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mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
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The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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gallium
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drivers
/
llvmpipe
/
lp_rast_priv.h
Age
Commit message (
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Author
Files
Lines
2018-05-23
llvmpipe: improve rasterization discard logic
Roland Scheidegger
1
-6
/
+0
2017-11-09
util: move pipe_barrier into src/util and rename to util_barrier
Nicolai Hähnle
1
-2
/
+2
2017-03-07
gallium/util: replace pipe_thread with thrd_t
Timothy Arceri
1
-1
/
+1
2015-07-21
gallium: replace INLINE with inline
Ilia Mirkin
1
-3
/
+3
2015-03-28
llvmpipe: simplify address calculation for 4x4 blocks
Roland Scheidegger
1
-72
/
+15
2014-05-31
llvmpipe: (trivial) drop "unswizzled" from some function names
Roland Scheidegger
1
-20
/
+22
2014-01-17
llvmpipe: handle NULL color buffer pointers
Brian Paul
1
-2
/
+9
2013-12-09
llvmpipe: clamp fragment shader depth write to the current viewport depth range.
Matthew McClure
1
-1
/
+4
2013-11-25
llvmpipe: support 8bit subpixel precision
Zack Rusin
1
-0
/
+27
2013-08-14
llvmpipe: fix pipeline statistics with a null ps
Zack Rusin
1
-1
/
+2
2013-06-26
llvmpipe: rework query logic
Roland Scheidegger
1
-5
/
+4
2013-06-19
llvmpipe: handle more queries
Roland Scheidegger
1
-1
/
+5
2013-06-07
llvmpipe: add support for layered rendering
Roland Scheidegger
1
-6
/
+14
2013-05-31
llvmpipe: reduce alignment requirement for resources from 64x64 to 4x4
Roland Scheidegger
1
-15
/
+22
2013-05-31
llvmpipe: Remove x/y from cmd_bin
Adam Jackson
1
-1
/
+1
2013-05-18
llvmpipe: get rid of unused tiled/linear logic
Roland Scheidegger
1
-1
/
+3
2013-05-03
llvmpipe: get rid of depth swizzling.
Roland Scheidegger
1
-39
/
+66
2013-02-28
llvmpipe: support rendering to buffer render targets.
Roland Scheidegger
1
-2
/
+2
2013-02-08
llvmpipe: refactoring of visibility counter handling
Roland Scheidegger
1
-3
/
+3
2012-12-03
llvmpipe: Implement PIPE_QUERY_TIMESTAMP and PIPE_QUERY_TIME_ELAPSED.
James Benton
1
-1
/
+2
2012-11-29
llvmpipe: Eliminate color buffer swizzling.
José Fonseca
1
-79
/
+2
2012-11-28
llvmpipe: Unswizzled rendering.
James Benton
1
-3
/
+78
2012-06-25
llvmpipe: fix the LP_NO_RAST debug option
Brian Paul
1
-0
/
+1
2011-10-05
llvmpipe: Ensure the 16x16 special rasterization path does not touch outside ...
José Fonseca
1
-0
/
+6
2010-12-02
gallium: support for array textures and related changes
Roland Scheidegger
1
-2
/
+2
2010-11-30
gallivm/llvmpipe: squash merge of the llvm-context branch
Brian Paul
1
-3
/
+6
2010-10-15
llvmpipe: slightly shrink the size of a binned triangle
Keith Whitwell
1
-3
/
+3
2010-10-15
llvmpipe: don't pass frontfacing as a float
Keith Whitwell
1
-1
/
+1
2010-10-15
llvmpipe: reintroduce SET_STATE binner command
Keith Whitwell
1
-1
/
+6
2010-10-08
llvmpipe: add rast_tri_4_16 for small lines and points
Keith Whitwell
1
-0
/
+4
2010-09-12
llvmpipe: introduce tri_3_4 for tiny triangles
Keith Whitwell
1
-1
/
+3
2010-09-07
llvmpipe: rasterization debugging helpers
Keith Whitwell
1
-0
/
+2
2010-09-07
llvmpipe: use opcodes instead of function pointers in bins
Keith Whitwell
1
-35
/
+34
2010-09-07
llvmpipe: rework fences and queries
Keith Whitwell
1
-0
/
+1
2010-07-29
llvmpipe: fix on-debug build breakage
Brian Paul
1
-1
/
+1
2010-07-29
llvmpipe: added some jit debug code
Brian Paul
1
-0
/
+30
2010-07-16
llvmpipe: use single swizzled tile
Keith Whitwell
1
-14
/
+10
2010-07-15
llvmpipe: Remove redundant statement.
José Fonseca
1
-1
/
+0
2010-07-13
llvmpipe: eliminate the set_state rasterizer command
Keith Whitwell
1
-7
/
+8
2010-07-13
llvmpipe: pass mask into fragment shader
Keith Whitwell
1
-13
/
+50
2010-06-30
llvmpipe: use dummy tile when out of memory
Brian Paul
1
-9
/
+14
2010-06-29
llvmpipe: don't crash/assert on out of memory
Brian Paul
1
-1
/
+2
2010-05-30
llvmpipe: Remove unused framebuffer stuff from the rasterizer.
José Fonseca
1
-7
/
+0
2010-05-30
llvmpipe: Pass the fs variant to the rasterizer.
José Fonseca
1
-1
/
+2
2010-05-12
llvmpipe: Use RAST_WHOLE/EDGE_TEST in more places.
José Fonseca
1
-0
/
+1
2010-05-06
llvmpipe: implement occlusion query
Qicheng Christopher Li
1
-1
/
+4
2010-04-27
llvmpipe: comment-out unused field for now
Brian Paul
1
-1
/
+1
2010-04-24
llvmpipe: Move the determination of the number of threads to the screen.
José Fonseca
1
-5
/
+3
2010-04-16
Merge the lp-surface-tiling branch into master.
Brian Paul
1
-42
/
+63
2010-03-18
gallivm/llvmpipe: added lp_rast_shader_inputs::facing and pass through
Brian Paul
1
-0
/
+1
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