summaryrefslogtreecommitdiff
path: root/src/compiler/glsl/ir_validate.cpp
AgeCommit message (Expand)AuthorFilesLines
2017-05-06glsl: add ARB_bindless_texture operationsSamuel Pitoiset1-0/+20
2017-04-28glsl: remove the shader_group_vote and shader_ballot expression opsNicolai Hähnle1-23/+0
2017-04-21glsl: make use of glsl_type::is_float()Samuel Pitoiset1-27/+27
2017-04-21glsl: make use of glsl_type::is_double()Samuel Pitoiset1-24/+24
2017-04-21glsl: make use of glsl_type::is_boolean()Samuel Pitoiset1-14/+14
2017-04-05glsl: add ARB_shader_ballot operationsNicolai Hähnle1-0/+16
2017-01-20glsl: Allow GLSL_TYPE_INT64 for ir_unop_abs and ir_unop_signIan Romanick1-1/+2
2017-01-20glsl: Add 64-bit integer support to some operations.Dave Airlie1-2/+2
2017-01-20glsl/ir: Add support for 64-bit integer conversions.Dave Airlie1-0/+116
2016-08-17glsl: Don't support integer types for operations that can't handle themIan Romanick1-0/+2
2016-08-17glsl: Don't support ir_unop_abs or ir_unop_sign for unsigned integersIan Romanick1-0/+9
2016-07-26glsl: Separate overlapping sentinel nodes in exec_list.Matt Turner1-2/+2
2016-06-06mesa: hook up core bits of GL_ARB_shader_group_voteIlia Mirkin1-0/+8
2016-05-26glsl: handle implicit sized arrays in ssboDave Airlie1-1/+2
2016-05-24glsl: make max array trackers ints and use -1 as base. (v2)Dave Airlie1-3/+3
2016-02-01glsl: Remove 2x16 half-precision pack/unpack opcodes.Matt Turner1-12/+0
2016-01-26glsl: move to compiler/Emil Velikov1-0/+930