index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
root
/
src
/
gallium
/
drivers
/
nvfx
/
nvfx_surface.c
Age
Commit message (
Expand
)
Author
Files
Lines
2010-09-12
nvfx: Move declaration before code.
Vinson Lee
1
-6
/
+12
2010-09-05
nvfx: switch to rules-ng-ng register headers
Luca Barbieri
1
-2
/
+2
2010-09-05
nvfx: pause occlusion queries during blitter usage
Luca Barbieri
1
-0
/
+16
2010-09-05
nvfx: support using blitter to copy depth/stencil resources, fix Heaven
Luca Barbieri
1
-1
/
+8
2010-09-04
nvfx: move 2D format selection logic to 2D code
Luca Barbieri
1
-46
/
+7
2010-09-04
nvfx: fix swizzling of high bpp surfaces
Luca Barbieri
1
-39
/
+43
2010-09-04
nvfx: fix the temporary copying logic and add asserts
Luca Barbieri
1
-5
/
+17
2010-09-04
nvfx: allow nested blitter usage, fixing bug in clear
Luca Barbieri
1
-4
/
+18
2010-08-28
nvfx: Remove util_is_pot in favor of util_is_power_of_two.
Vinson Lee
1
-1
/
+1
2010-08-23
nvfx: Remove unnecessary headers.
Vinson Lee
1
-1
/
+0
2010-08-21
nvfx: Fix SCons build.
Vinson Lee
1
-14
/
+21
2010-08-21
nvfx: rewrite draw code and buffer code
Luca Barbieri
1
-10
/
+13
2010-08-21
nvfx: new 2D: use a CPU copy for up to 4 pixels, up from 0
Luca Barbieri
1
-5
/
+1
2010-08-21
nvfx: new 2D: new render temporaries with resources
Luca Barbieri
1
-12
/
+109
2010-08-21
nvfx: new 2D: use new 2D engine in Gallium
Luca Barbieri
1
-27
/
+319
2010-06-09
nvfx: fix typo from gallium-msaa merge
Ben Skeggs
1
-1
/
+1
2010-06-03
gallium: rename clearRT / clearDS to clear_render_target / clear_depth_stencil
Roland Scheidegger
1
-14
/
+14
2010-05-29
nvfx: adapt to clear interface changes
Roland Scheidegger
1
-11
/
+27
2010-05-17
nouveau: adapt to interface changes
Roland Scheidegger
1
-9
/
+28
2010-04-17
nvfx: Remove unnecessary headers.
Vinson Lee
1
-1
/
+0
2010-03-15
nv30, nv40: unify nv[34]0_query.c
Luca Barbieri
1
-0
/
+62