Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2014-01-17 | s/Tungsten Graphics/VMware/ | José Fonseca | 1 | -2/+2 |
2013-09-06 | i915g: Document fall-through switch | Stéphane Marchesin | 1 | -4/+3 |
2012-02-12 | i915g: Move ureg defines to the header so we can share them. | Stéphane Marchesin | 1 | -32/+0 |
2012-01-19 | i915g: Fix indentation. | Stéphane Marchesin | 1 | -1/+1 |
2011-09-22 | i915g: Don't generate useless swizzles before texture accesses. | Stéphane Marchesin | 1 | -7/+27 |
2011-07-06 | i915g: introduce the tiny shader optimizer. | Stéphane Marchesin | 1 | -1/+0 |
2011-06-29 | i915g: Try to do better in the shader compiler. | Stéphane Marchesin | 1 | -15/+31 |
2011-06-28 | i915g: Don't overflow the program buffer. | Stéphane Marchesin | 1 | -13/+25 |
2010-04-11 | i915g: Fix assert. | Vinson Lee | 1 | -1/+1 |
2009-10-05 | i915g: Drop the simple sufix | Jakob Bornecrantz | 1 | -0/+375 |