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mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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/
src
/
gallium
/
drivers
/
svga
/
svga_context.h
Age
Commit message (
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Author
Files
Lines
2018-01-17
svga: add num-commands-per-draw HUD query
Brian Paul
1
-0
/
+1
2017-12-26
svga: fix shadow comparison failures
Brian Paul
1
-1
/
+1
2017-11-09
util: move os_time.[ch] to src/util
Nicolai Hähnle
1
-1
/
+1
2017-07-25
svga: implement MSAA alpha_to_one feature
Brian Paul
1
-0
/
+1
2017-06-30
svga: re-validate sampler view at draw time if needed
Charmaine Lee
1
-0
/
+3
2017-06-16
svga: add new num-failed-allocations HUD query
Brian Paul
1
-0
/
+1
2017-06-16
svga: Support accelerated conditional blitting
Thomas Hellstrom
1
-0
/
+3
2017-05-10
gallium: remove pipe_index_buffer and set_index_buffer
Marek Olšák
1
-1
/
+0
2017-04-26
svga: Move rendertarget view related fields to hw_clear state
Charmaine Lee
1
-4
/
+5
2017-04-07
svga: add the has_backed_views flag
Charmaine Lee
1
-0
/
+1
2017-04-07
svga: disable rasterization if rasterizer_discard is set or FS undefined
Charmaine Lee
1
-0
/
+6
2017-03-02
svga: s/unsigned/pipe_prim_type/
Brian Paul
1
-1
/
+1
2017-03-02
svga: whitespace fixes in svga_context.h
Brian Paul
1
-10
/
+9
2016-11-03
svga: move svga_mark_surfaces_dirty() prototype to svga_surface.h
Brian Paul
1
-10
/
+0
2016-11-03
svga: Add render_condition boolean flag in struct svga_context
Neha Bhende
1
-0
/
+2
2016-11-03
svga: Implement the pipe clear_render_target functionality v2
Thomas Hellstrom
1
-1
/
+6
2016-09-21
svga: remove disable_shader debug variable
Brian Paul
1
-2
/
+0
2016-09-17
svga: use upload buffer for upload texture.
Charmaine Lee
1
-0
/
+1
2016-09-17
svga: split the num-resources-mapped hud to textures & buffers
Charmaine Lee
1
-2
/
+4
2016-09-17
svga: change svga hud defines to enums
Charmaine Lee
1
-22
/
+25
2016-09-17
svga: reduce unmapping/remapping of the default constant buffer
Brian Paul
1
-0
/
+7
2016-08-26
svga: avoid emitting redundant SetShaderResource command
Charmaine Lee
1
-1
/
+4
2016-08-26
svga: add a cleanup function to clean up sampler state
Charmaine Lee
1
-0
/
+1
2016-08-26
svga: define svga_clear() in svga_init_clear_functions()
Neha Bhende
1
-9
/
+0
2016-08-26
svga: add svga_init_clear_functions()
Neha Bhende
1
-0
/
+1
2016-08-26
svga: add guest statistic gathering interface
Charmaine Lee
1
-0
/
+5
2016-08-16
svga: don't call os_get_time() when not needed by Gallium HUD
Brian Paul
1
-0
/
+15
2016-08-16
svga: additional comments for svga_hw_draw_state members
Brian Paul
1
-4
/
+11
2016-07-05
svga: avoid emitting redundant DXSetRenderTargets command
Charmaine Lee
1
-0
/
+4
2016-06-23
svga: fix vertex buffer references in the hw state
Charmaine Lee
1
-2
/
+2
2016-06-23
svga: fix index buffer reference in the hw state
Charmaine Lee
1
-1
/
+1
2016-04-25
svga: eliminiate unnecessary constant buffer updates
Charmaine Lee
1
-0
/
+3
2016-04-25
svga: separate HUD counters for state objects
Brian Paul
1
-1
/
+9
2016-03-21
svga: add a few more resource updates HUD query
Charmaine Lee
1
-22
/
+30
2016-03-21
svga: add new num-readbacks HUD query
Charmaine Lee
1
-7
/
+9
2016-03-07
svga: add new surface-write-flushes HUD query
Brian Paul
1
-7
/
+9
2016-03-07
svga: add new flush-time HUD query
Brian Paul
1
-7
/
+9
2016-03-04
svga: add new command-buffer-size HUD query
Brian Paul
1
-7
/
+9
2016-01-14
svga: add num-generate-mipmap HUD query
Charmaine Lee
1
-1
/
+3
2016-01-05
svga: change svga_hw_view_state::dirty to boolean
Brian Paul
1
-1
/
+1
2016-01-05
svga: avoid emitting redundant SetVertexBuffers() commands
Brian Paul
1
-0
/
+5
2016-01-02
u_upload_mgr: pass alignment to u_upload_alloc manually
Marek Olšák
1
-0
/
+2
2015-12-11
svga: avoid emitting redundant SetSamplers() commands
Brian Paul
1
-0
/
+3
2015-12-11
svga: avoid emitting redundant SetIndexBuffer commands
Brian Paul
1
-0
/
+4
2015-12-07
svga: use the debug callback to report issues to the state tracker
Brian Paul
1
-0
/
+3
2015-11-20
svga: add num-bytes-uploaded HUD query
Brian Paul
1
-6
/
+9
2015-10-16
svga: add new GALLIUM_HUD queries
Neha Bhende
1
-7
/
+27
2015-09-02
svga: update driver for version 10 GPU interface
Brian Paul
1
-66
/
+184
2015-08-26
gallium: add flags parameter to pipe_screen::context_create
Marek Olšák
1
-1
/
+1
2015-07-21
gallium: replace INLINE with inline
Ilia Mirkin
1
-3
/
+3
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