index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
gallium
/
drivers
/
nouveau
/
nv50
Age
Commit message (
Expand
)
Author
Files
Lines
2014-02-06
nv50: fix layerid to be the fp input number rather than vp output number
Ilia Mirkin
3
-7
/
+9
2014-02-06
nv50: rework primid logic
Ilia Mirkin
3
-6
/
+4
2014-02-04
gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERS
Marek Olšák
1
-2
/
+0
2014-01-27
nv50, nvc0: update reported glsl version to 330
Ilia Mirkin
1
-1
/
+1
2014-01-27
nv50: add more RGB10A2 formats
Christoph Bumiller
1
-0
/
+7
2014-01-27
nv50: enable seamless cube maps on all hw
Ilia Mirkin
1
-1
/
+1
2014-01-27
nv50: report glsl 1.50 now that gp tests pass
Ilia Mirkin
1
-1
/
+1
2014-01-27
nv50: add support for texelFetch'ing MS textures, ARB_texture_multisample
Ilia Mirkin
4
-7
/
+95
2014-01-27
nv50: copy nvc0's get_sample_position implementation
Ilia Mirkin
1
-0
/
+46
2014-01-27
nv50: add comments about CB_AUX contents
Ilia Mirkin
3
-5
/
+15
2014-01-27
nv50: don't forget to also clear additional layers
Ilia Mirkin
1
-5
/
+27
2014-01-27
nv50: allocate an extra code bo to avoid dmesg spam
Ilia Mirkin
1
-1
/
+5
2014-01-27
nv50: GP_REG_ALLOC_RESULT must be positive
Ilia Mirkin
1
-0
/
+2
2014-01-27
nv50: VP_RESULT_MAP_SIZE has to be positive
Ilia Mirkin
1
-0
/
+4
2014-01-27
nv50: enable primitive id generation when it is an FP input without GP
Ilia Mirkin
2
-9
/
+8
2014-01-27
nv50: handle gl_Layer writes in GP
Ilia Mirkin
3
-1
/
+18
2014-01-27
nv50: properly set the PRIMITIVE_ID enable flag when it is a gp input.
Ilia Mirkin
1
-0
/
+3
2014-01-27
nv50: allow vert_count to be >255
Ilia Mirkin
1
-1
/
+1
2014-01-27
nv50: add support for geometry shaders
Bryan Cain
3
-0
/
+20
2014-01-27
nv50, nvc0: only clear out the buffers that we were asked to clear
Ilia Mirkin
1
-7
/
+12
2014-01-27
nv50, nvc0: clear out RT on a null cbuf
Ilia Mirkin
3
-5
/
+27
2014-01-27
nv50: don't leak heap on tls alloc failure
Ilia Mirkin
1
-1
/
+3
2014-01-23
gallium: remove PIPE_CAP_SCALED_RESOLVE
Marek Olšák
1
-1
/
+0
2014-01-18
nv50: drop obsolete check from error path
Emil Velikov
1
-9
/
+7
2014-01-18
nv50: assert before trying to out-of-bounds access framebuffer.cbufs
Emil Velikov
1
-0
/
+1
2014-01-18
nv50: assert before trying to out-of-bounds access samplers
Emil Velikov
2
-0
/
+4
2014-01-18
nv50: assert before trying to out-of-bounds access textures
Emil Velikov
3
-0
/
+5
2014-01-18
nv50: pass vtxbuf index as unsigned
Emil Velikov
1
-1
/
+1
2014-01-18
nv50: assert before trying to out-of-bounds access vtxbuf
Emil Velikov
3
-1
/
+14
2014-01-18
nv50: typecast the result of ffs() to unsigned
Emil Velikov
1
-1
/
+1
2014-01-18
nv50: assert before trying to out-of-bounds access constbuf
Emil Velikov
3
-0
/
+4
2014-01-18
nv50: access only the available amount of constbuf
Emil Velikov
1
-1
/
+1
2014-01-18
nv50: access only the available amount of textures
Emil Velikov
1
-1
/
+1
2014-01-16
nv50, nvc0: initialize ctx->sample_mask to ~0
Ilia Mirkin
1
-0
/
+2
2013-12-10
nv50: report 15 max inputs for fragment programs
Ilia Mirkin
1
-1
/
+1
2013-12-10
nouveau: Fix compiler warning regression
Maarten Lankhorst
1
-4
/
+0
2013-12-09
nv50: enable h264 and mpeg4 for nv98+ (vp3, vp4.0)
Ilia Mirkin
1
-1
/
+1
2013-12-04
nv50: wait on the buf's fence before sticking it into pushbuf
Ilia Mirkin
1
-0
/
+9
2013-12-04
nv50: fix a small leak on context destroy
Ilia Mirkin
1
-0
/
+2
2013-12-04
nv50: Fix GPU_READING/WRITING bit removal
Ilia Mirkin
2
-3
/
+3
2013-12-03
gallium: add support for AMD_vertex_shader_layer
Marek Olšák
1
-0
/
+2
2013-11-28
gallium: new shader cap bit for the amount of sampler views
Roland Scheidegger
1
-0
/
+2
2013-10-28
vl/h264: split fields into SPS/PPS
Christian König
2
-23
/
+23
2013-10-26
gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
Ilia Mirkin
1
-0
/
+1
2013-10-23
nv50: clamp PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS to PIPE_MAX_SAMPLERS
Brian Paul
1
-1
/
+1
2013-10-23
gallium: new, unified pipe_context::set_sampler_views() function
Brian Paul
1
-21
/
+18
2013-10-03
nouveau: remove old bind_*_sampler_states() functions
Brian Paul
1
-3
/
+0
2013-10-03
nouveau: implement pipe_context::bind_sampler_states()
Brian Paul
1
-0
/
+22
2013-09-20
gallium: add flush_resource context function
Marek Olšák
1
-0
/
+7
2013-09-11
Move nv30, nv50 and nvc0 to nouveau.
Johannes Obermayr
40
-0
/
+15555