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mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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src
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gallium
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drivers
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radeonsi
/
si_shader_llvm_gs.c
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Author
Files
Lines
2021-01-06
radeonsi: remove si_gs_prolog_bits::gfx9_prev_is_vs
Marek Olšák
1
-9
/
+3
2021-01-06
radeonsi: fix hang caused by for loop with exec=0 in LS and ES
Marek Olšák
1
-7
/
+3
2020-12-09
ac: unify shader arguments that are duplicated
Marek Olšák
1
-13
/
+13
2020-12-09
radeonsi: move si_create_function into si_shader_llvm.c
Marek Olšák
1
-1
/
+1
2020-10-12
ac,radv,radeonsi: stop multiplying driver_location by 4
Samuel Pitoiset
1
-1
/
+1
2020-10-05
ac,radv,radeonsi: remove unused parameters in the shader ABI IO
Samuel Pitoiset
1
-2
/
+2
2020-10-05
radeonsi: remove dead code in TCS/TES/GS since const_index is always 0
Samuel Pitoiset
1
-1
/
+1
2020-09-08
ac,radeonsi: lower 64-bit IO to 32 bits and remove all dead code
Marek Olšák
1
-21
/
+3
2020-09-08
radeonsi: remove swizzle == ~0 dead code in si_llvm_load_input_gs
Marek Olšák
1
-9
/
+0
2020-09-07
radeonsi: remove redundant GS variables in si_shader_selector
Marek Olšák
1
-4
/
+4
2020-09-07
radeonsi: remove redundant si_shader_info::writes_memory
Marek Olšák
1
-1
/
+1
2020-09-02
radeonsi: replace TGSI_SEMANTIC with VARYING_SLOT and FRAG_RESULT
Marek Olšák
1
-9
/
+5
2020-09-02
radeonsi: remove unused si_shader_context::type
Marek Olšák
1
-2
/
+0
2020-09-02
radeonsi: change PIPE_SHADER to MESA_SHADER (si_compile_llvm)
Marek Olšák
1
-1
/
+1
2020-09-02
radeonsi: change PIPE_SHADER to MESA_SHADER (debug flags)
Marek Olšák
1
-1
/
+1
2020-09-02
radeonsi: change PIPE_SHADER to MESA_SHADER (si_shader_context::type)
Marek Olšák
1
-2
/
+4
2020-09-02
radeonsi: change PIPE_SHADER to MESA_SHADER (si_shader_selector::type)
Marek Olšák
1
-1
/
+1
2020-06-30
radeonsi: always use Wave32 for GS fast launch, because Wave64 hangs
Marek Olšák
1
-1
/
+2
2020-03-30
radeonsi: switch to 3-spaces style
Pierre-Eric Pelloux-Prayer
1
-678
/
+612
2020-03-28
radeonsi/gfx10: fix the wave size for compute-based culling
Marek Olšák
1
-1
/
+2
2020-01-23
radeonsi: make si_compile_llvm return bool
Marek Olšák
1
-1
/
+1
2020-01-23
radeonsi: move VS shader code into si_shader_llvm_vs.c
Marek Olšák
1
-1
/
+1
2020-01-23
radeonsi: use ctx->ac. for types and integer constants
Marek Olšák
1
-38
/
+38
2020-01-20
radeonsi/gfx10: implement NGG culling for 4x wave32 subgroups
Marek Olšák
1
-1
/
+1
2020-01-20
radeonsi: fix doubles and int64
Marek Olšák
1
-3
/
+3
2020-01-15
radeonsi: merge si_compile_llvm and si_llvm_compile functions
Marek Olšák
1
-3
/
+2
2020-01-15
radeonsi: move geometry shader code into si_shader_llvm_gs.c
Marek Olšák
1
-0
/
+780