index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
/
gallium
/
drivers
/
svga
/
svga_tgsi.h
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Commit message (
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Author
Files
Lines
2018-02-15
svga: s/unsigned/enum pipe_shader_type/
Brian Paul
1
-2
/
+3
2015-10-16
svga: pass context to svga_tgsi_vgpu9_translate()
Brian Paul
1
-1
/
+2
2015-09-02
svga: update driver for version 10 GPU interface
Brian Paul
1
-112
/
+13
2015-07-21
gallium: replace INLINE with inline
Ilia Mirkin
1
-3
/
+3
2014-04-17
svga: add VS code to set attribute W component to 1
Brian Paul
1
-0
/
+1
2014-04-17
svga: implement support for signed byte vertex attributes
Brian Paul
1
-0
/
+1
2014-02-14
svga: update shader code for GBS
Brian Paul
1
-0
/
+3
2014-02-03
svga: refactor some shader code
Brian Paul
1
-3
/
+0
2014-01-23
svga: rename shader_result -> variant
Brian Paul
1
-10
/
+12
2014-01-21
svga: implement TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS
Brian Paul
1
-0
/
+1
2012-08-08
svga: remove unused svga_shader::use_sm30 field, add comments
Brian Paul
1
-1
/
+8
2012-05-25
svga: remove the special zero-stride vertex array code
Brian Paul
1
-2
/
+0
2011-11-04
svga: fix varying var remapping for unused FS outputs
Brian Paul
1
-1
/
+1
2011-11-03
svga: implement generic variable index remapping
Brian Paul
1
-2
/
+25
2011-09-23
svga: implement texture swizzling
Brian Paul
1
-0
/
+4
2011-09-23
svga: implement point sprite suppport
Brian Paul
1
-0
/
+2
2010-05-14
gallium: convert rasterizer state to use gl-style front/back concepts
Keith Whitwell
1
-1
/
+1
2010-02-03
svga: better method for generating white fs color outputs
Keith Whitwell
1
-0
/
+1
2010-01-07
svga: Fix fs key size computation and key comparison.
Michal Krol
1
-3
/
+2
2010-01-06
svga: make texture_target a ubyte, not a bitfield
Brian Paul
1
-1
/
+1
2010-01-06
Make sure we use only signed/unsigned ints with bitfields.
Michal Krol
1
-14
/
+12
2009-11-17
svga: Add svga driver
Jakob Bornecrantz
1
-0
/
+139