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AgeCommit message (Expand)AuthorFilesLines
2008-01-22define M_PI if neededAlexey Sokolov1-0/+4
2007-10-29specify app lib dependencies in Makefiles (patch 1/3)Dan Nicholson1-6/+8
2007-10-25More ignored programs merged back from masterDan Nicholson1-0/+12
2007-10-10Ignore more generated files in progs/Dan Nicholson1-0/+2
2007-09-28add support for LDFLAGS env varDan Nicholson1-6/+6
2007-07-06call glutInit(), bug 11486Xavier Bachelot5-7/+6
2007-04-26Windows updatesBrian1-5/+18
2007-04-26move #include <GL/glut.h> after other #includes for WindowsBrian1-1/+1
2007-04-26use sqrt(), not sqrtf() for WindowsBrian2-2/+2
2007-04-21Fix FBO completeness bug in shadowtex.Ian Romanick1-2/+15
2007-04-21destroy window upon exitBrian2-4/+6
2007-04-16lots of changes, fixes, clean-upsBrian1-179/+185
2007-04-11restore 200x200 window size, animation, version checkBrian1-4/+6
2007-04-08fix some dependencies, remove some CFLAGSBrian1-5/+10
2007-03-27disable MakeTexture()Brian1-2/+8
2007-03-21disable assertionBrian1-1/+1
2007-03-09Merge branch 'origin' into glsl-compiler-1Brian1-1/+1
2007-02-28s/ARB/MESA/ in extension check (bug 10126)Brian1-1/+1
2007-02-22Merge branch 'origin' into glsl-compiler-1Brian1-4/+4
2007-02-21Use gl_LightSource[0].position intead of a light position uniform.Brian1-13/+24
2007-01-17minor fprintf() changeBrian1-1/+1
2007-01-17add texturing, other optionsBrian1-6/+152
2007-01-17 Fix bug#9673Xiang, Haihao1-4/+4
2006-12-15Use extfuncs.h helper. Added command line options for loadingBrian2-42/+173
2006-12-06Make git ignore files only generated at build time.Michel Dänzer1-0/+0
2006-11-03added fsligghtBrian Paul1-0/+1
2006-11-03yet another deriviative of the fplight.c demo for OpenGL 2.0 shading languageBrian Paul1-0/+334
2006-11-01merge the (rest of) texmem branchKeith Whitwell3-27/+429
2006-10-24Add missing call to glutInit.Ian Romanick1-0/+1
2006-09-23allocate larger TempImage, use COMBO var to choose test format/typeBrian Paul1-15/+16
2006-08-28move initialization code aroudn so glPointParameter isn't called before check...Roland Scheidegger1-3/+3
2006-08-28check for GL_ARB_point_parametersBrian Paul1-0/+5
2006-08-02Change fragment shader to utilize faster vec4 operations.Michal Krol1-23/+38
2006-08-01casts and assertionsBrian Paul1-4/+9
2006-08-01code to draw engine blockBrian Paul1-11/+205
2006-07-29Optimize shaders.Michal Krol1-15/+30
2006-07-13LIB_DIR is now just 'lib' or 'lib64'Brian Paul1-4/+4
2006-07-12call glutDestroyWindow() to allow checking for mem leaks upon exitBrian Paul1-1/+3
2006-07-04New animated engine demo.Brian Paul2-0/+1107
2006-06-30remove occlude.c demo since GL_HP_occlusion_test no longer availableBrian Paul1-1/+0
2006-06-26use trackball code for mouse rotationBrian Paul2-49/+44
2006-06-13Fix command line parsing.Michel Dänzer1-7/+7
2006-06-12Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick2-0/+324
2006-04-25Remove carriage returns.Michal Krol1-106/+106
2006-04-13compile fix from Dan SchikoreBrian Paul1-0/+2
2006-04-11allow rotation w/ mouseBrian Paul1-1/+42
2006-04-06re-enable animationBrian Paul1-1/+1
2006-04-06Added render to depth texture support with GL_EXT_framebuffer_object.Brian Paul1-99/+227
2006-04-05set the texture border color for the depth textureBrian Paul1-1/+5
2006-03-30fix bad call to FindLine()Brian Paul1-1/+1