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mesa/mesa
10.0
10.1
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10.3
10.4
10.5
10.6
11.0
11.1
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12.0
13.0
17.0
17.1
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17.3
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elima/radv-video-encode-caps-maxbitrate
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The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
/
gallium
/
drivers
/
r600
/
r600_blit.c
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Commit message (
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Author
Files
Lines
2013-07-08
r600g: explicitly flush caches for streamout-based buffer copying & clearing
Marek Olšák
1
-0
/
+13
2013-07-08
r600g: fix color resolve for RGBX8 and RGBX16 integer formats
Marek Olšák
1
-2
/
+2
2013-07-08
r600g: enable fast MSAA color clear for array/3D/cube textures
Marek Olšák
1
-4
/
+3
2013-07-08
r600g: implement fast MSAA color clear for integer textures
Marek Olšák
1
-9
/
+12
2013-07-01
r600g: implement fast color clears for MSAA on evergreen+
Grigori Goronzy
1
-0
/
+72
2013-06-18
gallium: add condition parameter to render_condition
Roland Scheidegger
1
-0
/
+1
2013-06-13
gallium/u_blitter: make clearing independent of the colorbuffer format
Marek Olšák
1
-2
/
+1
2013-06-13
gallium/u_blitter: make clearing independent of the number of bound colorbuffers
Marek Olšák
1
-1
/
+1
2013-05-15
r600g: cleanup MSAA texture support checking
Marek Olšák
1
-20
/
+2
2013-05-15
r600g: rewrite FMASK allocation, fix FMASK texturing with 2 and 4 samples
Marek Olšák
1
-5
/
+1
2013-04-24
r600g: use CP DMA for buffer clears on evergreen+
Alex Deucher
1
-2
/
+8
2013-04-23
r600g: initialize CMASK and HTILE with the GPU using streamout
Marek Olšák
1
-0
/
+31
2013-03-01
r600g: don't require dword alignment with CP DMA for buffer transfers
Marek Olšák
1
-2
/
+1
2013-03-01
r600g: atomize streamout enabling
Marek Olšák
1
-2
/
+2
2013-02-26
gallium/util: add helper util_max_layer from r600g
Marek Olšák
1
-6
/
+6
2013-01-26
r600g: add more cases for copying unsupported formats to resource_copy_region
Marek Olšák
1
-0
/
+12
2013-01-26
r600g: don't use radeon_surface_level::npix_x/y/z
Marek Olšák
1
-15
/
+13
2013-01-08
r600g: implement buffer copying using CP DMA for R7xx, Evergreen, Cayman
Marek Olšák
1
-5
/
+8
2013-01-04
gallium/u_blitter: unify some parameters into a dstbox parameter in blit_generic
Marek Olšák
1
-3
/
+5
2013-01-04
gallium/u_blitter: remove useless parameter from blitter_default_dst_texture
Marek Olšák
1
-1
/
+1
2012-12-21
r600g: always use a tiled resource as the destination of MSAA resolve
Marek Olšák
1
-2
/
+7
2012-12-20
r600g: add htile support v16
Jerome Glisse
1
-0
/
+28
2012-12-20
r600g: add assertions to prevent creation of invalid surfaces
Marek Olšák
1
-16
/
+0
2012-12-12
gallium: remove pipe_surface::usage
Marek Olšák
1
-4
/
+0
2012-11-10
r600g: add initial cube map array support (v2)
Dave Airlie
1
-0
/
+1
2012-11-06
r600g: add in-place DB decompression and texturing with DB tiling
Marek Olšák
1
-12
/
+78
2012-10-31
gallium: add start_slot parameter to set_vertex_buffers
Marek Olšák
1
-3
/
+1
2012-10-29
r600g: implement texturing with 8x MSAA compressed surfaces for Evergreen
Marek Olšák
1
-17
/
+25
2012-10-12
r600g: implement MSAA resolving for 8-bit and 16-bit integer formats
Marek Olšák
1
-3
/
+41
2012-10-10
r600g: atomize depth-stencil-alpha state
Marek Olšák
1
-1
/
+1
2012-10-10
r600g: atomize rasterizer state
Marek Olšák
1
-1
/
+1
2012-10-10
r600g: atomize scissor state
Marek Olšák
1
-1
/
+1
2012-10-10
r600g: atomize fetch shader
Marek Olšák
1
-1
/
+1
2012-10-10
r600g: atomize blend state
Marek Olšák
1
-1
/
+1
2012-10-10
r600g: inline r600_atom_dirty
Marek Olšák
1
-3
/
+3
2012-10-06
r600g: don't modify pipe_resource in resource_copy_region, fixing race condition
Marek Olšák
1
-145
/
+73
2012-09-30
gallium: remove resource_resolve
Marek Olšák
1
-152
/
+0
2012-09-30
r600g: implement blit
Marek Olšák
1
-14
/
+130
2012-09-30
gallium/u_blitter: add gallium blit implementation
Marek Olšák
1
-23
/
+15
2012-09-30
gallium/u_blitter: add ability to disable and restore the render condition
Marek Olšák
1
-12
/
+5
2012-09-22
r600g: atomize framebuffer state
Marek Olšák
1
-2
/
+2
2012-09-14
r600g: consolidate decompression code for the blitter
Marek Olšák
1
-29
/
+37
2012-09-13
r600g: atomize viewport state
Marek Olšák
1
-3
/
+1
2012-09-13
r600g: atomize stencil ref state
Marek Olšák
1
-3
/
+1
2012-09-13
r600g: put sampler states and views into an array indexed by shader type
Marek Olšák
1
-4
/
+4
2012-09-13
r600g: do fine-grained sampler state updates
Marek Olšák
1
-2
/
+2
2012-08-31
r600g: implement MSAA for Cayman
Marek Olšák
1
-7
/
+27
2012-08-30
r600g: disable MSAA depth decompression on r6xx
Marek Olšák
1
-1
/
+10
2012-08-27
r600g: implement compression for MSAA colorbuffers for evergreen
Marek Olšák
1
-0
/
+79
2012-08-27
r600g: cleanup names around depth decompression
Marek Olšák
1
-9
/
+9
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