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path: root/src/gallium/drivers/r300
AgeCommit message (Expand)AuthorFilesLines
2010-08-11r300g: initialize VAP_VTX_STATE_CNTLMarek Olšák1-0/+5
2010-08-11r300g: implement gl_FrontFacingMarek Olšák3-7/+53
2010-08-10r300g: Remove unnecessary header.Vinson Lee1-1/+0
2010-08-10r300/compiler: Implement hardware assisted loops for vertex shaders.Tom Stellard3-1/+40
2010-08-09r300g: do not print shader compiler errors by defaultMarek Olšák2-5/+4
2010-08-09r300g: fix hiz/zmask offset emissions.Dave Airlie1-2/+2
2010-08-08r300g: remove a flushMarek Olšák1-1/+0
2010-08-08r300g: flush zmasks of zbuffers we are going to use as samplersMarek Olšák4-7/+58
2010-08-08r300g: do not allocate a zmask block for 3D textures and cubemapsMarek Olšák1-0/+6
2010-08-08r300g: take hiz/zmask offsets into a/c when clearing.Dave Airlie1-0/+4
2010-08-07r300g: fix cbzb clears when hyperz is offMarek Olšák5-10/+11
2010-08-05r300g: Remove unnecessary headers.Vinson Lee1-2/+0
2010-08-06r300g: do not emit GB_Z_PEQ_CONFIG on non-r500 if DRM < 2.6.0Marek Olšák2-2/+6
2010-08-05r300g: fix fb_state atom sizeMarek Olšák1-2/+6
2010-08-05r300g: always emit hyperz state atom.Dave Airlie1-5/+2
2010-08-05r300g: disable hiz on rv530 for now.Dave Airlie1-1/+1
2010-08-05r300g: implement hyper-z support. (v4)Dave Airlie18-47/+640
2010-08-03r300/compiler: r500 hw support for break and continue in loops.Tom Stellard1-2/+7
2010-08-04r300g: disable multisample visuals until the state tracker bits catch up.Dave Airlie1-0/+3
2010-08-03r300g: handle polygon offset correctlyMarek Olšák1-5/+5
2010-08-02r300g: fix hardlock when using more than one stuffed sprite coordsMarek Olšák2-19/+21
2010-08-01r300g: fix microtiling on RS6xxMarek Olšák1-4/+18
2010-07-29r300g/swtcl: fix crash in ETQW and minor fixupsMarek Olšák3-26/+14
2010-07-29r300g/swtcl: fix crash after the draw_vbo mergeMarek Olšák1-1/+1
2010-07-29gallium: Avoid void pointer arithmetic.Chia-I Wu1-1/+1
2010-07-29gallium: Keep only pipe_context::draw_vbo.Chia-I Wu2-122/+2
2010-07-29gallium: Implement draw_vbo and set_index_buffer for all drivers.Chia-I Wu4-51/+133
2010-07-26r300g: fix macro substitution problemDave Airlie1-2/+2
2010-07-25r300g: implement D24X8 texture sampling for r3xx-r4xxMarek Olšák5-22/+34
2010-07-25r300g: make sure a texture is large enough for the CBZB clearMarek Olšák1-52/+49
2010-07-25r300g: do not use TXPITCH_EN if the width is POT and the height is NPOTMarek Olšák6-11/+15
2010-07-25r300g: do not use TXPITCH_EN for power-of-two textures from the DDXMarek Olšák1-6/+14
2010-07-25r300g: cleanup texture creation codeMarek Olšák13-543/+733
2010-07-25r300g: reject resources from handles which are not large enoughMarek Olšák3-7/+25
2010-07-25r300g: cleanup texture debug loggingMarek Olšák3-18/+25
2010-07-25r300g: do not align texture height to 2^n for 1D and 2D non-mipmapped texturesMarek Olšák1-1/+5
2010-07-21r300g: implement depth clampMarek Olšák2-1/+3
2010-07-21r300g: cleanup clip state emissionMarek Olšák1-6/+10
2010-07-19r300g: fix possible crash in destroy_contextMarek Olšák1-2/+2
2010-07-19r300g: fix typoMarek Olšák1-1/+1
2010-07-19r300g: use memory pools for buffer_create and get_transferMarek Olšák5-24/+101
2010-07-18r300g: u_upload optimisationDave Airlie4-7/+15
2010-07-17r300g: final fix for r3xx constant buffer emissionMarek Olšák1-1/+1
2010-07-17r300g: fix typo in r3xx constant buffer emissionMarek Olšák1-1/+1
2010-07-17r300g: fix constant buffer emission on r3xxMarek Olšák1-1/+1
2010-07-16r300g: Remove unnecessary header.Vinson Lee1-1/+0
2010-07-16r300g: inline winsys_buffer_destroyMarek Olšák1-12/+4
2010-07-16r300g: do not make copies of constant buffers, emit them directlyMarek Olšák5-35/+27
2010-07-16r300g: rebuild winsys and command submission to support multiple contextsMarek Olšák16-299/+389
2010-07-13r300g: do not advertise half_float_vertex on rv3x0Marek Olšák1-2/+2