index
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mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
/
gallium
/
auxiliary
/
draw
/
draw_pt_fetch_shade_pipeline.c
Age
Commit message (
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Author
Files
Lines
2009-05-05
gallium/draw: cope with unused vertex_elements
Keith Whitwell
1
-1
/
+1
2009-03-13
gallium: consolidate bypass_vs and bypass_clipping flags
Keith Whitwell
1
-10
/
+11
2009-02-17
draw: add map/unmap directives for swtnl driver interface
Keith Whitwell
1
-2
/
+0
2008-08-26
draw: attempt atomic submit of large drawelements calls
Keith Whitwell
1
-7
/
+4
2008-08-24
gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.h
Brian Paul
1
-1
/
+2
2008-08-22
gallium: replace align_int() with align()
Brian Paul
1
-3
/
+3
2008-06-18
gallium: additional fixes to ensure even number of vertices per buffer
Brian Paul
1
-0
/
+3
2008-06-04
draw: respect driver's max vertex buffer size
Keith Whitwell
1
-4
/
+12
2008-05-29
psb: Make msvc happy.
José Fonseca
1
-3
/
+3
2008-05-29
draw: draw_range_elements trial
Keith Whitwell
1
-1
/
+79
2008-05-23
draw: move some state into a new 'vs' area
Keith Whitwell
1
-3
/
+3
2008-05-08
redo the linear paths
Zack Rusin
1
-20
/
+16
2008-05-08
implement linear emition and fetching and plug it in the varray paths
Zack Rusin
1
-5
/
+83
2008-04-28
gallium: Generate SSE code to swizzle and unswizzle vs inputs and outputs.
Michal Krol
1
-1
/
+2
2008-04-22
draw: allow drivers to query pipeline state more easily
Keith Whitwell
1
-1
/
+1
2008-04-21
draw: propogate lots of errors
Keith Whitwell
1
-0
/
+2
2008-04-19
draw: move incoming vertex state into draw->pt
Keith Whitwell
1
-1
/
+1
2008-04-19
draw: make room for extra_vs_outputs
Keith Whitwell
1
-1
/
+5
2008-04-19
draw: move pt_pipeline code to draw_pipe.c
Keith Whitwell
1
-7
/
+7
2008-04-19
draw: always emit header in draw_pt_fetch.c
Keith Whitwell
1
-1
/
+0
2008-04-18
draw: split off all the extra functionality in the vertex shader
Keith Whitwell
1
-20
/
+89
2008-04-17
draw: move hw vertex emit to a new module
Keith Whitwell
1
-133
/
+28
2008-04-17
draw: add vertex shader run_linear function
Keith Whitwell
1
-1
/
+1
2008-04-16
draw: allow pt paths to run without a vbuf render stage
Keith Whitwell
1
-68
/
+69
2008-04-16
draw: make pt run pipeline when need_pipeline is true, not just when clipped
Keith Whitwell
1
-3
/
+15
2008-04-15
gallium: Switch one vertex path over to new translate module
Keith Whitwell
1
-99
/
+47
2008-04-15
draw: increment output vertex properly
Keith Whitwell
1
-3
/
+5
2008-04-15
draw: fix first glitch in vertex emit
Keith Whitwell
1
-3
/
+16
2008-04-15
draw: fetch_shade_pipeline needs to translate to hw vertex format (from get_v...
Keith Whitwell
1
-56
/
+102
2008-04-14
use the new macro
Zack Rusin
1
-1
/
+1
2008-04-14
silence some warnings
Zack Rusin
1
-1
/
+2
2008-04-14
pass vertex size to shaders so that callee can decide on the size
Zack Rusin
1
-1
/
+2
2008-04-14
draw: always malloc verts for fetch_shade_pipeline
Keith Whitwell
1
-10
/
+3
2008-04-14
draw: flush pipeline before trying to allocate more hw vertices
Keith Whitwell
1
-0
/
+4
2008-04-14
draw: move vertex header init out of fetch_shade_pipeline.c
Keith Whitwell
1
-9
/
+0
2008-04-14
Implement fetch/shade/pipeline or emit vertex passthrough.
Zack Rusin
1
-0
/
+253