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mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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/
src
/
gallium
/
drivers
/
i915
/
i915_clear.c
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Commit message (
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Author
Files
Lines
2016-08-16
gallium/i915: inline the util_clear() code into i915_clear_blitter()
Brian Paul
1
-3
/
+21
2014-04-25
gallium/util: use ui[4] instead of ui in union util_color
Roland Scheidegger
1
-3
/
+3
2014-01-17
s/Tungsten Graphics/VMware/
José Fonseca
1
-2
/
+2
2013-03-08
i915g: Use PIPE_FLUSH_END_OF_FRAME to trigger throttling
Stéphane Marchesin
1
-3
/
+3
2012-06-10
i915g: Fix depth/stencil glClear
Michael Karcher
1
-6
/
+5
2012-01-15
i915g: Fix the blending for the A8 destination buffer case.
Stéphane Marchesin
1
-1
/
+1
2011-10-11
gallium: rename ZS stencil type to UINT (v2)
Dave Airlie
1
-2
/
+2
2011-10-10
i915g: Remove duplicated comment.
Stéphane Marchesin
1
-1
/
+0
2011-10-07
i915g: handle seperate stencil clear
Daniel Vetter
1
-0
/
+10
2011-10-07
i915g: actually try to clear 16bit depth bufs
Daniel Vetter
1
-1
/
+1
2011-10-07
i915g: hw can't fastclear both depth and color when bbp doesn't match
Daniel Vetter
1
-29
/
+93
2011-10-07
i915g: disable scissor in fast clear
Daniel Vetter
1
-4
/
+6
2011-10-07
i915g: fixup clear params emission
Daniel Vetter
1
-1
/
+8
2011-09-18
gallium: move clear paths from rgba to a pointer to a color union (v2)
Dave Airlie
1
-7
/
+10
2011-08-25
i915g: Improve the flush heuristic by using the previous frame's number of ve...
Stéphane Marchesin
1
-0
/
+3
2011-07-06
i915g: Improve flushing using heuristics.
Stéphane Marchesin
1
-0
/
+5
2011-06-22
i915g: Support more texture and render target formats.
Stéphane Marchesin
1
-1
/
+1
2011-03-12
i915g: don't recalculate fb dimension
Daniel Vetter
1
-1
/
+1
2011-03-10
i915g: implement surface clear functions using hw-clear
Daniel Vetter
1
-1
/
+1
2011-03-10
i915g: implement hw clear
Daniel Vetter
1
-2
/
+103
2010-05-29
i915g: adapt to clear interface changes
Roland Scheidegger
1
-1
/
+1
2010-01-19
i915g: Remove unnecessary headers.
Vinson Lee
1
-1
/
+0
2009-10-05
i915g: Drop the simple sufix
Jakob Bornecrantz
1
-0
/
+48