index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
24.2
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
fjdegroo/lnl-giraffe-metrics
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
staging/24.2
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
broadcom
Age
Commit message (
Expand
)
Author
Files
Lines
2023-06-13
broadcom/ci: update expected results
Juan A. Suarez Romero
4
-5
/
+9
2023-06-12
v3d: Respect nir_intrinsic_store_output's write_mask.
Emma Anholt
1
-0
/
+2
2023-06-07
v3d,v3dv: fix viewport offset for negative viewport center
Iago Toral Quiroga
1
-2
/
+22
2023-06-07
broadcom/cle: fix up viewport offset packet definition for V3D 4.1+
Iago Toral Quiroga
2
-6
/
+6
2023-06-07
v3dv: simplify scissor setup for negative viewport height
Iago Toral Quiroga
1
-4
/
+7
2023-06-07
v3dv: remove bogus viewport code
Iago Toral Quiroga
1
-5
/
+0
2023-06-07
v3d: handle samplerExternalOES
Juan A. Suarez Romero
2
-1
/
+1
2023-06-07
vulkan: move nir_convert_ycbcr into vulkan runtime
Yonggang Luo
1
-1
/
+1
2023-06-06
treewide: Use nir_trim_vector more
Alyssa Rosenzweig
1
-3
/
+3
2023-06-06
treewide: Use nir_tex_src_for_ssa
Alyssa Rosenzweig
1
-18
/
+9
2023-06-05
broadcom/ci: update expected results
Juan A. Suarez Romero
5
-11
/
+6
2023-06-05
nir: use generated immediate comparison helpers
Erik Faye-Lund
1
-1
/
+1
2023-06-05
util: Replace all usage of PIPE_TIMEOUT_INFINITE with OS_TIMEOUT_INFINITE
Yonggang Luo
3
-4
/
+4
2023-06-03
compiler: Rename shader_prim to mesa_prim and replace all usage of pipe_prim_...
Yonggang Luo
8
-64
/
+64
2023-06-02
ci: rename x86 and amd64 to x86_64, armhf to arm32, and i386 to x86_32
David Heidelberg
1
-6
/
+6
2023-05-31
v3d/ci: update traces
Juan A. Suarez Romero
1
-9
/
+119
2023-05-31
v3d: Replace usage of mtx_t with simple_mtx_t in v3d_simulator.c
Yonggang Luo
1
-23
/
+24
2023-05-31
v3dv: Update texture padding logic to match v3d changes
Lucas Fryzek
1
-19
/
+36
2023-05-29
v3dv/vc4/ci: update expected results
Juan A. Suarez Romero
3
-10
/
+18
2023-05-29
v3d/v3dv/ci: adjust job fractions
Juan A. Suarez Romero
3
-5
/
+9
2023-05-29
vc4: add specific stencil blit path
Juan A. Suarez Romero
1
-12
/
+0
2023-05-29
vc4: allow tile-based blit for Z/S
Juan A. Suarez Romero
1
-28
/
+11
2023-05-29
v3d: enable NIR compact arrays
Juan A. Suarez Romero
1
-1
/
+0
2023-05-25
v3dv: fix align() computation for pixel formats with non-POT block sizes
Eric Engestrom
1
-4
/
+11
2023-05-25
ci: bump from Debian 11 (bullseye) to 12 (bookworm)
David Heidelberg
2
-2
/
+6
2023-05-25
broadcom/compiler: use scoped barriers
Iago Toral Quiroga
2
-41
/
+33
2023-05-25
broadcom/compiler: flag use of control barriers
Iago Toral Quiroga
1
-0
/
+7
2023-05-25
nir: use nir_fsub_imm
Erik Faye-Lund
1
-1
/
+1
2023-05-25
nir: use more nir_fmul_imm
Erik Faye-Lund
2
-4
/
+4
2023-05-24
broadcom/compiler: disable tmu pipelining when needed
Alejandro Piñeiro
1
-2
/
+2
2023-05-24
broadcom/compiler: return NULL if we fail to register allocate
Alejandro Piñeiro
1
-0
/
+3
2023-05-24
v3dv: align compressed image regions to block size
Iago Toral Quiroga
1
-4
/
+4
2023-05-24
v3dv: allow TFU transfers for mip levels other than 0
Iago Toral Quiroga
1
-6
/
+5
2023-05-24
v3dv: store slice dimensions in pixels
Iago Toral Quiroga
2
-0
/
+5
2023-05-23
broadcom: Fix slice memory allocation logic for compressed textures
Lucas Fryzek
1
-0
/
+10
2023-05-23
broadcom: Add support for VK_FORMAT_A2R10G10B10_UNORM_PACK32
Lucas Fryzek
3
-3
/
+10
2023-05-23
v3dv: simplify too small Z viewport scale workaround
Iago Toral Quiroga
1
-1
/
+1
2023-05-23
v3dv/pipeline: don't prepack up early-z configuration
Alejandro Piñeiro
1
-4
/
+0
2023-05-23
v3d/ci: make traces test mandatory
Juan A. Suarez Romero
1
-1
/
+1
2023-05-23
v3d/ci: run GPU piglit profile
Juan A. Suarez Romero
1
-1
/
+1
2023-05-22
broadcom/compiler: skip jumps in non-uniform if/then when block cost is small
Iago Toral Quiroga
1
-12
/
+41
2023-05-21
ci/v3dv: add often timeouting ssbo.layout.3_level_array.std140.column_major_mat4
David Heidelberg
1
-0
/
+1
2023-05-17
nir: Drop unused name from nir_ssa_dest_init
Alyssa Rosenzweig
4
-9
/
+8
2023-05-17
ci/v3d: add flaking opengl 1.1@depthstencil-default_fb-drawpixels-float-and-u...
David Heidelberg
1
-0
/
+1
2023-05-16
treewide: Stop lowering legacy atomics
Alyssa Rosenzweig
2
-6
/
+0
2023-05-16
v3dv: Lower legacy atomics earlier
Alyssa Rosenzweig
1
-10
/
+5
2023-05-16
v3d: delay offset/counter values with primitive restart
Juan A. Suarez Romero
1
-2
/
+0
2023-05-15
ci/broadcom: skip timeouting ssbo.layout.3_level_array.std430.mat4 on RPi4
David Heidelberg
1
-0
/
+1
2023-05-15
broadcom/compiler: use unified atomics
Iago Toral Quiroga
4
-139
/
+82
2023-05-12
vc4/ci: re-enable VC4 testing
Juan A. Suarez Romero
2
-7
/
+7
[next]