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mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
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staging/24.0
staging/24.1
uav-counter-meta
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The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
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path:
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src
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compiler
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glsl
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glsl_parser.yy
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Author
Files
Lines
2017-05-06
glsl: allow image qualifiers inside structures
Samuel Pitoiset
1
-4
/
+23
2017-05-06
glsl: process bindless/bound layout qualifiers
Samuel Pitoiset
1
-0
/
+21
2017-03-03
glsl: fix subroutine mismatch between declarations/definitions
Samuel Pitoiset
1
-1
/
+1
2017-03-01
glsl: remove unecessary flags.q.subroutine_def
Samuel Pitoiset
1
-1
/
+1
2017-02-27
glsl: use an enum for AMD_conservative_depth layout qualifiers
Samuel Pitoiset
1
-4
/
+8
2017-02-27
glsl: add has_shader_image_load_store()
Samuel Pitoiset
1
-2
/
+1
2017-01-20
glsl: Rename [u]int64_t tokens.
Kenneth Graunke
1
-3
/
+3
2017-01-20
glsl/ast/ir: Add 64-bit integer constant support
Dave Airlie
1
-0
/
+16
2017-01-20
glsl: Add basic ARB_gpu_shader_int64 types
Dave Airlie
1
-0
/
+9
2017-01-07
mesa: Introduce a compiler enum for tessellation spacing.
Kenneth Graunke
1
-4
/
+4
2016-12-07
mesa: add support for GL_INTEL_conservative_rasterization
Lionel Landwerlin
1
-5
/
+29
2016-12-07
mesa: Add GL and GLSL plumbing for ARB_post_depth_coverage for i965 (gen9+).
Plamena Manolova
1
-0
/
+18
2016-11-25
glsl: push layout-qualifier-name values from variable declarations to global
Andres Gomez
1
-1
/
+26
2016-11-25
glsl: simplified error checking for duplicated layout-qualifiers
Andres Gomez
1
-24
/
+0
2016-11-25
glsl: simplified ast_type_qualifier::merge_into_[in|out]_qualifier API
Andres Gomez
1
-2
/
+2
2016-11-25
glsl: ignore all but the rightmost layout qualifier name from the rightmost l...
Andres Gomez
1
-67
/
+63
2016-11-25
glsl: split default in layout qualifier merge
Andres Gomez
1
-4
/
+8
2016-11-25
glsl: split default out layout qualifier merge
Andres Gomez
1
-4
/
+9
2016-11-25
glsl: merge layouts into the default one as the last step in interface blocks
Andres Gomez
1
-8
/
+16
2016-11-18
mesa: add NV_image_formats extension support
Lionel Landwerlin
1
-41
/
+45
2016-10-31
glsl: use the linear allocator for ast_node and derived classes
Marek Olšák
1
-101
/
+101
2016-10-07
glsl: process local_size_variable input qualifier
Samuel Pitoiset
1
-0
/
+13
2016-08-30
glsl: Handle patch qualifier on interface blocks.
Kenneth Graunke
1
-0
/
+11
2016-08-26
glsl: Allow invocations layout qualifier with GL_OES_geometry_shader
Ian Romanick
1
-2
/
+4
2016-08-25
glsl: process blend_support_* qualifiers
Ilia Mirkin
1
-0
/
+45
2016-08-24
glsl: Handle the inout qualifier in fragment shader output declarations.
Francisco Jerez
1
-0
/
+12
2016-08-23
glsl: Mark tessellation qualifier maps static const.
Kenneth Graunke
1
-2
/
+2
2016-08-11
glsl: Fix invariant matching in GLSL 4.30 and GLSL ES 1.00.
Kenneth Graunke
1
-1
/
+3
2016-08-08
glsl: Add extension plumbing for OES/EXT_tessellation_shader.
Kenneth Graunke
1
-1
/
+2
2016-08-07
glsl: Simplify interface qualifier parsing.
Kenneth Graunke
1
-34
/
+7
2016-08-07
glsl: Add a has_tessellation_shader() helper.
Kenneth Graunke
1
-14
/
+5
2016-05-23
glsl/parser: handle multiple layout sections with AST nodes.
Dave Airlie
1
-0
/
+2
2016-05-01
glsl: parse component layout qualifier
Timothy Arceri
1
-0
/
+11
2016-03-31
glsl: parse new transform feedback layout qualifiers
Timothy Arceri
1
-0
/
+25
2016-03-07
glsl: Add function parameters to the parser symbol table.
Kenneth Graunke
1
-0
/
+2
2016-03-07
glsl: Add single declaration variables to the symbol table too.
Kenneth Graunke
1
-0
/
+4
2016-03-05
glsl: parse align layout qualifier
Timothy Arceri
1
-0
/
+11
2016-03-05
glsl: enable offset layout qualifier for ARB_enhanced_layouts
Timothy Arceri
1
-1
/
+2
2016-03-05
glsl: rework parsing of blocks
Timothy Arceri
1
-29
/
+22
2016-01-26
glsl: move to compiler/
Emil Velikov
1
-0
/
+2855