index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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gallium
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llvmpipe
Age
Commit message (
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Author
Files
Lines
2020-07-02
gallivm/nir: refactor image operations for indirect support.
Dave Airlie
1
-1
/
+1
2020-07-02
llvmpipe: pass number of images into image soa create
Dave Airlie
4
-4
/
+8
2020-07-02
llvmpipe: enable ARB_gpu_shader5
Dave Airlie
1
-2
/
+4
2020-07-02
llvmpipe/draw: wire up indirect offset
Dave Airlie
1
-0
/
+10
2020-07-02
gallivm/sample: pass indirect offset into texture/image units
Dave Airlie
1
-6
/
+11
2020-07-02
llvmpipe: add support for indirect texture access.
Dave Airlie
1
-4
/
+21
2020-07-02
llvmpipe: pass number of samplers into llvm sampler code.
Dave Airlie
4
-4
/
+8
2020-07-02
llvmpipe: add missing fallthrough comments
Timothy Arceri
1
-0
/
+3
2020-07-01
llvmpipe: fix occlusion queries on big-endian.
Dave Airlie
1
-0
/
+4
2020-06-22
gallium: Add pipe cap for primitive restart with fixed index
Neil Roberts
1
-0
/
+1
2020-06-17
llvmpipe: change vendor to be more generic.
Dave Airlie
1
-1
/
+1
2020-06-16
llvmpipe/setup: add planes for draw regions if no scissor.
Dave Airlie
2
-0
/
+8
2020-06-11
llvmpipe: fix subpixel bits reporting.
Dave Airlie
1
-0
/
+2
2020-06-11
llvmpipe: hook draw disk cache up
Dave Airlie
1
-1
/
+21
2020-06-11
llvmpipe/cs: add shader caching
Dave Airlie
1
-3
/
+45
2020-06-11
llvmpipe/fs: add caching support
Dave Airlie
1
-4
/
+47
2020-06-11
llvmpipe: add infrastructure for disk cache support
Dave Airlie
3
-3
/
+78
2020-06-11
gallivm: add support for a cache object
Dave Airlie
8
-9
/
+9
2020-06-11
gallivm: rework coroutine malloc/free callouts.
Dave Airlie
1
-0
/
+3
2020-06-11
llvmpipe/draw: drop variant number from function names.
Dave Airlie
2
-6
/
+4
2020-06-11
llvmpipe/cs: overhaul cs variant key state.
Dave Airlie
2
-25
/
+64
2020-06-06
llvmpipe: do not enable tessellation shader without llvm coroutines support
Charmaine Lee
1
-1
/
+2
2020-06-01
meson: use gnu_symbol_visibility argument
Dylan Baker
1
-2
/
+3
2020-05-23
llvmpipe: Fix variable name.
Vinson Lee
1
-1
/
+1
2020-05-21
llvmpipe: compute shaders work better with all the threads.
Dave Airlie
1
-1
/
+1
2020-05-19
llvmpipe: add gl_SampleMaskIn support.
Dave Airlie
1
-0
/
+10
2020-05-19
llvmpipe/fs: hook up the interpolation APIs.
Dave Airlie
1
-0
/
+35
2020-05-19
llvmpipe: add interp instruction support
Dave Airlie
2
-0
/
+234
2020-05-19
llvmpipe/interp: refactor out centroid calculations
Dave Airlie
1
-30
/
+39
2020-05-19
llvmpipe/interp: refactor out use of pixel center offset
Dave Airlie
1
-8
/
+9
2020-05-19
llvmpipe: remove non-simple interpolation paths.
Dave Airlie
2
-353
/
+25
2020-05-19
llvmpipe/interp: fix interpolating frag pos for sample shading
Dave Airlie
1
-2
/
+11
2020-05-19
llvmpipe: use per-sample position not sample id for interp
Dave Airlie
1
-1
/
+1
2020-05-19
llvmpipe: don't use sample mask with 0 samples
Dave Airlie
1
-8
/
+0
2020-05-14
llvmpipe: Expect increased exp precision on Windows
Daniel Stone
1
-2
/
+4
2020-05-13
gallium: change comments to remove 'state tracker'
Marek Olšák
4
-5
/
+5
2020-05-13
gallium: rename 'state tracker' to 'frontend'
Marek Olšák
5
-5
/
+5
2020-05-07
llvmpipe: make sample position a global array.
Dave Airlie
2
-9
/
+10
2020-05-06
llvmpipe: enable ARB_sample_shading
Dave Airlie
5
-4
/
+19
2020-05-06
llvmpipe: add min samples support to the fragment shader.
Dave Airlie
2
-27
/
+82
2020-05-06
llvmpipe: enable GL_ARB_shader_texture_image_samples
Dave Airlie
1
-1
/
+1
2020-05-06
llvmpipe: enable 4x sample MSAA + texture multisample
Dave Airlie
2
-14
/
+6
2020-05-06
llvmpipe: don't choose pixel centers for multisample
Dave Airlie
2
-2
/
+4
2020-05-06
llvmpipe: choose correct position for multisample
Dave Airlie
1
-7
/
+8
2020-05-06
llvmpipe: choose multisample rasterizer functions per triangle (v2)
Dave Airlie
1
-21
/
+41
2020-05-06
llvmpipe: generate multisample triangle rasterizer functions (v2)
Dave Airlie
4
-3
/
+142
2020-05-06
llvmpipe: fixup multisample coverage masks for covered tiles
Dave Airlie
2
-2
/
+10
2020-05-06
llvmpipe: build 64-bit coverage mask in rasterizer
Dave Airlie
1
-2
/
+23
2020-05-06
llvmpipe: add fixed point sample positions to scene.
Dave Airlie
2
-0
/
+9
2020-05-06
llvmpipe: add new rast api to pass full 64-bit mask.
Dave Airlie
2
-7
/
+21
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