index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
24.2
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
fjdegroo/lnl-giraffe-metrics
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
staging/24.2
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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broadcom
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Author
Files
Lines
2019-05-10
nir: allow specifying a set of opcodes in lower_alu_to_scalar
Jonathan Marek
1
-1
/
+1
2019-05-09
nir: Initialize lower_flrp_progress everywhere
Ian Romanick
1
-1
/
+1
2019-05-06
nir: Use the flrp lowering pass instead of nir_opt_algebraic
Ian Romanick
1
-0
/
+23
2019-05-07
nir: nir_shader_compiler_options: drop native_integers
Christian Gmeiner
1
-1
/
+0
2019-04-29
delete autotools .gitignore files
Eric Engestrom
2
-4
/
+0
2019-04-26
v3d: Fix detection of TMU write sequences in register spilling.
Eric Anholt
1
-2
/
+9
2019-04-26
v3d: Fix detection of the last ldtmu before a new TMU op.
Eric Anholt
1
-3
/
+3
2019-04-26
v3d: Re-add support for memory_barrier_shared.
Eric Anholt
1
-0
/
+1
2019-04-26
v3d: Add a note about i/o indirection for future performance work.
Eric Anholt
1
-0
/
+7
2019-04-26
v3d: Assert that we do request the normal texturing return data.
Eric Anholt
1
-0
/
+2
2019-04-18
v3d: Fix atomic cmpxchg in shaders on hardware.
Eric Anholt
1
-3
/
+13
2019-04-18
v3d: Fix an invalid reuse of flags generation from before a thrsw.
Eric Anholt
1
-0
/
+4
2019-04-16
v3d: Always set up the qregs for CSD payload.
Eric Anholt
1
-10
/
+2
2019-04-16
v3d: Only look up the 3rd texture gather offset for non-arrays.
Eric Anholt
1
-1
/
+1
2019-04-15
Delete autotools
Dylan Baker
4
-158
/
+0
2019-04-14
nir: make nir_const_value scalar
Karol Herbst
1
-1
/
+1
2019-04-12
v3d: Use the new lower_to_scratch implementation for indirects on temps.
Eric Anholt
7
-10
/
+191
2019-04-12
v3d: Detect the correct number of QPUs and use it to fix the spill size.
Eric Anholt
1
-0
/
+3
2019-04-12
v3d: Add missing dumping for the spill offset/size uniforms.
Eric Anholt
1
-0
/
+8
2019-04-12
v3d: Add missing base offset to CS shared memory accesses.
Eric Anholt
1
-9
/
+20
2019-04-12
v3d: Add Compute Shader compilation support.
Eric Anholt
3
-4
/
+44
2019-04-12
v3d: Replace the old shader-db env var output with the ARB_debug_output.
Eric Anholt
3
-30
/
+4
2019-04-12
v3d: Include the number of max temps used in the shader-db output.
Eric Anholt
1
-1
/
+29
2019-04-12
v3d: Add and use a define for the number of channels in a QPU invocation.
Eric Anholt
3
-3
/
+9
2019-04-12
nir/i965/freedreno/vc4: add a bindless bool to type size functions
Timothy Arceri
1
-1
/
+1
2019-04-11
v3d: Add an optimization pass for redundant flags updates.
Eric Anholt
5
-0
/
+143
2019-04-09
nir: Get rid of global registers
Jason Ekstrand
1
-1
/
+0
2019-04-07
v3d: prefer using nir_src_comp_as_int over nir_src_as_const_value
Karol Herbst
2
-11
/
+8
2019-04-04
v3d: Add some more new packets for V3D 4.x.
Eric Anholt
1
-0
/
+131
2019-04-04
v3d: Bump the maximum texture size to 4k for V3D 4.x.
Eric Anholt
2
-3
/
+4
2019-03-21
v3d: Remove some dead members of struct v3d_compile.
Eric Anholt
1
-12
/
+0
2019-03-21
v3d: Upload all of UBO[0] if any indirect load occurs.
Eric Anholt
3
-129
/
+1
2019-03-21
v3d: Move constant offsets to UBO addresses into the main uniform stream.
Eric Anholt
3
-9
/
+16
2019-03-21
v3d: Rename v3d_tmu_config_data to v3d_unit_data.
Eric Anholt
2
-9
/
+9
2019-03-12
v3d: Fix leak of the mem_ctx after the DAG refactor.
Eric Anholt
1
-2
/
+2
2019-03-11
v3d: Use the DAG datastructure for QPU instruction scheduling.
Eric Anholt
1
-114
/
+72
2019-03-11
v3d: Reuse list_for_each_entry_rev().
Eric Anholt
1
-2
/
+2
2019-03-06
v3d: Include a count of register pressure in the RA failure dumps.
Eric Anholt
1
-1
/
+13
2019-03-05
v3d: Drop the V3D 3.x vpm read dead code elimination.
Eric Anholt
1
-33
/
+2
2019-03-05
v3d: Eliminate the TLB and TLBU files.
Eric Anholt
4
-41
/
+20
2019-03-05
v3d: Use ldunif instructions for uniforms.
Eric Anholt
11
-270
/
+27
2019-03-05
v3d: Add support for register-allocating a ldunif to a QFILE_TEMP.
Eric Anholt
2
-14
/
+77
2019-03-05
v3d: Drop the old class bits splitting up the accumulators.
Eric Anholt
1
-7
/
+3
2019-03-05
v3d: Add support for vir-to-qpu of ldunif instructions to a temp.
Eric Anholt
1
-2
/
+15
2019-03-05
v3d: Switch implicit uniforms over to being any qinst->uniform != ~0.
Eric Anholt
10
-123
/
+77
2019-03-05
v3d: Do uniform rematerialization spilling before dropping threadcount
Eric Anholt
1
-8
/
+10
2019-03-05
v3d: Fix temporary leaks of temp_registers and when spilling.
Eric Anholt
1
-5
/
+4
2019-03-05
v3d: Move the stores for fixed function VS output reads into NIR.
Eric Anholt
4
-195
/
+334
2019-03-05
v3d: Translate f2i(fround_even) as FTOIN.
Eric Anholt
1
-2
/
+9
2019-03-05
v3d: Stop treating exec masking specially.
Eric Anholt
3
-14
/
+3
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