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mesa/mesa
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17.0
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The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
/
gallium
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drivers
/
ilo
/
ilo_state.c
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Commit message (
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Author
Files
Lines
2016-08-29
gallium: Use enum pipe_shader_type in set_shader_images()
Kai Wasserbäch
1
-1
/
+1
2016-08-29
gallium: Use enum pipe_shader_type in set_sampler_views()
Kai Wasserbäch
1
-1
/
+4
2016-08-29
gallium: Use enum pipe_shader_type in bind_sampler_states() (v2)
Kai Wasserbäch
1
-1
/
+2
2016-08-17
gallium: change pipe_sampler_view::first_element/last_element -> offset/size
Marek Olšák
1
-3
/
+2
2016-06-20
gallium: make image_view const
Rob Clark
1
-1
/
+1
2016-06-20
gallium: make constant_buffer const
Rob Clark
1
-1
/
+1
2016-05-03
ilo: s/Elements/ARRAY_SIZE/
Brian Paul
1
-9
/
+9
2016-02-15
gallium: make image views non-persistent objects
Ilia Mirkin
1
-1
/
+1
2016-01-02
u_upload_mgr: pass alignment to u_upload_buffer manually
Marek Olšák
1
-1
/
+1
2016-01-02
u_upload_mgr: pass alignment to u_upload_data manually
Marek Olšák
1
-2
/
+2
2015-07-16
gallium: add interface for writable shader images
Marek Olšák
1
-4
/
+6
2015-06-26
ilo: replace pipe_format by gen_surface_format
Chia-I Wu
1
-1
/
+7
2015-06-26
ilo: always use the specified image format
Chia-I Wu
1
-1
/
+1
2015-06-26
ilo: replace pipe_texture_target by gen_surface_type
Chia-I Wu
1
-2
/
+8
2015-06-26
ilo: introduce ilo_vma
Chia-I Wu
1
-64
/
+42
2015-06-22
ilo: emit 3DPRIMITIVE from gen6_3dprimitive_info
Chia-I Wu
1
-13
/
+45
2015-06-22
ilo: move ilo_format.[ch] out of core
Chia-I Wu
1
-1
/
+1
2015-06-20
ilo: add ilo_state_sol_buffer
Chia-I Wu
1
-9
/
+24
2015-06-20
ilo: add ilo_state_index_buffer
Chia-I Wu
1
-0
/
+13
2015-06-20
ilo: add ilo_state_vertex_buffer
Chia-I Wu
1
-2
/
+34
2015-06-20
ilo: add 3DSTATE_VF_INSTANCING to ilo_state_vf
Chia-I Wu
1
-2
/
+6
2015-06-20
ilo: add 3DSTATE_VF to ilo_state_vf
Chia-I Wu
1
-5
/
+27
2015-06-20
ilo: embed pipe_index_buffer in ilo_ib_state
Chia-I Wu
1
-31
/
+29
2015-06-15
ilo: add ilo_state_raster_{line,poly}_stipple
Chia-I Wu
1
-1
/
+17
2015-06-15
ilo: merge ilo_state_3d*.[ch] to ilo_state.[ch]
Chia-I Wu
1
-2
/
+105
2015-06-15
ilo: add ilo_state_ps to ilo_shader_cso
Chia-I Wu
1
-1
/
+1
2015-06-15
ilo: add ilo_state_{vs,hs,ds,gs} to ilo_shader_cso
Chia-I Wu
1
-0
/
+4
2015-06-15
ilo: embed ilo_state_sbe in ilo_shader
Chia-I Wu
1
-1
/
+1
2015-06-15
ilo: embed ilo_state_vf in ilo_ve_state
Chia-I Wu
1
-51
/
+71
2015-06-15
ilo: embed ilo_state_urb in ilo_state_vector
Chia-I Wu
1
-0
/
+55
2015-06-15
ilo: embed ilo_state_cc in ilo_blend_state
Chia-I Wu
1
-6
/
+322
2015-06-15
ilo: embed ilo_state_raster in ilo_rasterizer_state
Chia-I Wu
1
-2
/
+187
2015-06-15
ilo: embed ilo_state_viewport in ilo_viewport_state
Chia-I Wu
1
-12
/
+53
2015-06-15
ilo: replace ilo_sampler_cso with ilo_state_sampler
Chia-I Wu
1
-2
/
+181
2015-06-15
ilo: replace ilo_view_surface with ilo_state_surface
Chia-I Wu
1
-48
/
+91
2015-06-15
ilo: replace ilo_zs_surface with ilo_state_zs
Chia-I Wu
1
-10
/
+33
2015-06-14
ilo: add pipe_texture_target to ilo_image
Chia-I Wu
1
-6
/
+4
2015-06-14
ilo: fix "Render Cache Read Write Mode"
Chia-I Wu
1
-7
/
+3
2015-05-02
ilo: use ilo_image exclusively in core
Chia-I Wu
1
-14
/
+16
2015-05-02
ilo: move ilo_state_3d* to core
Chia-I Wu
1
-1
/
+1
2015-05-02
ilo: move ilo_layout.[ch] to core as ilo_image.[ch]
Chia-I Wu
1
-1
/
+1
2015-05-02
ilo: rename ilo_dev_info to ilo_dev
Chia-I Wu
1
-12
/
+12
2015-03-06
ilo: replace intel_tiling_mode by gen_surface_tiling
Chia-I Wu
1
-1
/
+1
2014-11-10
ilo: use top/bottom split for state functions
Chia-I Wu
1
-1
/
+1
2014-11-06
ilo: add ilo_finalize_compute_states()
Chia-I Wu
1
-0
/
+34
2014-11-06
ilo: use a dynamic array for global bindings
Chia-I Wu
1
-14
/
+49
2014-10-04
ilo: let shaders determine sampler counts
Chia-I Wu
1
-12
/
+0
2014-09-30
ilo: add a pass to finalize ilo_ve_state
Chia-I Wu
1
-0
/
+58
2014-09-20
ilo: add a new struct for context states
Chia-I Wu
1
-220
/
+229
2014-09-20
ilo: merge ilo_gpe.h to ilo_state*.h
Chia-I Wu
1
-0
/
+1
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