index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
/
amd
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vulkan
/
radv_constants.h
Age
Commit message (
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Author
Files
Lines
2022-01-12
radv: 256 byte push constants.
Bas Nieuwenhuizen
1
-1
/
+1
2021-12-05
radv: Add named constants for max framebuffer width/height.
Bas Nieuwenhuizen
1
-0
/
+2
2021-10-13
radv: add segregated fit shader memory allocator
Rhys Perry
1
-0
/
+7
2021-09-21
radv: Add raytracing pipeline properties.
Bas Nieuwenhuizen
1
-0
/
+5
2021-08-23
radv: remove unused fast depth-stencil gfx clear path with expclear
Samuel Pitoiset
1
-1
/
+1
2021-05-18
radv: Add support for RT bind point.
Bas Nieuwenhuizen
1
-1
/
+1
2021-04-10
radv: Format.
Bas Nieuwenhuizen
1
-31
/
+30
2020-05-05
radv: Remove RANGE_SIZE usage
Joshua Ashton
1
-0
/
+1
2020-04-24
radv: align buffer descriptor sizes to dword
Rhys Perry
1
-2
/
+4
2020-02-26
radv/gfx10: adjust the number of VGPRs used to compute waves
Samuel Pitoiset
1
-2
/
+0
2019-11-28
radv: add more constants to avoid using magic numbers
Samuel Pitoiset
1
-0
/
+11
2019-11-25
radv: create decompress pipelines for separate depth/stencil layouts
Samuel Pitoiset
1
-0
/
+1
2019-07-30
radv: Don't include radv_private.h from radv_shader.h
Daniel Schürmann
1
-0
/
+81