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path: root/src/gallium/drivers/svga/svga_tgsi.h
AgeCommit message (Expand)AuthorFilesLines
2018-02-15svga: s/unsigned/enum pipe_shader_type/Brian Paul1-2/+3
2015-10-16svga: pass context to svga_tgsi_vgpu9_translate()Brian Paul1-1/+2
2015-09-02svga: update driver for version 10 GPU interfaceBrian Paul1-112/+13
2015-07-21gallium: replace INLINE with inlineIlia Mirkin1-3/+3
2014-04-17svga: add VS code to set attribute W component to 1Brian Paul1-0/+1
2014-04-17svga: implement support for signed byte vertex attributesBrian Paul1-0/+1
2014-02-14svga: update shader code for GBSBrian Paul1-0/+3
2014-02-03svga: refactor some shader codeBrian Paul1-3/+0
2014-01-23svga: rename shader_result -> variantBrian Paul1-10/+12
2014-01-21svga: implement TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFSBrian Paul1-0/+1
2012-08-08svga: remove unused svga_shader::use_sm30 field, add commentsBrian Paul1-1/+8
2012-05-25svga: remove the special zero-stride vertex array codeBrian Paul1-2/+0
2011-11-04svga: fix varying var remapping for unused FS outputsBrian Paul1-1/+1
2011-11-03svga: implement generic variable index remappingBrian Paul1-2/+25
2011-09-23svga: implement texture swizzlingBrian Paul1-0/+4
2011-09-23svga: implement point sprite suppportBrian Paul1-0/+2
2010-05-14gallium: convert rasterizer state to use gl-style front/back conceptsKeith Whitwell1-1/+1
2010-02-03svga: better method for generating white fs color outputsKeith Whitwell1-0/+1
2010-01-07svga: Fix fs key size computation and key comparison.Michal Krol1-3/+2
2010-01-06svga: make texture_target a ubyte, not a bitfieldBrian Paul1-1/+1
2010-01-06Make sure we use only signed/unsigned ints with bitfields.Michal Krol1-14/+12
2009-11-17svga: Add svga driverJakob Bornecrantz1-0/+139