index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
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path:
root
/
src
/
gallium
/
drivers
/
nouveau
/
nv50
/
nv50_shader_state.c
Age
Commit message (
Expand
)
Author
Files
Lines
2017-04-02
nv50: don't assume a rast is set when validating for clears
Ilia Mirkin
1
-0
/
+3
2016-07-16
nv50: fix alphatest for non-blendable formats
Ilia Mirkin
1
-0
/
+36
2016-06-11
nv50: reinstate dedicated constbuf push path
Ilia Mirkin
1
-0
/
+1
2016-05-15
nv50,nvc0: add support for cull distances
Tobias Klausmann
1
-2
/
+3
2016-03-19
nv50: reset TFB bufctx when we no longer hold a reference to the buffers
Ilia Mirkin
1
-2
/
+0
2016-03-19
nv50: rework nv50_compute_validate_program()
Samuel Pitoiset
1
-0
/
+15
2016-03-19
nv50: rename 3d binding points to NV50_BIND_3D_XXX
Samuel Pitoiset
1
-6
/
+6
2016-03-19
nv50: rename 3d dirty flags to NV50_NEW_3D_XXX
Samuel Pitoiset
1
-5
/
+5
2016-03-19
nv50: rename nv50_context::dirty to nv50_context::dirty_3d
Samuel Pitoiset
1
-5
/
+5
2015-11-05
nv50,nvc0: provide debug messages with shader compilation stats
Ilia Mirkin
1
-1
/
+1
2015-10-30
nv50: move HW queries to nv50_query_hw.c/h files
Samuel Pitoiset
1
-3
/
+4
2015-10-30
nv50: add a header file for nv50_query
Samuel Pitoiset
1
-2
/
+2
2015-10-29
nv50: allow per-sample interpolation to be forced via rast
Ilia Mirkin
1
-2
/
+14
2015-10-11
nv50,nvc0: don't base decisions on available pushbuf space
Ilia Mirkin
1
-7
/
+2
2015-09-05
nv50: fix drawing from tfb, direct-to-pushbuf submits
Ilia Mirkin
1
-3
/
+4
2015-07-21
gallium: replace INLINE with inline
Ilia Mirkin
1
-1
/
+1
2015-07-21
nv50: force cache flush when binding a new ubo
Samuel Pitoiset
1
-0
/
+2
2015-07-21
nouveau: use bool instead of boolean
Samuel Pitoiset
1
-9
/
+9
2014-04-26
nv50: add support for PIPE_CAP_SAMPLE_SHADING
Ilia Mirkin
1
-0
/
+13
2014-02-12
nv50: implement multiple viewports/scissors, enable ARB_viewport_array
Ilia Mirkin
1
-1
/
+14
2014-02-06
nv50: fix layerid to be the fp input number rather than vp output number
Ilia Mirkin
1
-5
/
+7
2014-02-06
nv50: rework primid logic
Ilia Mirkin
1
-1
/
+3
2014-01-27
nv50: VP_RESULT_MAP_SIZE has to be positive
Ilia Mirkin
1
-0
/
+4
2014-01-27
nv50: enable primitive id generation when it is an FP input without GP
Ilia Mirkin
1
-9
/
+4
2014-01-27
nv50: handle gl_Layer writes in GP
Ilia Mirkin
1
-1
/
+11
2014-01-27
nv50: add support for geometry shaders
Bryan Cain
1
-0
/
+2
2014-01-18
nv50: typecast the result of ffs() to unsigned
Emil Velikov
1
-1
/
+1
2014-01-18
nv50: assert before trying to out-of-bounds access constbuf
Emil Velikov
1
-0
/
+2
2013-09-11
Move nv30, nv50 and nvc0 to nouveau.
Johannes Obermayr
1
-0
/
+623