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path: root/src/gallium/drivers/nouveau/nv50
AgeCommit message (Expand)AuthorFilesLines
2014-02-06nv50: fix layerid to be the fp input number rather than vp output numberIlia Mirkin3-7/+9
2014-02-06nv50: rework primid logicIlia Mirkin3-6/+4
2014-02-04gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERSMarek Olšák1-2/+0
2014-01-27nv50, nvc0: update reported glsl version to 330Ilia Mirkin1-1/+1
2014-01-27nv50: add more RGB10A2 formatsChristoph Bumiller1-0/+7
2014-01-27nv50: enable seamless cube maps on all hwIlia Mirkin1-1/+1
2014-01-27nv50: report glsl 1.50 now that gp tests passIlia Mirkin1-1/+1
2014-01-27nv50: add support for texelFetch'ing MS textures, ARB_texture_multisampleIlia Mirkin4-7/+95
2014-01-27nv50: copy nvc0's get_sample_position implementationIlia Mirkin1-0/+46
2014-01-27nv50: add comments about CB_AUX contentsIlia Mirkin3-5/+15
2014-01-27nv50: don't forget to also clear additional layersIlia Mirkin1-5/+27
2014-01-27nv50: allocate an extra code bo to avoid dmesg spamIlia Mirkin1-1/+5
2014-01-27nv50: GP_REG_ALLOC_RESULT must be positiveIlia Mirkin1-0/+2
2014-01-27nv50: VP_RESULT_MAP_SIZE has to be positiveIlia Mirkin1-0/+4
2014-01-27nv50: enable primitive id generation when it is an FP input without GPIlia Mirkin2-9/+8
2014-01-27nv50: handle gl_Layer writes in GPIlia Mirkin3-1/+18
2014-01-27nv50: properly set the PRIMITIVE_ID enable flag when it is a gp input.Ilia Mirkin1-0/+3
2014-01-27nv50: allow vert_count to be >255Ilia Mirkin1-1/+1
2014-01-27nv50: add support for geometry shadersBryan Cain3-0/+20
2014-01-27nv50, nvc0: only clear out the buffers that we were asked to clearIlia Mirkin1-7/+12
2014-01-27nv50, nvc0: clear out RT on a null cbufIlia Mirkin3-5/+27
2014-01-27nv50: don't leak heap on tls alloc failureIlia Mirkin1-1/+3
2014-01-23gallium: remove PIPE_CAP_SCALED_RESOLVEMarek Olšák1-1/+0
2014-01-18nv50: drop obsolete check from error pathEmil Velikov1-9/+7
2014-01-18nv50: assert before trying to out-of-bounds access framebuffer.cbufsEmil Velikov1-0/+1
2014-01-18nv50: assert before trying to out-of-bounds access samplersEmil Velikov2-0/+4
2014-01-18nv50: assert before trying to out-of-bounds access texturesEmil Velikov3-0/+5
2014-01-18nv50: pass vtxbuf index as unsignedEmil Velikov1-1/+1
2014-01-18nv50: assert before trying to out-of-bounds access vtxbufEmil Velikov3-1/+14
2014-01-18nv50: typecast the result of ffs() to unsignedEmil Velikov1-1/+1
2014-01-18nv50: assert before trying to out-of-bounds access constbufEmil Velikov3-0/+4
2014-01-18nv50: access only the available amount of constbufEmil Velikov1-1/+1
2014-01-18nv50: access only the available amount of texturesEmil Velikov1-1/+1
2014-01-16nv50, nvc0: initialize ctx->sample_mask to ~0Ilia Mirkin1-0/+2
2013-12-10nv50: report 15 max inputs for fragment programsIlia Mirkin1-1/+1
2013-12-10nouveau: Fix compiler warning regressionMaarten Lankhorst1-4/+0
2013-12-09nv50: enable h264 and mpeg4 for nv98+ (vp3, vp4.0)Ilia Mirkin1-1/+1
2013-12-04nv50: wait on the buf's fence before sticking it into pushbufIlia Mirkin1-0/+9
2013-12-04nv50: fix a small leak on context destroyIlia Mirkin1-0/+2
2013-12-04nv50: Fix GPU_READING/WRITING bit removalIlia Mirkin2-3/+3
2013-12-03gallium: add support for AMD_vertex_shader_layerMarek Olšák1-0/+2
2013-11-28gallium: new shader cap bit for the amount of sampler viewsRoland Scheidegger1-0/+2
2013-10-28vl/h264: split fields into SPS/PPSChristian König2-23/+23
2013-10-26gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZESIlia Mirkin1-0/+1
2013-10-23nv50: clamp PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS to PIPE_MAX_SAMPLERSBrian Paul1-1/+1
2013-10-23gallium: new, unified pipe_context::set_sampler_views() functionBrian Paul1-21/+18
2013-10-03nouveau: remove old bind_*_sampler_states() functionsBrian Paul1-3/+0
2013-10-03nouveau: implement pipe_context::bind_sampler_states()Brian Paul1-0/+22
2013-09-20gallium: add flush_resource context functionMarek Olšák1-0/+7
2013-09-11Move nv30, nv50 and nvc0 to nouveau.Johannes Obermayr40-0/+15555