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path: root/src/gallium/drivers/llvmpipe
AgeCommit message (Expand)AuthorFilesLines
2020-11-04llvmpipe: respect the sample mask in non-multisample flagDave Airlie2-0/+7
2020-11-03llvmpipe: add clear_buffer callback. (v2)Dave Airlie1-0/+37
2020-11-02llvmpipe: add resource get param support.Dave Airlie1-0/+39
2020-10-20llvmpipe: enable CL imagesKarol Herbst1-1/+1
2020-10-20llvmpipe: fix sampler/image binding for clover.Dave Airlie1-5/+13
2020-10-02llvmpipe/cs: add in shader shared size.Dave Airlie1-1/+2
2020-09-30llvmpipe: use an alternate env var to enable clover.Dave Airlie3-4/+4
2020-09-24Revert "nir: replace lower_ffma and fuse_ffma with has_ffma"Kenneth Graunke1-0/+3
2020-09-24nir: replace lower_ffma and fuse_ffma with has_ffmaMarek Olšák1-3/+0
2020-09-24nir: split lower_ffma into lower_ffma16/32/64Marek Olšák1-1/+3
2020-09-22gallium: rename PIPE_TRANSFER_* -> PIPE_MAP_*Marek Olšák5-19/+19
2020-09-16llvmpipe: set lower_uniform_to_ubo compiler flagGert Wollny1-0/+1
2020-09-09llvmpipe: include gallivm perf flags in shader cache.Dave Airlie1-0/+2
2020-08-31llvmpipe/fs: multisample depth/stencil bad ir generatedDave Airlie1-0/+6
2020-08-31llvmpipe: add array/3d clearing supportDave Airlie1-0/+8
2020-08-31llvmpipe: blend has effects even if no colorbuffers.Dave Airlie1-3/+1
2020-08-31gallivm/nir: lower frexp/ldexpDave Airlie1-0/+1
2020-08-31llvmpipe: add reference counting to fragment shaders.Dave Airlie5-41/+165
2020-08-19llvmpipe/nir: lower some more packing at nir level.Dave Airlie1-0/+3
2020-08-19llvmpipe: lower mul 2x32_64Dave Airlie1-0/+1
2020-08-19llvmpipe: lower cs local index from idDave Airlie1-0/+1
2020-08-19llvmpipe: lower uadd_carry/usub_borrow.Dave Airlie1-0/+2
2020-08-19llvmpipe/cs: update compute counters not fragment shader.Dave Airlie1-2/+2
2020-08-17llvmpipe: enable GL 4.5Dave Airlie1-1/+1
2020-08-17llvmpipe/blit: for 32-bit unorm depth blits just copy 32-bitDave Airlie1-0/+9
2020-08-17llvmpipe: add support for memory allocation APIsDave Airlie2-24/+119
2020-08-16util: Move fetch_rgba to a separate function table.Eric Anholt1-3/+1
2020-08-16util: Make all 3 fetch_rgba functions occupy the same function slot.Eric Anholt1-1/+1
2020-08-12util: Split the pack/unpack functions out of the format desc.Eric Anholt1-1/+3
2020-07-23Revert "llvmpipe: Use the default behavior of ALLOW_MAPPED_BUFFERS."Dave Airlie1-0/+1
2020-07-23llvmpipe/ms: fix sign extension bug in rasterizer.Dave Airlie1-1/+1
2020-07-23llvmpipe: enable robust buffer access + GL 4.3, GLES 3.2 and robust buffer ac...Dave Airlie1-1/+2
2020-07-23llvmpipe: add device reset query context hook.Dave Airlie2-0/+9
2020-07-23llvmpipe/draw: handle constant buffer limits and robustness (v1.1)Dave Airlie4-8/+18
2020-07-23llvmpipe: enable EXT_texture_shadow_lodDave Airlie1-0/+1
2020-07-22llvmpipe: Use the default behavior of ALLOW_MAPPED_BUFFERS.Eric Anholt1-1/+0
2020-07-22llvmpipe: Remove a bunch of default handling of pipe caps.Eric Anholt1-74/+0
2020-07-20llvmpipe: add framebuffer fetching support (v1.1)Dave Airlie2-89/+243
2020-07-19llvmpipe/cs: respect render conditionDave Airlie1-0/+4
2020-07-17llvmpipe: fix position offset interpolationDave Airlie1-4/+4
2020-07-17llvmpipe: fix stencil only formats.Dave Airlie1-0/+3
2020-07-10llvmpipe/cs: fix image/sampler binding for computeDave Airlie1-3/+7
2020-07-10llvmpipe: flush resources on sampler view bindingDave Airlie1-0/+4
2020-07-10llvmpipe: denote NEW fs when images change.Dave Airlie2-2/+1
2020-07-08llvmpipe: add ARB_post_depth_coverage support.Dave Airlie2-3/+30
2020-07-07llvmpipe: Generalize "could llvmpipe fetch this format" check in unit testing.Eric Anholt1-11/+7
2020-07-06llvmpipe: enable GL 4.2Dave Airlie1-1/+1
2020-07-06llvmpipe: bump to GL support to GL 4.1Dave Airlie1-1/+1
2020-07-06llvmpipe: bump texture/scene limits to enable GL 4.1Dave Airlie2-4/+4
2020-07-02llvmpipe: handle indirect images properlyDave Airlie1-3/+20