index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
root
/
src
/
gallium
/
drivers
/
nouveau
/
nv50
/
nv50_tex.c
Age
Commit message (
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)
Author
Files
Lines
2016-08-17
gallium: change pipe_sampler_view::first_element/last_element -> offset/size
Marek Olšák
1
-4
/
+3
2016-05-17
Treewide: Remove Elements() macro
Jan Vesely
1
-2
/
+2
2016-04-22
gallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*
Marek Olšák
1
-6
/
+6
2016-03-19
nv50: rename 3d binding points to NV50_BIND_3D_XXX
Samuel Pitoiset
1
-1
/
+1
2016-02-16
nv50,nvc0: enable/disable seamless cubemap texturing as requested
Ilia Mirkin
1
-0
/
+1
2016-02-16
nv50-: split tic format specification
Ben Skeggs
1
-23
/
+20
2016-02-16
nv50: switch nv50_tex.c to updated g80_texture.xml.h
Ben Skeggs
1
-33
/
+33
2016-02-16
nv50: switch nv50_tex.c to updated g80_defs.xml.h
Ben Skeggs
1
-3
/
+3
2015-12-14
nv50,nvc0: make use of unreachable() when invalid texture target happens
Samuel Pitoiset
1
-2
/
+1
2015-09-17
nv50,nvc0: detect underlying resource changes and update tic
Ilia Mirkin
1
-0
/
+21
2015-07-21
gallium: replace INLINE with inline
Ilia Mirkin
1
-1
/
+1
2015-07-21
nouveau: use bool instead of boolean
Samuel Pitoiset
1
-11
/
+11
2015-07-20
nv50: fix max level clamping on G80
Ilia Mirkin
1
-2
/
+9
2014-09-12
nv50,nvc0: enable ARB_texture_view
Ilia Mirkin
1
-2
/
+2
2014-05-11
nv50: fix setting of texture ms info to be per-stage
Ilia Mirkin
1
-1
/
+1
2014-02-25
nv50: enable cube map array texture support
Ilia Mirkin
1
-4
/
+4
2014-01-27
nv50: add support for texelFetch'ing MS textures, ARB_texture_multisample
Ilia Mirkin
1
-1
/
+74
2014-01-27
nv50: add support for geometry shaders
Bryan Cain
1
-0
/
+2
2014-01-18
nv50: assert before trying to out-of-bounds access samplers
Emil Velikov
1
-0
/
+1
2014-01-18
nv50: assert before trying to out-of-bounds access textures
Emil Velikov
1
-0
/
+1
2013-12-04
nv50: Fix GPU_READING/WRITING bit removal
Ilia Mirkin
1
-1
/
+1
2013-09-11
Move nv30, nv50 and nvc0 to nouveau.
Johannes Obermayr
1
-0
/
+352