index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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/
src
/
gallium
/
drivers
/
v3d
/
v3dx_draw.c
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Commit message (
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Author
Files
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2018-12-14
v3d: Drop in a bunch of notes about performance improvement opportunities.
Eric Anholt
1
-0
/
+9
2018-12-14
v3d: Add support for draw indirect for GLES3.1.
Eric Anholt
1
-2
/
+30
2018-12-14
v3d: Add support for texturing from linear.
Eric Anholt
1
-2
/
+6
2018-12-07
v3d: Don't forget to flush writes to UBOs.
Eric Anholt
1
-5
/
+13
2018-12-07
v3d: Make an array for frag/vert texture state in the context.
Eric Anholt
1
-9
/
+6
2018-12-07
v3d: Put default vertex attribute values into the state uploader as well.
Eric Anholt
1
-1
/
+2
2018-12-07
v3d: Create a state uploader for packing our shaders together.
Eric Anholt
1
-3
/
+6
2018-12-07
v3d: Use combined input/output segments.
Eric Anholt
1
-4
/
+7
2018-08-06
v3d: Emit the VCM_CACHE_SIZE packet.
Eric Anholt
1
-0
/
+7
2018-07-30
v3d: Rename "configuration" and "config" in the XML to "cfg"
Eric Anholt
1
-11
/
+15
2018-07-30
v3d: Rename primitives to prims in the XML to match CLIF names.
Eric Anholt
1
-4
/
+4
2018-07-29
v3d: Block bin on render when doing vertex texturing.
Eric Anholt
1
-0
/
+14
2018-07-27
v3d: Stop using spaces in the names of our buffers.
Eric Anholt
1
-1
/
+1
2018-07-26
v3d: Avoid the GFXH-1461 workaround if we have only Z or only S.
Eric Anholt
1
-4
/
+6
2018-07-26
v3d: Rework the ordering of how we clear things.
Eric Anholt
1
-31
/
+54
2018-07-26
v3d: Only store buffers that have been written to.
Eric Anholt
1
-3
/
+9
2018-07-26
v3d: Track the buffers being loaded separately.
Eric Anholt
1
-0
/
+3
2018-07-26
v3d: Rename cleared/resolve to clear/store.
Eric Anholt
1
-6
/
+6
2018-07-13
v3d: Work around GFXH-1461 bug losing our Z/S clears.
Eric Anholt
1
-0
/
+30
2018-07-02
v3d: Emit a TF flush after each draw using TF.
Eric Anholt
1
-0
/
+7
2018-06-27
v3d: Convert a bunch of our "minus one" fields over to the new XML attr.
Eric Anholt
1
-4
/
+7
2018-06-20
v3d: Add missing reference to the separate stencil buffer.
Eric Anholt
1
-11
/
+13
2018-06-18
v3d: Set the SO offsets correctly if we have to re-emit.
Eric Anholt
1
-0
/
+6
2018-06-15
v3d: Fix shaders using pixel center W but no varyings.
Eric Anholt
1
-1
/
+1
2018-06-14
v3d: Don't set the first_ez_state to DISABLED if after only UNDECIDED draws.
Eric Anholt
1
-1
/
+2
2018-06-14
v3d: Add static asserts for other packed packet sizes.
Eric Anholt
1
-0
/
+1
2018-05-17
v3d: Enable NaN propagation in the VS and CS as well.
Eric Anholt
1
-1
/
+3
2018-05-16
v3d: Rename driver functions from vc5 to v3d.
Eric Anholt
1
-132
/
+132
2018-05-16
v3d: Rename the driver files from "vc5" to "v3d".
Eric Anholt
1
-0
/
+714