index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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/
src
/
gallium
/
drivers
/
svga
/
svga_pipe_fs.c
Age
Commit message (
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Author
Files
Lines
2018-10-09
svga: change svga_destroy_shader_variant() to return void
Brian Paul
1
-6
/
+1
2016-08-26
svga: add guest statistic gathering interface
Charmaine Lee
1
-0
/
+3
2015-09-02
svga: update driver for version 10 GPU interface
Brian Paul
1
-15
/
+18
2014-02-03
svga: refactor some shader code
Brian Paul
1
-11
/
+3
2014-01-23
svga: rename shader_result -> variant
Brian Paul
1
-9
/
+9
2013-04-19
svga: whitespace, comment fixes in svga_pipe_fs/vs.c
Brian Paul
1
-21
/
+16
2011-11-03
svga: pass fragment shader to draw module
Brian Paul
1
-0
/
+5
2011-11-03
svga: implement generic variable index remapping
Brian Paul
1
-0
/
+4
2011-10-11
svga: remove support for shader model 2.0
Brian Paul
1
-3
/
+0
2010-02-03
svga: Remove unnecessary header.
Vinson Lee
1
-1
/
+0
2010-02-02
gallium: pipe/p_inlines.h -> util/u_inlines.h
José Fonseca
1
-1
/
+1
2010-01-21
svga: Remove unnecessary headers.
Vinson Lee
1
-2
/
+0
2010-01-05
svga: Remove stale references to delete shader results.
José Fonseca
1
-0
/
+7
2010-01-03
svga: Use a shader id as low as possible.
José Fonseca
1
-0
/
+3
2009-11-17
svga: Add svga driver
Jakob Bornecrantz
1
-0
/
+124