anholt
2
-34
/
+69
2015-06-16
vc4: Use symbolic values in texture ptype validation.
Eric Anholt
1
-10
/
+13
2015-06-16
vc4: Move vc4_packet.h to the kernel/ directory, since it's also shared.
Eric Anholt
1
-0
/
+335
2015-06-09
vc4: Drop subdirectory in vc4 build.
Eric Anholt
2
-46
/
+0
2015-06-09
vc4: Update to current kernel validation code.
Eric Anholt
2
-35
/
+36
2015-04-13
vc4: Allow submitting jobs with no bin CL in validation.
Eric Anholt
3
-3
/
+9
2015-04-13
vc4: Fix off-by-one in branch target validation.
Eric Anholt
1
-1
/
+1
2015-04-13
vc4: Sync with kernel changes to relax BCL versus RCL validation.
Eric Anholt
1
-22
/
+3
2015-03-24
vc4: Write the alignment of level width consistently in validation.
Eric Anholt
1
-2
/
+2
2015-02-24
vc4: Update to current kernel sources.
Eric Anholt
4
-33
/
+39
2015-02-02
dir-locals.el: Don't set variables for non-programming modes
Neil Roberts
1
-1
/
+1
2014-12-17
vc4: Add support for turning constant uniforms into small immediates.
Eric Anholt
1
-3
/
+14
2014-12-08
vc4: Fix decision for whether the MIN operation writes to the B regfile.
Eric Anholt
1
-3
/
+3
[next]