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mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
root
/
src
/
gallium
/
drivers
/
r300
/
r300_hyperz.c
Age
Commit message (
Expand
)
Author
Files
Lines
2011-05-29
r300g: print some HyperZ debug info
Marek Olšák
1
-0
/
+1
2011-05-15
r300g: HiZ fixes
Marek Olšák
1
-24
/
+24
2011-05-15
r300g: don't set other HyperZ states if depth and stencil tests are disabled
Marek Olšák
1
-14
/
+27
2011-05-15
r300g: dynamically ask for and release Hyper-Z access
Marek Olšák
1
-2
/
+1
2011-05-09
r300g: remove redundant state variable hyperz_locked
Marek Olšák
1
-2
/
+2
2011-04-18
r300g/winsys: rename r300->radeon and do a little cleanup
Marek Olšák
1
-2
/
+1
2011-03-02
r300g: Silence 'control reaches end of non-void function' warning.
Vinson Lee
1
-0
/
+4
2011-03-01
r300g: set the correct HiZ clear value
Marek Olšák
1
-2
/
+1
2011-03-01
r300g: disable HiZ permanently if the the depth function is inverted
Marek Olšák
1
-68
/
+76
2011-03-01
r300g: fix HiZ memory size computation and deciding when to use HiZ
Marek Olšák
1
-65
/
+4
2011-02-10
r300g: consolidate buffers and textures to r300_resource
Marek Olšák
1
-7
/
+7
2011-01-28
r300g: fix and re-enable 8x8 zbuffer compression mode
Marek Olšák
1
-3
/
+3
2011-01-27
r300g: fix some bugs with zbuffer compression (v4)
Marek Olšák
1
-94
/
+26
2010-12-05
r300g: optimize looping over atoms
Marek Olšák
1
-1
/
+1
2010-12-02
gallium: support for array textures and related changes
Roland Scheidegger
1
-4
/
+4
2010-11-10
r300g: turn magic numbers into names in the hyperz code
Marek Olšák
1
-12
/
+18
2010-11-10
r300g: rename has_hyperz -> can_hyperz
Marek Olšák
1
-1
/
+1
2010-08-20
gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT too
Luca Barbieri
1
-1
/
+2
2010-08-19
r300g: do not use fastfill with 16-bit zbuffers
Marek Olšák
1
-0
/
+4
2010-08-16
r300g: Let hyperz init fail
nobled
1
-4
/
+17
2010-08-15
r300g: do not use HiZ if HiZ RAM is not properly initialized
Marek Olšák
1
-4
/
+8
2010-08-15
r300g: rename dirty_zmask -> zmask_in_use
Marek Olšák
1
-4
/
+4
2010-08-15
r300g: do not use fastfill if ZMask RAM is not properly initialized
Marek Olšák
1
-9
/
+18
2010-08-08
r300g: do not allocate a zmask block for 3D textures and cubemaps
Marek Olšák
1
-0
/
+6
2010-08-07
r300g: fix cbzb clears when hyperz is off
Marek Olšák
1
-2
/
+7
2010-08-05
r300g: Remove unnecessary headers.
Vinson Lee
1
-2
/
+0
2010-08-05
r300g: implement hyper-z support. (v4)
Dave Airlie
1
-2
/
+235
2010-07-12
r300g: implement fast color clear
Marek Olšák
1
-0
/
+19
2010-07-08
r300g: minor fixups
Marek Olšák
1
-2
/
+1
2010-06-22
r300g: do not emit ZTOP every draw call
Marek Olšák
1
-1
/
+3
2010-06-19
r300g: improve the ZTOP condition
Marek Olšák
1
-13
/
+25
2010-04-28
r300g: move ZTOP to separate file
Marek Olšák
1
-0
/
+108