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mesa/mesa
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17.0
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The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
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path:
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/
src
/
gallium
/
drivers
/
nv50
/
nv50_miptree.c
Age
Commit message (
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Author
Files
Lines
2010-04-10
nv50: plug in miptree resource vtbl
Christoph Bumiller
1
-1
/
+6
2010-04-10
Squashed commit of the following:
Keith Whitwell
1
-41
/
+89
2010-03-30
gallium: adapt all code to the renamed depth/stencil formats
Roland Scheidegger
1
-2
/
+2
2010-03-09
Squashed commit of gallium-no-texture-blanket
Keith Whitwell
1
-1
/
+2
2010-03-08
Merge commit 'origin/gallium-winsys-handle-rebased'
Keith Whitwell
1
-1
/
+1
2010-03-05
nouveau: s/TEXTURE_USAGE_PRIMARY/TEXTURE_USAGE_SCANOUT
Christoph Bumiller
1
-1
/
+1
2010-03-01
nouveau: Rename pipe formats.
José Fonseca
1
-3
/
+3
2010-02-02
gallium: pipe/p_inlines.h -> util/u_inlines.h
José Fonseca
1
-1
/
+1
2010-01-16
nv50: fix tile flags for scanout tex usage
Christoph Bumiller
1
-1
/
+12
2010-01-12
nv50: fix 2 off by one memory leaks (nv50_miptree_level->image_offset)
Marcin Slusarz
1
-2
/
+2
2009-12-17
Move the remaining format pf_get_* functions to u_format.h.
Michal Krol
1
-4
/
+5
2009-12-13
nv50: add proper zslice offset in miptree_surface
Christoph Bumiller
1
-6
/
+21
2009-12-12
nv50: plug memory leak in miptree creation/destruction
Christoph Bumiller
1
-0
/
+6
2009-12-02
gallium: adapt nv drivers to interface cleanups
Roland Scheidegger
1
-6
/
+4
2009-11-26
gallium: fix more statetrackers/drivers for not using texture width/height/de...
Roland Scheidegger
1
-12
/
+9
2009-11-04
nv50: add 3d texture tiling and mip-mapping
Christoph Bumiller
1
-22
/
+41
2009-10-31
nv50: fix textures with block size != cpp
Christoph Bumiller
1
-19
/
+16
2009-09-10
nv50: Fix tiling mode for lower mipmap levels.
Marcin Kościelnicki
1
-0
/
+1
2009-08-31
nouveau: introduce nouveau_miptree common to all nouveau pipe drivers
Ben Skeggs
1
-12
/
+13
2009-08-17
nv50: whitespace fixes and deobfuscation
Maarten Maathuis
1
-4
/
+4
2009-08-14
nv50: fix mipmap offsets and tiling
Christoph Bumiller
1
-2
/
+9
2009-07-29
nv50: correct zeta formats
Christoph Bumiller
1
-2
/
+7
2009-07-01
nouveau: return some supported zeta formats
Ben Skeggs
1
-0
/
+1
2009-06-05
nv50: use larger tile sizes
Ben Skeggs
1
-2
/
+9
2009-06-05
nv50: create textures with nouveau_bo, for flexibility with tiling later
Ben Skeggs
1
-9
/
+13
2009-03-26
gallium: Remove some little-used fields from struct pipe_surface.
Michel Dänzer
1
-1
/
+0
2009-03-04
gallium: Unify reference counting.
Michel Dänzer
1
-27
/
+14
2009-02-20
nv50: rework for texture_transfer changes
Ben Skeggs
1
-116
/
+3
2009-02-07
nouveau: Need to surface_copy() without a pipe context.
Younes Manton
1
-4
/
+4
2009-02-04
nouveau: get things building/running again after pipe_surface.buffer removal
Ben Skeggs
1
-0
/
+26
2009-02-02
gallium: remove pipe_buffer from surfaces
Zack Rusin
1
-5
/
+1
2009-01-20
gallium: Remove the standalone surfaces.
José Fonseca
1
-7
/
+8
2009-01-12
nv50: make rtt work again
Ben Skeggs
1
-1
/
+33
2009-01-12
nv50: fix handling of depth textures
Ben Skeggs
1
-5
/
+23
2009-01-12
nv50: another typo..
Ben Skeggs
1
-1
/
+1
2009-01-12
nv50: fix assertion failure
Ben Skeggs
1
-2
/
+9
2009-01-12
nv50: fix a typo and a thinko
Ben Skeggs
1
-3
/
+4
2009-01-12
nv50: any cpu access to a texture is done on its backing images
Ben Skeggs
1
-3
/
+58
2009-01-12
nv50: create buffers for each image that makes up a texture
Ben Skeggs
1
-12
/
+31
2009-01-06
nv50: working towards 3D textures
Ben Skeggs
1
-7
/
+36
2009-01-06
nv50: slightly better miptree allocation
Ben Skeggs
1
-5
/
+6
2008-09-18
nv50: hack surface alloc a bit for now
Ben Skeggs
1
-0
/
+2
2008-09-11
nouveau: gallium directory structure changed again..
Ben Skeggs
1
-8
/
+4
2008-07-11
nv50: quick hack to get textures untiled on map, and tiled on unmap
Ben Skeggs
1
-6
/
+12
2008-07-11
nv50: add license headers to .c files
Ben Skeggs
1
-0
/
+22
2008-06-29
nv50: fixes after rebase + commits note on the code that was just pushed.
Ben Skeggs
1
-1
/
+1
2008-06-29
nv50: rework miptree/texture/texsurf code a bit
Ben Skeggs
1
-11
/
+19
2008-06-29
nv50: turn on depth test/write again, not 100% but winsys handles it better
Ben Skeggs
1
-3
/
+4
2008-06-29
nv50: do tsc/tic upload + stub out shader TEX stuff
Ben Skeggs
1
-11
/
+0
2008-06-29
nv50: flag to indicate to winsys we want a surface for use as a zeta buffer
Ben Skeggs
1
-1
/
+12
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