index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
/
gallium
/
drivers
/
softpipe
/
sp_tex_sample.h
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Commit message (
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Author
Files
Lines
2014-01-17
s/Tungsten Graphics/VMware/
José Fonseca
1
-2
/
+2
2013-03-11
softpipe: don't use samplers with prebaked sampler and sampler_view state
Roland Scheidegger
1
-81
/
+57
2013-02-28
softpipe/draw/tgsi: simplify driver/tgsi sampler interface
Roland Scheidegger
1
-11
/
+36
2013-02-08
softpipe: clean up lod computation
Roland Scheidegger
1
-1
/
+1
2013-02-08
softpipe: get rid of tgsi_sampler_control param in img_filter
Roland Scheidegger
1
-1
/
+0
2012-11-09
softpipe: add ARB_texture_cube_map_array support (v1.1)
Dave Airlie
1
-2
/
+3
2012-07-18
softpipe: Take all lods into account when texture sampling.
Olivier Galibert
1
-10
/
+18
2012-01-30
gallium: Prefix #defines in tgsi_exec.h with TGSI_
Tom Stellard
1
-12
/
+12
2011-01-19
softpipe: Bind samplers to views instead of the underlying resource.
Henri Verbeet
1
-4
/
+4
2010-12-16
softpipe: s/varient/variant
Brian Paul
1
-12
/
+12
2010-12-14
softpipe: do texture swizzle during texture sampling
Brian Paul
1
-1
/
+6
2010-04-10
Squashed commit of the following:
Keith Whitwell
1
-2
/
+2
2010-01-07
gallium: Fix texture sampling with explicit LOD in softpipe.
Michal Krol
1
-1
/
+2
2010-01-07
gallium: Pass per-element (not per-quad) LOD bias values down to texture samp...
Michal Krol
1
-3
/
+3
2009-08-23
Merge branch 'tex-tilecache' into softpipe-opt
Keith Whitwell
1
-2
/
+2
2009-08-21
softpipe: per-unit sampler varients
Brian Paul
1
-1
/
+2
2009-08-21
softpipe: rework texture sampling code
Keith Whitwell
1
-9
/
+85
2009-08-20
softpipe: allow the existing sampler routines to be hooked up directly
Keith Whitwell
1
-13
/
+8
2009-08-18
softpipe: split texture and surface tile caches
Keith Whitwell
1
-1
/
+1
2009-07-27
softpipe: example fast paths for simple samplers
Keith Whitwell
1
-2
/
+8
2009-07-22
softpipe: remove backwards dependency from tilecache to softpipe
Keith Whitwell
1
-2
/
+3
2008-12-17
softpipe: fix vertex shader texture sampling
Brian Paul
1
-6
/
+14
2008-12-01
gallium: minor texture-related clean-ups, comments, etc
Brian
1
-3
/
+3
2008-11-23
softpipe: remove old/unneeded dependencies between TGSI exec and softpipe
Brian
1
-1
/
+49
2008-02-15
Code reorganization: move files into their places.
José Fonseca
1
-0
/
+17