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mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
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19.3
20.0
20.1
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20.3
21.0
21.1
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22.0
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22.3
23.0
23.1
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23.3
24.0
24.1
7.10
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7.8
7.8-gles
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8.0
9.0
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9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
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powervr-mesa-next-wayland
review/fragment_shader_barycentric
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The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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src
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compiler
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glsl
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ir_set_program_inouts.cpp
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2017-01-07
Revert recent GLSL slot counting fiasco.
Kenneth Graunke
1
-30
/
+9
2017-01-07
glsl: Make is_fixed_function_array actually check for varyings.
Kenneth Graunke
1
-0
/
+4
2017-01-06
glsl: Mark whole variable used for ClipDistance and TessLevel*.
Kenneth Graunke
1
-3
/
+23
2017-01-06
glsl: Create and use a new ir_variable::count_attribute_slots() wrapper.
Kenneth Graunke
1
-6
/
+3
2016-10-26
glsl: set uses texture gather directly in shader_info
Timothy Arceri
1
-1
/
+1
2016-10-26
glsl/st/mesa: use common system values read field
Timothy Arceri
1
-2
/
+2
2016-10-26
glsl: set patch outputs written directly in shader_info
Timothy Arceri
1
-2
/
+2
2016-10-26
glsl: set patch inputs read directly in shader_info
Timothy Arceri
1
-2
/
+2
2016-10-26
glsl: set outputs read directly in shader_info
Timothy Arceri
1
-2
/
+2
2016-10-26
r200/glsl/st/mesa: use common outputs written field
Timothy Arceri
1
-6
/
+6
2016-10-26
mesa/glsl: set double inputs read directly in shader_info
Timothy Arceri
1
-1
/
+1
2016-10-26
r200/i915/st/mesa/compiler: use common inputs read field
Timothy Arceri
1
-6
/
+6
2016-10-26
i965/mesa/st/swrast: set fs shader_info directly and switch to using it
Timothy Arceri
1
-10
/
+4
2016-10-26
mesa: remove now unused IsCentroid from gl_fragment_program
Timothy Arceri
1
-5
/
+1
2016-10-26
glsl: remove now unused InterpQualifier
Timothy Arceri
1
-5
/
+2
2016-10-06
mesa: remove the UsesDFdy flag
Timothy Arceri
1
-17
/
+2
2016-08-30
glsl: add gl_BoundingBox and associated varying slots
Ilia Mirkin
1
-1
/
+3
2016-08-30
glsl: Fix gl_program::OutputsWritten computation for dual-source blending.
Francisco Jerez
1
-1
/
+1
2016-08-30
glsl: Calculate bitset of secondary outputs written in ir_set_program_inouts.
Francisco Jerez
1
-2
/
+7
2016-08-24
glsl: Keep track of the set of fragment outputs read by a GL program.
Francisco Jerez
1
-0
/
+3
2016-08-24
glsl: Don't consider read-only fragment outputs to be written to.
Francisco Jerez
1
-1
/
+1
2016-08-07
glsl: Delete bogus ir_set_program_inouts assert.
Kenneth Graunke
1
-3
/
+7
2016-07-17
compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.
Kenneth Graunke
1
-1
/
+1
2016-06-09
glsl/types: rename is_dual_slot_double to is_dual_slot_64bit.
Dave Airlie
1
-2
/
+2
2016-05-18
glsl: Assert that inputs have a location assigned
Ian Romanick
1
-0
/
+2
2016-04-13
glsl: Rename "vertex_input_slots" -> "is_vertex_input"
Matt Turner
1
-3
/
+3
2016-01-26
glsl: move to compiler/
Emil Velikov
1
-0
/
+453