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mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
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19.3
20.0
20.1
20.2
20.3
21.0
21.1
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21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
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7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
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powervr-mesa-next-wayland
review/fragment_shader_barycentric
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staging/24.0
staging/24.1
uav-counter-meta
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The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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src
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compiler
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glsl
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glsl_parser_extras.h
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Author
Files
Lines
2017-05-20
glsl: Conditionally allow redeclaration of built-in variables
John Brooks
1
-0
/
+1
2017-05-06
glsl: process bindless/bound layout qualifiers
Samuel Pitoiset
1
-0
/
+10
2017-05-06
glsl: add ARB_bindless_texture enable
Samuel Pitoiset
1
-0
/
+7
2017-04-05
glsl: add ARB_shader_ballot enable
Nicolai Hähnle
1
-0
/
+2
2017-03-22
glsl: consistently use ifndef guards over pragma once
Emil Velikov
1
-1
/
+0
2017-02-27
glsl: add has_shader_image_load_store()
Samuel Pitoiset
1
-0
/
+5
2017-02-13
mesa: Add EXT_frag_depth bits and enable it on all drivers
Anuj Phogat
1
-0
/
+2
2017-02-09
glsl: Allow compatibility shaders with MESA_GL_VERSION_OVERRIDE=...
Matt Turner
1
-0
/
+1
2017-01-20
glsl: Add ARB_gpu_shader_int64 boilerplate.
Dave Airlie
1
-0
/
+7
2016-12-07
mesa: add support for GL_INTEL_conservative_rasterization
Lionel Landwerlin
1
-0
/
+4
2016-12-07
mesa: Add GL and GLSL plumbing for ARB_post_depth_coverage for i965 (gen9+).
Plamena Manolova
1
-0
/
+4
2016-11-18
mesa: add NV_image_formats extension support
Lionel Landwerlin
1
-0
/
+2
2016-10-31
glsl/lexer: use the linear allocator
Marek Olšák
1
-0
/
+2
2016-10-31
ralloc: use rzalloc where it's necessary
Marek Olšák
1
-1
/
+1
2016-10-07
glsl: process local_size_variable input qualifier
Samuel Pitoiset
1
-0
/
+6
2016-10-07
glsl: add enable flags for ARB_compute_variable_group_size
Samuel Pitoiset
1
-0
/
+2
2016-09-27
glsl: remove remaining tabs in glsl_parser_extras.h
Timothy Arceri
1
-30
/
+30
2016-09-22
glsl: add OES_viewport_array enables and use them to expose gl_ViewportIndex
Ilia Mirkin
1
-0
/
+2
2016-09-20
mesa: Implement ARB_shader_viewport_layer_array for i965
Dylan Baker
1
-0
/
+2
2016-09-13
glsl: add core plumbing for GL_ANDROID_extension_pack_es31a
Ilia Mirkin
1
-0
/
+2
2016-08-30
mesa: add scaffolding for OES/EXT_primitive_bounding_box
Ilia Mirkin
1
-0
/
+4
2016-08-28
mesa: add EXT_texture_cube_map_array support
Ilia Mirkin
1
-0
/
+3
2016-08-26
mesa: Add support for OES_texture_cube_map_array
Ian Romanick
1
-1
/
+4
2016-08-26
glsl: Add and use has_texture_cube_map_array helper
Ian Romanick
1
-0
/
+6
2016-08-26
mesa: Allow GL_EXT_geometry_shader and GL_EXT_geometry_point_size
Ian Romanick
1
-1
/
+7
2016-08-25
glsl: process blend_support_* qualifiers
Ilia Mirkin
1
-0
/
+2
2016-08-25
glsl: add basic KHR_blend_equation_advanced infrastructure
Ilia Mirkin
1
-0
/
+2
2016-08-24
glsl: Add parser state enables for the framebuffer fetch extensions.
Francisco Jerez
1
-0
/
+13
2016-08-08
glsl: Implicitly enable OES_shader_io_blocks if geom/tess are enabled.
Kenneth Graunke
1
-0
/
+11
2016-08-08
glsl: Add extension plumbing for OES/EXT_tessellation_shader.
Kenneth Graunke
1
-1
/
+12
2016-08-07
glsl: Add a has_tessellation_shader() helper.
Kenneth Graunke
1
-0
/
+5
2016-07-23
glsl: reuse main extension table to appropriately restrict extensions
Ilia Mirkin
1
-2
/
+15
2016-07-19
MESA_shader_integer_functions: Boiler plate extension tracking
Ian Romanick
1
-0
/
+2
2016-07-02
glsl: add driconf to zero-init unintialized vars
Rob Clark
1
-0
/
+1
2016-06-06
mesa: hook up core bits of GL_ARB_shader_group_vote
Ilia Mirkin
1
-0
/
+2
2016-05-26
glsl: Add a has_shader_io_blocks helper
Ian Romanick
1
-0
/
+7
2016-05-26
mesa: Add extension tracking for GL_OES_shader_io_blocks
Ian Romanick
1
-0
/
+4
2016-05-25
glsl: add GL_EXT_clip_cull_distance define, add helpers
Ilia Mirkin
1
-0
/
+12
2016-05-23
glsl: add EXT_clip_cull_distance support based on ARB_cull_distance
Ilia Mirkin
1
-0
/
+2
2016-05-14
glsl: Add arb_cull_distance support (v3)
Tobias Klausmann
1
-0
/
+8
2016-04-25
glsl: add ability to use essl 3.20
Ilia Mirkin
1
-0
/
+2
2016-04-03
glsl: add ARB_ES3_1_compatibility support
Ilia Mirkin
1
-0
/
+2
2016-03-30
mesa: add GL_OES_shader_multisample_interpolation support
Ilia Mirkin
1
-0
/
+2
2016-03-30
glsl: add GL_OES_sample_variables support
Ilia Mirkin
1
-0
/
+2
2016-03-30
glsl: add gl_MaxSamples, new in GL 4.5 / GL ES 3.2
Ilia Mirkin
1
-0
/
+3
2016-03-31
glsl: add transform feedback built-in constants
Timothy Arceri
1
-0
/
+4
2016-03-28
glsl: add OES_texture_buffer and EXT_texture_buffer support
Ilia Mirkin
1
-0
/
+4
2016-03-10
mesa: add GL_ARB_shader_atomic_counter_ops support
Ilia Mirkin
1
-0
/
+2
2016-02-27
mesa: add GL_OES_gpu_shader5 and GL_EXT_gpu_shader5 support
Ilia Mirkin
1
-0
/
+4
2016-02-22
glsl: Add usual extension boilerplate for OES_shader_image_atomic.
Francisco Jerez
1
-0
/
+2
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